Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
However, this possibility seems non-existent when recruiting over the radio. Perhaps later we could ask them more questions before recruiting.
Building the radio too early is a trap;)
More than you might think. Weirdos, I mean real weirdos are hard to tolerate now. Imagine having the stress of being hunted by zombie-monster-vampires AND dealing with weirdos.
I genuinely cannot imagine caring more about some dude being weird more than the zombie monsters trying to kill me. if you care more about the habits of others more than an active threat to your own life you're probably not gonna survive long.
some people have some kind of trauma and act like psychopaths,
some people look like they are infected...
Some carry items of value, some look like they have special skills...
I have to decide if it's better for my community to open the gates, or to spend them a headshot...
I might complain about certain details of the game mechanic in the future, but I like the idea and the concept.
Well, I think I'd survive longer than you. See I work in military training, private sector and some contracts we end up in total ♥♥♥♥♥♥♥♥♥, even with decent conditions you spend the whole day being sweaty, dirty, a fly magnet, yeah, tends to take a toll on your patience which in turn takes away your ability to tolerate certain people. Now imagine you spend months without decent food, access to clean water, or hot water, yeah, you starting to get an idea?
Well, you'd probably like to play with a military base instead a shelter for human survival. It's another option
No human group of strangers is going to function as smoothly and efficiently as in some survival games.