Infection Free Zone
26 серп. 2024 о 8:48
Bugfix Update #10 - Melee Fight Errors, Disappearing Weapons, Excessive Ammo
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Показані коментарі 1630 із 39
raiders took my people I sent 4 squads they want to stay alive they let my people go. Didn't now it was a option.

Should be a achievement.
Автор останньої редакції: alex; 28 серп. 2024 о 2:11
gotta love that we get a kindergarten, while so much simple stuff remains untouched. Such as looting a mall the size of 100 houses and getting 2 cans of food, while I then loot a tool shed and get 2 food, 1 oil, and a pistol. Or, how I tell my troops to attack the bandits and they run in house, get shot up and run back out thinking they finished looting the place. Or how apparently every government building in my map is loaded down with plate armor and battle axes instead of the pistols and shotguns the security would have had. Or that the devs made sure you couldn't cheese the military by luring them out of their vehicles into a building, but now you MUST destroy the APC. Or so on, and so on. Yall do plan to make the game more fun at some point right? Not just more tedious?
Автор останньої редакції: Azure; 28 серп. 2024 о 9:40
Why did you break the pathing? Your engine is too cheap to be able to handle proper paths, so the best solution is to disable it and let the workers to pass through everything - this is an acceptable compromise. Just agree that you cant achieve this and focus on other improvements, instead of breaking the game.
Цитата допису Hakkefeke 03:
Цитата допису 요한:
Please make so that zombies cannot traverse oceans and stuff like that, and to counter it make them attack in larger numbers through the land, balancing it out!
No, ... Infected crossing water is an essential part of the game, you just need to consider this fact in your plans to build your base. In every Zomby movie or series water is no match for the undead, so why should it be for the infected in this game?... Use your brain, and find solutions to defend your base against the infected coming from the water, instead of begging for easy ways to survive... in a survival game ;)
Dont talk ♥♥♥♥ kiddo, name one Movie, book or game whrere anything othe than a ship, a subarine or a fish can traverse an OCEAN!
Цитата допису Ice D. Zug:
Цитата допису Hakkefeke 03:
No, ... Infected crossing water is an essential part of the game, you just need to consider this fact in your plans to build your base. In every Zomby movie or series water is no match for the undead, so why should it be for the infected in this game?... Use your brain, and find solutions to defend your base against the infected coming from the water, instead of begging for easy ways to survive... in a survival game ;)
Dont talk ♥♥♥♥ kiddo, name one Movie, book or game whrere anything othe than a ship, a subarine or a fish can traverse an OCEAN!
ok. Here it comes... at first I am not talking any ♥♥♥♥ here, no need for insulting. Second, I was not talking about an Ocean. I meant lakes rivers, etc. But very well. In the movie Land of the dead, the undead crossed a river, by simply walking on the ground. In the series the Walking Dead there were several situation, where zombies tried to attack under water (I have no idea which episode in particular)... In Fear the walkind Dead (second season, I think) zombies were a threat in ahalf sunken boat, if I remember correctly)... In a very old Donald Duck comic,( I read this more than 30 years ago, I am not a kiddo, not kidding you ;) ) there was a reference to the original Zomby concept, that was inspired by myths about voodoo cult. In this comic Dagobert was cursed by a voodooo magican to be follwed by a zombie (Bombie was his name) This Bombie walked after Dagobert a walked for many years after him, and finally reached Dagobert, then he told this story to his nephews....So with this references, that came to me, after reading your comment, I do not see, why the Infected shold not be able to cross water, no matter the size..
Цитата допису Cryptic:
Make crossable water an option please

