Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
First you blow leaves so you can blow more leaves to let you blow more leaves.
Then you convert flasks so you can convert more flasks to let you convert more flasks.
Then you collect seeds and trade so you can collect more seeds and get bigger trades to let you collect more seeds and get bigger trades.
Then you pile leaves so you can pile more leaves to let you pile more leaves.
Then you do damage so you can do more damage to let you do more damage.
(which also counts as going up the Tower so you can go further up the Tower to go further up the Tower)
Then you craft leaves so you can craft more leaves to let you craft more leaves.
Then you farm bosses so you can farm more bosses to let you farm more bosses.
Literally just realised I can make relics through alchemy. I could have been auto brewing relics this whole time for more damage and Sacred Leaves...
And we never stop doing all that. I'm wondering what should be the next stat we'll need to max out, when we had went too far with the enemy damage.
That's just a guess though. Maybe converters will become useful again? Who knows?
Putting it this way makes it sounds so mundane, and I ask myself 'why am I teetering on 10k hours played when its so mundane and repetitive'? :-) Of course 99% of that is idle time.
I have no idea. I'm still focusing on crafting and material gathering.
How you get to this damage can be done though untyped damage, or you can use the newer damage type to help the overall damage. To check how Type damage interacts, click the Stats page (looks like a bar graph on the top left) and then Damage types in the lower left of the window that pops up.
If you use type damage to see if you have the damage needed for the bubble you can go to the stats page, and the middle tab called "Enemies" and scroll down to the bubble. This will give you some stats on each and every type of enemy you have found/kill in the game.
First line is; Name | Type | Killed count
Second line is: Current Blower damage per leaf | Current slap damage
you will want the current slap damage to be the aforementioned ~6e56.
Do note that like the other stats this only shows based off your CURRENT set up, so before you check make sure you have your damage stuff set up.
But the Ancient Leaves already seem to be strong against the Bubble, so nothing would change, right (or am I missing something)?