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Butcher is out on the main street as you walk out of the area where the blacksmith is.
I guess from the conversation I had with the carpenter..
Carpenter = more gold from.. selling stolen stuff or something?
Butcher.. I guess he buys meat from me for full price?
Herslik = Alchemy = Probably easier rank 2 Alch? + bonus gold? Some erm alchemy recipes hard to get without him?
Odgar = Blacksmithing = Probably easier rank 2 BS? + bonus gold? Will he buy some weapons for full price?
Frida = Bowyer = Rank 2 Bowmaking = no bonus gold? Or more money for skins/trophys?
Carpenter = Bonus gold from stealing
Butcher = Bonus gold from hunting
Not sure what to pick rn.
Alchemist - popular option if you want first 2 tiers of Alchemy for free (3rd comes free in Chapter 4 if you want to save the 2.5k cost). You can always get the last tier (or all 3) from Bodowin.
Carpenter - if you steal a lot
Hunter - if you learned skinning
Butcher is not very attractive. Blacksmithing/Bowyer seems a bit unnecessary considering the game throws free weapons at you left and right.
Well There is ton of meat from animals you hunt. Hunter + Butcher are somewhat synchronized. But if you cook a lot I guess you do not want to sell all meat.
Game throws at you new weapons left right that is.. true. But best weapons are generally crafted in all Gothic games if I recall?
Also.. well you get better weapons faster with lower dex/str.
Right now I am torn between Bowyer / Alchemist / Carpenter..
I have a lot of golden stuff I did not sell under price..
But I already could use better bow and I like idea of being hunter apprentice. But alchemy is quite often powerfull tool..
I feel like by endgame you will be so OP that a crafted weapon won't make a noticeable difference on top of a standard wep as a ton of the damage will come from your stats and not the weapon.
Well I kind of suck at this kind of thing..
36h in the game.. chapter 2 and still in 10/10 armor while having 3k gold because I just refuse to pay for armor for some dumb reason..
I got skinning same as bs..
But only bows to 30% trained lol.. I really have to start learning stuff.. got only dex + bows, no melee weapon.. so I have quite hard time to kill anything that is able to survive my arrows..
I would like to try magic but I guess I would just waste points and not get far.. even if I have quite a lot of runes and books :-/ next time I guess :-)
What would you recommend for a "archer" to get?
I saw some posts about getting both Xbows and bows to 30% for some reason, and still have melee weapon.. I guess that I should have done from start..
In terms of build, Dex bows are known to be really weak because they don't have penetration and some mobs are immune (skeletons are hard apparently). That's why Xbows are recommended for now. You can get a ton of free STR/DEX from Araxos mine (+6-7 each run by buying snack packs from the mined gold ore). The ore also respawns multiple times during the game so you can get free stats each time.
Magic is a huge LP investment. If you don't plan to be a mage, using scrolls is better (they have super low mana cost and no circle requirement). Some people have been clearing the game with Lightning scrolls without being mages as they can kill the toughest beasts easily.
Leather armor for 700 gold is a great investment even without the upgrade, otherwise if you get yourself into Guards or Araxos quickly enough, you get a free starter armor from them (and later upgraded armor) all for free.
You can get free stats from food:
25 Apples = +1 STR
25 Raspberries = +1 DEX
50 Dark Mushrooms = +5 Mana
blacksmith, alchemist, bowyer, locksmith and butcher
Benifeats:
- Rank 2 in skill related to the job(it's free If I remember correctly),
- Easy money (for example smith gives you couple hundred gold for 1 copy of each crafted weapon)
Ay I should have got that armor you mentioned :) I thought that money will be problem.. with 3k in pocket.. I just though "ok I will be joining someone near enough.. no need to buy armor now"
Wait wait wait..
In the books about skeletons it was basically written "it is hard to hit bones" with ranged, I though that it is a problem for both.. Xbows + Bows.
So.. going Xbows you can actually kill skeletons?
I have found so many skeleton goblins and even skeleton shadow cat... and I have literally no idea how to kill them with my current style of playing..
Xbow can solve that? o.o
Also.. how exactly do you play mage?
I want to try it next run probably but.. to be frank I have no idea how to play "early game".
I was skimpy with LP for my archer style.. that still allowed me to craft bow and shoot.. you have no mana at start, spells from runes are gathered through the game..
How do you start with a mage? I believe you need some str to even wield staffs so.. some str for starter and normal melee and just.. wait with LP for higher circle magic, or spending it on the altar for mana?
1. The first trainer only teaches mana till 30 while summon wolf needed 40 so you couldn't get a tank/dps help (now updated to just 30 mana needed).
2. You need multiple books per circle (2 for first, +1 for each next) which you have to find. This was the next issue because you can't start without the full set so as you said you have to melee without STR or melee proficiency. My suggestion was to strip 1 book from each circle so you can learn the first circle right away and actually do magic and it would bring costs down to the same as Gothic 1 and Gothic 2 (here each circle costs 10 LP more than the other games so you waste 40 LP by Circle 4). I'd also love for a merchant to actually be accessible from the start so you could sacrifice early game gold for early game magic.
3. The runes are scattered so there is already a thread in the discussions here tracking the locations in case you need something specific. At the start you can't buy them, you can only find them (same as books) so if you don't know where to look, you are stuck with melee. In later chapters few NPCs sell the full set of books and most runes, but you always get them way later than you would need them unless you find them in the wild. I'm in Chapter 4 and still don't have the 4th Circle due to lack of books.
4. A lot of early mages start by getting scroll scribing and use scroll magic. To me that is not sustainable considering how much hp mobs have. My first test with the first rune, I cast 11 lesser lightnings on a forest scavenger and he had 40% hp left. To fight 3 Goblin skeletons I had to make 9 runs back to an Adanos shrine to refill mana. Early combat involves a ton of backtracking to Adanos shrines / beds because it would take way too many consumables to refill the bar once (10 wines per 1 mana bar that can take out 2 mobs by midgame).
There is a ridiculous jump in power at the end of Chapter 3 (Old town access to mana regen merchant) / Early chapter 4 (legit access to Circle 3 book in Wolf's Den) from tedious backtracking and mana management to becoming the god of everything that eats shadowbeasts and adult trolls for breakfast. This is because of Geyser rune (massive AoE damage for 30 mana) and mana regeneration accessories. I'd love to see higher early damage with more rune variety (no fire runes here at all, all previous Gothic games besides NotR had way more damage per unit of mana) and lower endgame insanity to have steady progression instead of the current "noob to god from one day to the next".
Staffs have a mana requirement so you can melee...in theory. In practice, the stat requirement is higher than dmg (unlike every other wep) so until chapter 3 your best weapon will have 50 DMG (with 60 mana needed...city trainer only trains till 50 so you need to get some other upgrades or you can't even wield that, also other builds are in the 100s by now). Without weapon proficiency the weapon tickles for 1-2% dmg on a lot of the enemies unless you get a crit from proficiency. I don't know if there is a bug in the calculation but my understanding was that the weapon damage should always apply and crits add your stat to the dmg (magic staff dmg is boosted by STR, another stat you don't have). In reality you do virtually no damage unless you crit. By Chapter 4 and a staff with "70 dmg" and STR at 50, I still hit half naked citizens in the city slums for 1-2% and crit for 15%. Staff combat is overall a bad joke.