FINAL FANTASY VII REMAKE INTERGRADE

FINAL FANTASY VII REMAKE INTERGRADE

Vezi statistici:
PS5 Vs. PC version
For anyone with both versions, which is best? Is this worth a $50 on-sale price if I already own the PS5 version?
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Se afișează 1-15 din 28 comentarii
Saibot 18 iun. 2022 la 3:32 
What is that stupid question?
You already own it on PS5 - play it there.
The only reason to get it here is if you

A) want to spend the money and your PC can run it
B) want the game in your STEAM LIBRARY

There is no difference in these versions - only difference is that one is PC - the other PS5
Editat ultima dată de Saibot; 18 iun. 2022 la 3:32
Red 18 iun. 2022 la 3:33 
The PS5 version is technically flawless. The PC version is flawed and has performance issues.

PC gives you the ability to play at 4k60fps, PS5 Gives you 1440p 60fps or 4k30fps.

I'd only get this version if you have a powerful enough PC to run it in 4k60 and a monitor or tv that supports it, otherwise, just stick with the PS5 version.
Solo 18 iun. 2022 la 3:44 
For me, the PS5 version looks better, but plays worse. This is mainly due to my PS5 being hooked up to a LG C1 and the HDR is really nice, especially in the dark scenes and everything else just glows.

My PC is too far away from my TV to connect it, so it's technically a muted point. If my PC was connected to my C1, it should look identical or better.

The BIGGEST difference by FAR . . . You cannot mod the game on PS5 at all. The ability to mod the PC version, should be a no brainer for anyone with a PC good enough to run the game.

In a 25-40+ hour game, it's rather nice to constantly swap and change the character outfits (or remove them entirely) and even their looks, weapons, etc for free . . . without the usual predatory pay to wear costume DLC that most games love to push in your face.

It's worth mentioning the game was also made to play on the PS4, even at it's best, the game isn't all that graphic intensive. The PC version can be modded for higher textures, better lighting, better shadows, etc and you can play with an framerate up to 120. You can also mod the game to disable the dynamic resolution.
Editat ultima dată de Solo; 18 iun. 2022 la 3:56
Red 18 iun. 2022 la 3:46 
Postat inițial de Solo:
for me, the PS5 version looks better, but plays worse. This is mainly due to my PS5 being hooked up to a LG C1 and the HDR is really nice, expecially in the dark scenes and everything else just glows.

My PC is too far away from my TV to connect it, so it's technically a muted point. If my PC was connected to my C1, it should look identical.

The BIGGEST difference by FAR . . . You cannot mod the game on PS5 at all. The ability to mod the PC version, should be a no brainer for anyone with a PC good enough to run the game.

In a 25-40+ hour game, it's rather nice to constantly swap and change the character outfits and even their looks, for free . . . without the usual predatory pay to wear costume DLC that most games love to push in your face.
This is true, I should have mentioned mod support because optional costumes and mods in general are always great for replayability.
Editat ultima dată de Red; 18 iun. 2022 la 3:47
Tr0w 18 iun. 2022 la 3:52 
Postat inițial de Red:
The PS5 version is technically flawless. The PC version is flawed and has performance issues.

PC gives you the ability to play at 4k60fps, PS5 Gives you 1440p 60fps or 4k30fps.

I'd only get this version if you have a powerful enough PC to run it in 4k60 and a monitor or tv that supports it, otherwise, just stick with the PS5 version.
PC gives you the ability to lock the FPS to w/e you want. As for the resolution, are you console users special or just ignorant? The PS5 version heavily relies of dynamic resolution, most of the time it will not be in 1440p or 4k but shifting to a lower res because it's already dated tech can't hold 30 or 60 at 1440p or 4k.
Red 18 iun. 2022 la 3:57 
Postat inițial de Tr0w:
Postat inițial de Red:
The PS5 version is technically flawless. The PC version is flawed and has performance issues.

PC gives you the ability to play at 4k60fps, PS5 Gives you 1440p 60fps or 4k30fps.

I'd only get this version if you have a powerful enough PC to run it in 4k60 and a monitor or tv that supports it, otherwise, just stick with the PS5 version.
PC gives you the ability to lock the FPS to w/e you want. As for the resolution, are you console users special or just ignorant? The PS5 version heavily relies of dynamic resolution, most of the time it will not be in 1440p or 4k but shifting to a lower res because it's already dated tech can't hold 30 or 60 at 1440p or 4k.
That was pretty rude. Sure I didn't specifically mention you can run at higher than 60fps on PC, but I was just trying to make the terms as simple as possible for the OP.

In regards to your statements on performance, that's clearly your own opinion, not fact and both the digital foundry performance review, and my own personal experience can vouch for this.
Editat ultima dată de Red; 18 iun. 2022 la 3:57
Solo 18 iun. 2022 la 3:58 
Postat inițial de Tr0w:
Postat inițial de Red:
The PS5 version is technically flawless. The PC version is flawed and has performance issues.

