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Having a crypto miner doesn't mean a crap ass laptop can't run it, those can be set to use 10% of the users CPU/GPU regardless of how crap/powerful your cards are.
The resource monitor being incorrect i mention because i've been running at 100% cpu for the past few years since the first day i used this machine regardless of what i have open.
Just feels too high for an idle game that looks like this. My specs aren't high, but definitely not low enough to have such high usage...
The game uses Chromium Embedded Framework (CEF) and both the framework itself and the game's usage lacks optimization.
CEF compiles to MacOS and Linux, no idea why the game is Windows only though
It gets the job done, and is good enough to make a fun idle game, but it is inefficient in various ways to put it simply. Hence the resource hogging.
Trust me, no one crooked enough to make crypto miners has enough creative integrity to make a game like IdleOn, it wouldn't be worth it for them.
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*Note to any kids reading, this doesn't mean that the game doesnt have 'real' code. The code is just as real as any other coding language, its just that most professional coders prefer text-based coding, and thats understandably the social norm