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Usually at this point pop will be around 400 or more. So some death is welcome and unavoidable.
Thank you for taking the time to respond. I hadnt noticed any research books being produced there. I will play again look for that. In the past i have micro managed my research employees to ensure uptime when not actively researching. Thank you again, so much for the game, your time and the response.
How can we have the vaccine rejecting her by missclick?
Humm, the profile of Kimara23 says he has 0 games...
FWIW I see nearly 3000 achievements but 0 inventory (because its set to private)
It doesn't say how much you've played IFZ (sometimes people see mine saying 1000+ hours) that I saw but you have globetrotter
Here's my scenario. A person fell ill 3 days ago and I immediately sent my 2 toughest squads to get the vaccine. They just now finished all the back-and-forth in the questline and are scavenging the vaccine, so I know that's coming soon. In the meantime, in these 3 days, 23 people have now become ill, and some have turned. I built a large research center early game with 33 workers and have fully researched the medicine, communication, food, and infection categories (minus the vaccine). My population is only 150.
So I have the same question for others that may have not immediately started on the quest to find a vaccine and are running into similar issues. How do you manage such a rapidly spreading illness prior to getting the vaccine?
Furthermore, is it mandatory for everyone, regardless of playstyle, to immediately start the vaccine questline? I'm glad I did because this illness spreads ridiculously fast.
EDIT: My 2 squads finished scavenging at the site of the vaccine and came up empty. I suppose the only way now is to wait for whenever an alpha shows up. Now I'll watch to see if the number of people ill keeps going up.