PC gives you the ability to play at 4k60fps, PS5 Gives you 1440p 60fps or 4k30fps.

I'd only get this version if you have a powerful enough PC to run it in 4k60 and a monitor or tv that supports it, otherwise, just stick with the PS5 version.
PC gives you the ability to lock the FPS to w/e you want. As for the resolution, are you console users special or just ignorant? The PS5 version heavily relies of dynamic resolution, most of the time it will not be in 1440p or 4k but shifting to a lower res because it's already dated tech can't hold 30 or 60 at 1440p or 4k.


The PC version also uses dynamic scaling, but thankfully, you can turn that off via a mod. There is also no "unlocked" framerate for PC. You can however choose between 30,60,90 and 120 at your desired resolution. There is no native ultrawide screen support, but luckily there is also a mod to enable that.

https://www.youtube.com/watch?v=chTdytr2PA0

Some PC users also experience stuttering and bad frame pacing, that is absent on PS5 (again there are mods out there attempting to fix this)

https://www.youtube.com/watch?v=ukMMrnkvtsE
Editat ultima dată de Solo; 18 iun. 2022 la 4:01
Tr0w 18 iun. 2022 la 4:00 
Postat inițial de Red:
Postat inițial de Tr0w:
PC gives you the ability to lock the FPS to w/e you want. As for the resolution, are you console users special or just ignorant? The PS5 version heavily relies of dynamic resolution, most of the time it will not be in 1440p or 4k but shifting to a lower res because it's already dated tech can't hold 30 or 60 at 1440p or 4k.
That was pretty rude. Sure I didn't specifically mention you can run at higher than 60fps on PC, but I was just trying to make the terms as simple as possible for the OP.

In regards to your statements on performance, that's clearly your own opinion, not fact and bot the digital foundry performance review, and my own personal experience can vouch for this.
I mean yeah it's rude but i have seen this from console gamers posting about x or y console versus PC over and over and over since the PS2 and Og Xbox days. It's old, it's boring, it's uninformed. Half Life 2 on Xbox is better because low fps is more cinematic, PS2 version is higher fidelity than a high end PC, etc, etc.
Tr0w 18 iun. 2022 la 4:01 
Postat inițial de Solo:
Postat inițial de Tr0w:
PC gives you the ability to lock the FPS to w/e you want. As for the resolution, are you console users special or just ignorant? The PS5 version heavily relies of dynamic resolution, most of the time it will not be in 1440p or 4k but shifting to a lower res because it's already dated tech can't hold 30 or 60 at 1440p or 4k.


The PC version also uses dynamic scaling, but thankfully, you can turn that off via a mod. There is also no "unlocked" framerate for PC. You can however choose between 30,60,90 and 120 at your desired resolution. There is no native ultrawide screen support, but luckily there is also a mod to enable that.

https://www.youtube.com/watch?v=chTdytr2PA0
Yes i know, removing Dynamic res was the first thing i did when it came out on EGS. Hence why i'm saying it isn't a requirement on PC while PS4/5 require it to even run the game at the advertised framerates.
Editat ultima dată de Tr0w; 18 iun. 2022 la 4:02
the must be a difference in graphics
Solo 18 iun. 2022 la 4:09 
Postat inițial de SlaughterX:
the must be a difference in graphics


Vanilla PC version has higher resolution / framerate options, but no new graphical assets over the PS5 version at all. No current PC extra's like ray tracing or DLSS, higher res textures, etc

Modded PC version, by default has as many extra new assets and effects as you plug in, but due to them being user created mods, not available on PS5, it's hardly fair to blame the PS5

As is the case with almost every PC version of every multi platform game, the PC version is graphically better in this case, not because of the dev's, but because of the modding community.
PC version has stuttering issues but you can play at higher resolution and frame rate but with stutters and lag. PS5 version is 1440p+ (dynamic res) 60fps with no stuttering issues. I would choose the PS5 version for the flawless framerate.

This isn't a very good PC port and we should not pretend otherwise.
Editat ultima dată de Razin_Shah; 18 iun. 2022 la 4:14
On pc you can play without dynamic resolution & tune optics which looks much better:

Setup by kishbish which did a great job:
https://forums.nexusmods.com/index.php?/topic/10858168-ffviihook-ue4-dev-console-unlocker/page-59#entry106228158

you have to use FFVIIHook (installed correctly) and create your own "engine.ini"

Warning this file uses a resolution scaling of 200% so you have to lower this,
the game beginning (train station) is a good test area for fps.

