Infection Free Zone

Infection Free Zone

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Bug Report: In-Game Error Reporting Tool has ruined the game
Every time I load a saved game or start a new game the in-gamer error reporting tool pops up immediately I enter the game.

1. If I just close the error reporting tool - the game immediately quits and I go back to the main IFS screen.
2. If I make an error report and send it in, then as soon as the error reporting tool window closes the game immediately quits and I go back to the main IFS screen.

I can no longer play IFS

I would strongly suggest NOT USING the in-game error reporting tool until this problem is fixed.
Originally posted by Rider:
We're not ignoring the issue, we keep investigating and fixing crashes as fast as possible. Bug reporter itself is rather a side effect of another issue, rather than issue itself. Let's analyze your case:
1. Are the saves from recent versions (ones released after March 8th)?
2. Have you tried the usual methods (verifying game files, reinstall, checking disk space, checking RAM usage)?
3. I see you've been playing IFZ for some time now, when did the problem start?
4. Have you actually sent us a bug report when the bug reporting tool popped? Then we'd get your logs, save and description, which would be extremely useful to fix this issue.
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Showing 1-11 of 11 comments
PlayerX Mar 27 @ 6:10am 
I am not completely sure but I think that brewerys also do not give higher mood right now like kindergartens did not recently.
skizlock Mar 27 @ 12:34pm 
Originally posted by PlayerX:
I am not completely sure but I think that brewerys also do not give higher mood right now like kindergartens did not recently.

Those bonuses are bugged, they keep on turning on and off due to some unknown quantity.

Well the game is a heap of bugs, its playable this much is a miracle.
Last edited by skizlock; Mar 27 @ 12:34pm
skizlock Mar 27 @ 12:37pm 
Originally posted by drpog:
Every time I load a saved game or start a new game the in-gamer error reporting tool pops up immediately I enter the game.

1. If I just close the error reporting tool - the game immediately quits and I go back to the main IFS screen.
2. If I make an error report and send it in, then as soon as the error reporting tool window closes the game immediately quits and I go back to the main IFS screen.

I can no longer play IFS

I would strongly suggest NOT USING the in-game error reporting tool until this problem is fixed.

That happens when the game crashes, its not related to bug reporting tool. The bug reporting tool is just what is thrown as part of recovery process. This recovery process which executes on crash clears out your corrupted game session so there is nothing for the game to return to.
drpog Apr 2 @ 2:28pm 
"This recovery process which executes on crash clears out your corrupted game session so there is nothing for the game to return to"

You understand that the same bug affects every single game save I have? Not just the game save where the gamed crashed. If I try to load ANY of my game saves I get a a bug reporting tool immediately in my face and no matter what I do with that tool I go back to the main screen.

So if you crash ANY GAME SESSION with the error reporting tool it will affect all current game saves and any new game too.
drpog Apr 2 @ 2:31pm 
Like i said it makes the game UNPLAYABLE unless you like looking at error reporting tools and the main screen. I said explicitly in my message that it affects all new games as it happens even when I "start a new game".

I don't get Devs that would rather dismiss error reports than actually read the information being offered.

As an enterprise developer myself this is just sloppy work.
A developer of this app has indicated that this post answers the original topic.
Rider  [developer] Apr 3 @ 12:09am 
We're not ignoring the issue, we keep investigating and fixing crashes as fast as possible. Bug reporter itself is rather a side effect of another issue, rather than issue itself. Let's analyze your case:
1. Are the saves from recent versions (ones released after March 8th)?
2. Have you tried the usual methods (verifying game files, reinstall, checking disk space, checking RAM usage)?
3. I see you've been playing IFZ for some time now, when did the problem start?
4. Have you actually sent us a bug report when the bug reporting tool popped? Then we'd get your logs, save and description, which would be extremely useful to fix this issue.
drpog Apr 3 @ 9:38am 
The problem occurred with games saved after march 8th, it happened this week. I have sent bug reports.

I would say the RAM usage, disk space is irrelevant since I get the exact same error on my local machine and even on a GeForce Now virtual machine that has just been spun up for me,

On my local machine I could switch to take part in the latest beta version which sometimes gives me access to play a game, but the GeForce version still just shows the bug reporter. On the GeForce the version is 0.25.3.14 17 BETA

I have sent loads of bug reports from the bug reporter since that is the only thing I can do with the game on GeForce.
drpog Apr 3 @ 12:55pm 
The version on the local machine is open_beta
Rider  [developer] Apr 3 @ 11:46pm 
Originally posted by drpog:
The version on the local machine is open_beta
I guess yesterday's update on open_beta didn't change anything for you?
drpog Apr 8 @ 3:58pm 
no it did, the problem no longer exists on my local machine, but since I have no way of subscribing the game on "GeForce Now" to the open_beta - playing on that platform is still impossible.

Also other bugs that happened during the game are still there in both Geforce and local: the biggest bug being that I cannot see the blue ghosts of buildings any more so it becomes imppssible to rotate buildings in tight spaces. Or to match up walls as that blue/red ghost image is not at all visible I can only guess when a construction has succeeded
Rider  [developer] Apr 9 @ 12:59am 
Originally posted by drpog:
no it did, the problem no longer exists on my local machine, but since I have no way of subscribing the game on "GeForce Now" to the open_beta - playing on that platform is still impossible.

Also other bugs that happened during the game are still there in both Geforce and local: the biggest bug being that I cannot see the blue ghosts of buildings any more so it becomes imppssible to rotate buildings in tight spaces. Or to match up walls as that blue/red ghost image is not at all visible I can only guess when a construction has succeeded
For that, see if 'N' key changes anything. You may also try fiddling with layers.
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