The Chronicles Of Myrtana: Archolos

The Chronicles Of Myrtana: Archolos

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Bennø Dec 12, 2021 @ 12:17pm
Unskipable Deaths
Please remove the Unskipable Death "cutscenes".
I was exploring along the coastline and then got a Cutscene of a Pirate that just went "Alarm" and I was Dead, same with walking into the Camp and getting killed without getting the Chance to run away.

I know its a minor thing, so far its really good but that just scratched me the wrong way.
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Showing 1-11 of 11 comments
Bennø Dec 13, 2021 @ 10:33pm 
Same with the Big city btw
Szmyk  [developer] Dec 13, 2021 @ 10:46pm 
Not a bug :d You're not allowed to visit this location, people don't want strangers there, until you are in the proper moment of the story.
Pegolini Dec 14, 2021 @ 1:27am 
That's actually preferable to just planting a locked door everywhere. Even though the mod does both. I can imagine that it's really hard to prevent players from visiting places they shouldn't be in yet. That's why I don't think that this actually impacts the game negatively.
General Moroz Dec 14, 2021 @ 3:53am 
Originally posted by Szmyk:
Not a bug :d You're not allowed to visit this location, people don't want strangers there, until you are in the proper moment of the story.
You have banned the player from entering the city until chapter 2... without cause. Bad narrative idea, i think. This is open world rpg, not just a book with linear story. Player must have freedom, must have the right to make own mistakes. Thats why Сhapter 1 - annoying and boring.
miralight Dec 14, 2021 @ 4:20am 
imagine you mountain climb and suddenly death
Karv3r Dec 14, 2021 @ 8:36pm 
Originally posted by General Moroz:
You have banned the player from entering the city until chapter 2... without cause. Bad narrative idea, i think. This is open world rpg, not just a book with linear story. Player must have freedom, must have the right to make own mistakes. Thats why Сhapter 1 - annoying and boring.
You can't enter the Mine Valley in Gothic 2 until Chapter 2 without going out of bounds. What a terrible design decision, right?
.:Jj:. Dec 14, 2021 @ 8:59pm 
It's sad some people view this RPG design philosophy as flawed and needing to be 'fixed' or 'patched'. As if every single game should be differently flavored clone of Oblivion and Far Cry formula.
Being an 'open world' or, God forbid, a 'sandbox' game is not a part of any serious definition of the term 'role-playing game'.
Gothic games are dated in many ways, but this approach to the pace of exploration and construction of the world presented to the player is not a flaw resulting from a limited computing power or poor engine, but a deliberate design decision.
Pegolini Dec 14, 2021 @ 9:19pm 
Originally posted by Karv3r:
Originally posted by General Moroz:
You have banned the player from entering the city until chapter 2... without cause. Bad narrative idea, i think. This is open world rpg, not just a book with linear story. Player must have freedom, must have the right to make own mistakes. Thats why Сhapter 1 - annoying and boring.
You can't enter the Mine Valley in Gothic 2 until Chapter 2 without going out of bounds. What a terrible design decision, right?
Same goes for the DLC area in the original game.
PaYaB Dec 14, 2021 @ 9:36pm 
Originally posted by Bennø:
Same with the Big city btw
What? You can access it in a few hours if you want.
Bennø Dec 15, 2021 @ 6:55am 
I am just saying, getting killed or having the NPC´s being agressive towards me is no problem at all. But being killed in a Dialogue or an unskipable Cutscene isn´t that great. If I know I ♥♥♥♥♥♥ up I at least want to get the chance to make a run for it.
Kael Thas Oct 24, 2024 @ 5:44pm 
Originally posted by Kael Thas:
Originally posted by Bennø:
Please remove the Unskipable Death "cutscenes".
I was exploring along the coastline and then got a Cutscene of a Pirate that just went "Alarm" and I was Dead, same with walking into the Camp and getting killed without getting the Chance to run away.

I know its a minor thing, so far its really good but that just scratched me the wrong way.

I 100% agree. Terrible way to ruin open world feeling. Don’t worry about ppl trying to defend it. You don’t need to feel the same way as someone cause they locked in their box.
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