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How well does that work with remote areas espacially in the south, such as southamerica?
We dont waste ressources using asphalt everywhere when concrete, clay or dirt suffices, and a lot of the roads outside major cities (by major i mean capitols of departments with 20.000 inhabitants, even some of those only recently conncected to the national capitols) arent on google maps (more are on pokemon Go appearently lol)
It will do what it can to generate a map off google maps i'm assuming, it will warn you if it's not dense enough in buildings for the area you selected, you can also take that area and custimize it with the map editor if you choose.
The only thing that might be disappointing with the map generation is foliage density. There currently is not a real stratified range of trees/flora distribution, so light scrub <--> Pristine Heavy Forest or Swamp isn't really differentiated all that well.
Rio looks killer though. Quick death for everyone.