You can cross water on foot just fine.
Цитата допису Ice D. Zug:
Цитата допису Hakkefeke 03:
No, ... Infected crossing water is an essential part of the game, you just need to consider this fact in your plans to build your base. In every Zomby movie or series water is no match for the undead, so why should it be for the infected in this game?... Use your brain, and find solutions to defend your base against the infected coming from the water, instead of begging for easy ways to survive... in a survival game ;)
Dont talk ♥♥♥♥ kiddo, name one Movie, book or game whrere anything othe than a ship, a subarine or a fish can traverse an OCEAN!
I am waiting for your responsense,... junger Mann ;) ... (Daniel, ich spreche auch Deutsch)..
I think my survivors eat too much farming does not help much.Anyway they would eat less i have 170 survivors other keep coming but i can feed them all so i send them away but they come back again.Also i denied too give my food too the military and now they are just outside my gates just standing there cant even kill them too take there tank and i really want a tank.Can u guys add a military chopper with missiles.
Мне всё нравится. Хотя хотел бы чтоб на башни можно было бы ставить пулеметы, а то порой такая прорва врагов идёт что её почти не остановить. Огнемёт тоже был бы неплохо добавить. Также было бы не плохо добавить мастерскую по модернизации машин, например чтоб прочность увеличить или тот же пулемёт поставить и др. Самое наверное главное чтоб было здание по переплавке или разборе оружия, а то пистолеты накапливаются а девать их просто некуда, только место занимают.
When can we expect the ability for modders to create custom buildings and landmarks?
Цитата допису Hakkefeke 03:
In every Zomby movie or series water is no match for the undead, so why should it be for the infected in this game?...
I think it must depend on depth. Small rivers - yes, not a problem. Large and deep lakes/rivers/oceans - only when freezed, because the big depth and strong current will not allow zombies to cross the water, or will damage them alot.

By the way, of the movies/series I've personally watched, I don't remember any where water wasn't an obstacle for zombies. It was either an obstacle or it wasn't focused on at all.
Цитата допису timveer:
Мне всё нравится. Хотя хотел бы чтоб на башни можно было бы ставить пулеметы, а то порой такая прорва врагов идёт что её почти не остановить. Огнемёт тоже был бы неплохо добавить. Также было бы не плохо добавить мастерскую по модернизации машин, например чтоб прочность увеличить или тот же пулемёт поставить и др. Самое наверное главное чтоб было здание по переплавке или разборе оружия, а то пистолеты накапливаются а девать их просто некуда, только место занимают.

До кучи - полноценные снайперские вышки (прямо высокие) и возможность распределить некое ополчение по стенам (а то иначе их сгрызают в мгновение ока, а какого-то простого способа сделать стены с интегрированными башнями нет).
Кроме того, ОЧЕНЬ не хватает возможности разделить здание на сегменты. Когда у тебя рядом есть огромная высотка/панелька, но ты её банально не можешь использовать, т.к. тебе нужно много маленьких зданий...
Да, есть механика частичного переоборудования, но вся оставшаяся часть здания тупо теряется. Почему нельзя, например, из большого здания сделать сразу и жильё, и бар, и детсад?...
Плюс была бы отличной механика баррикадирования зданий. Если ты выбрал хороший двор - то можно обосноваться внутри, пару больших панелек по её периметру забаррикадировать, оставшиеся щели заделать стенами - и вуаля!

Аналогично. По сюжету нам рассказывают про зомбей в канализации. Почему бы не добавить возможность обследовать канализации и, например, обрушить/заделать их на определенной площади, чтобы гарантировать безопасность огражденной зоны?

Ну и ещё. Почему бы не добавить возможность переделать какой-нибудь сарайчик под теплицу? Почему бы не сделать так, чтобы ферма была объектом произвольного размера (сразу превратить небольшой парк в огород, а не застраивать 100500 тайлами)?
Кроме того, приятной фичей была бы настройка смен по времени дня. Например, днем больше людей кидать на расчистку завалов, снимая их с части вышек, например, а ночью - наоборот, больше людей на вышках дежурят
Автор останньої редакції: McModder; 5 верес. 2024 о 9:09
Цитата допису McModder:
Цитата допису Hakkefeke 03:
In every Zomby movie or series water is no match for the undead, so why should it be for the infected in this game?...
I think it must depend on depth. Small rivers - yes, not a problem. Large and deep lakes/rivers/oceans - only when freezed, because the big depth and strong current will not allow zombies to cross the water, or will damage them alot.

By the way, of the movies/series I've personally watched, I don't remember any where water wasn't an obstacle for zombies. It was either an obstacle or it wasn't focused on at all.

Late-Era Romero had hints of intelligence in zombie movement and had the protagonists of Land of the Dead almost completely wiped out by amphibious zombies.
Also, these infected are more like vampires a la I am Legend.
Unfortunately can't play this update on SteamDeck as even on lowest graphics the game keeps locking up after a few in-game days
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Показані коментарі 1630 із 39
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