Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
People need to understand what EA is, for years people have bought EA game and expected it to be something that it wasn't.
If you're buying an EA game the complaining about missing features and how buggy it is then maybe you should stop buying them.
The rest of the wall you posted welp, I didn't really read as I understand this is a EA game.
Meanwhile, IFZ was clearly labelled as Early Access, with a clear statement stating the game is still in development. When the game opens, it lists a bunch of stuff that's on the roadmap for eventual release, and the devs have been pumping out updates every few days since release, many of which have already fixed some of the most glaring issues (and the next update will likely fix most of the crash bugs). The devs have also been active in these Steam forums, replying to questions, suggestions and bug reports, and being honest about what they can and can't/won't be doing.
As far as I know, generating a 3D game map from Open Street Map data is another first for this studio, having already successfully released two 2D games which were much simpler. It's a major step up in complexity and they've already got the basis of a great game. Never in my life did I imagine I'd be setting up a gun workshop in my local cheeseburger store, or turning the local bargain booze store in to a cannery to help survive winter. If they achieve even half of what's on their roadmap, this game will be freaking awesome.
Couldn't agree more with you. But also, people should also understand that EA doesn't not exempt games from being criticized, that's how a game grows, by the feedback and suggestions of the players :)
You're basically saying that since it's EA it's OK to miss features and that's wrong. Especially if it is such crucial features to a correct gameplay. EA means an incomplete game from what it's supposed to be on it's final state. It does not mean missing basic crucial functionality. One could always argue that not being able to play a saved game could be the same thing as not being able to play it. I'm not the only one pointing out, the reviews, other posts and the steam charts also point to this.
As I said above, this makes no sense. Buying something even on EA and not complaining or giving feedback is actually counter productive, as the devs base a lot of patches and fixes on community feedback. Asking people to remain silent abount issues with the game is probably the worst thing that a player could do. :)
I understand now why a lot of what you said makes no sense. You tried to join a discussion without reading the discussion, so you basically have no argument or nothing to add to it. You want people not to complain and you immediately dismiss feedback in favor of your opinion that since it's an ea all manner of problems are ok. If you don't want to give feedback or don't think other people's opinions matter, don't join the discussion, It's also counter productive.
If you don't want to read critcs or feedback from other players, don't join the discussions.
Just play the game and let people who have feedback give it. Don't worry, you'll benefit from it eventually too. :)
Didn't played it, so I wont comment, especially since it has nothing to do with what I said.
As I said above, ea does not exempt games from critics or feedback, it actually depends on it. Furthermore, there was nothing on the roadmap saying "implementation of save games".
As you pointed out, there is a roadmap and that's the missing features that will be added in time that justify the EA. Having problems with core basic functionality was indeed an oversight that shouldn't have happened.
That's why I mentioned it and that's why a lot of people pointed it out and that's why it got kinda fixed already. It's a natural part of the ea process.
Couldn't agree more. This is actually one of the features that made me buy the game and I also agree that they nailed this about 99%, that's why I don't even complain about it.
I'm pretty sure "a lot to work on" didn't refer to the saves, but with content. Still, all is fixed now.