[SystemSettings]
#Resolution & Framerate
r.ScreenPercentage=200
r.DynamicRes.OperationMode=0
r.DynamicRes.MinScreenPercentage=100
r.DynamicRes.MaxScreenPercentage=100
r.VSync=0
t.MaxFPS=120
r.FullScreenMode=0

#Texture & Other Detail Quality
r.texture streaming=1
r.Streaming.PoolSize=3800
r.Streaming.MaxTempMemoryAllowed 512
r.Streaming.Boost=1
r.Streaming.MipBias=0
r.ForceLOD=0
r.DetailMode=3
r.Streaming.HLODStrategy=2
r.LODFadeTime=0.200
r.MaxQualityMode=1
r.MaxAnisotropy 16
r.ViewDistanceScale=3.00
r.LandscapeLODDistributionScale=3
r.LandscapeLOD0DistributionScale=3
foliage.DensityScale=3.00
grass.DensityScale=3.00
r.MipMapLODBias=-2.0
r.SkeletalMeshLODBias=-1
r.LandscapeLODBias=-2.5

#Anti-aliasing & Sampling
r.DefaultFeature.AntiAliasing=8
r.PostProcessAAQuality=6
r.TemporalAASamples=64
r.TemporalAA.Upsampling=1
r.TemporalAA.Upscaler=1
r.Upscale.Quality=5
r.Upscale.Softness=0.20
r.TemporalAAFilterSize=0.75
r.TemporalAACurrentFrameWeight=0.75
r.TemporalAASharpness=0.25

#Post Processing
r.DefaultFeature.MotionBlur=0
r.MotionBlurQuality=0
r.DefaultFeature.AutoExposure=0
r.DefaultFeature.Bloom=1
r.BloomQuality=2
r.DefaultFeature.LensFlare=1
r.LensFlareQuality=2
r.DepthOfField=0
r.DepthOfFieldQuality=0
r.GaussianDOF=0
r.Color.Mid=0.5
r.VolumetricFog=1
r.FogDensity=-1
r.VolumetricFog.DepthDistributionScale=4.00
r.Atmosphere=1
r.SupportAtmosphericFog=1
r.Tonemapper.Quality=5
r.Tonemapper.GrainQuantization=1
r.TonemapperFilm=1
r.FastBlurThreshold=0
r.EmitterSpawnRateScale=2
r.ParticleLightQuality=2
r.MaterialQualityLevel=1

#Lighting
r.LPV.Intensity=1.000000
r.LPV.EmissiveMultiplier=1.250000
r.LPV.RSMResolution=1024
r.LightMaxDrawDistanceScale=1.10
r.LightFunctionQuality=3
r.LightShaftQuality=1
r.LightShaftNumSamples=16
r.LightShaftBlurPasses=3
r.LightShaftRenderToSeparateTranslucency=1
r.HighQualityLightMaps=1

#Shadows
r.ShadowQuality=5
r.Shadow.EnableModulatedSelfShadow=1
r.AllowLandscapeShadows=1
r.Shadow.CachePreshadow=1
r.Shadow.Denoiser=1 # 0: Disabled (default). [CNR]
r.Shadow.PerObject=1
r.Shadow.TransitionScale=1 # 60 (default)
r.Shadow.DistanceScale=1.25
r.Shadow.UnbuiltWholeSceneDynamicShadowRadius=240000.00 # 200000.000000 (default)
r.Shadow.RadiusThreshold=0.01
r.Shadow.CSM.TransitionScale=2
r.Shadow.CSM.MaxCascades=16
r.DFFullResolution=1 # 0 (default)
r.Shadow.MaxSoftKernelSize=40
r.Shadow.MaxResolution=4096
r.Shadow.MinResolution=2048
r.Shadow.MaxCSMResolution=4096
r.Shadow.MinWholeSceneShadowMapSizeX=2048
r.Shadow.MaxPointLightShadowResolution=4096
r.Shadow.SpotLightTransitionScale=512
r.DFShadowFixedLightTiles=256
r.Shadow.MinWholeSceneShadowMapSizeY=256
r.Shadow.MinPointLightShadowResolution=256
r.Shadow.CSMDepthBias=10
r.MinScreenRadiusForCSMDepth=0.0
r.Shadow.TexelsPerPixel=10
r.Shadow.RadiusThreshold=0.0
r.Shadow.WholeSceneShadowCacheMb=200

#Ambient Occlusion
r.AmbientOcclusionRadiusScale=1.50
r.AmbientOcclusionStaticFraction=1
r.AmbientOcclusionMaxQuality=100
r.AmbientOcclusionLevels=2
r.AmbientOcclusionMipLevelFactor=0
r.AOHeightfieldOcclusion=1
a.URO.Enable=0 # 1 (default)

#Skin Realism
r.SubsurfaceScattering=1
r.SSS.Scale=2.5
r.SSS.Filter=2
r.SubsurfaceQuality=1
r.SSS.Quality=1
r.SSS.SampleSet=2
r.SSS.Checkerboard=0 # 2 (default)
r.SSS.HalfRes=0
r.SSS.Burley.NumSamplesOverride=0
r.SSS.Burley.Quality=0
r.SSS.Burley.BilateralFilterKernelFunctionType=1

#Reflections
r.SSR.MaxRoughness=1.05
r.ReflectionCaptureResolution=2048
r.ReflectionEnvironment=1
r.ReflectionEnvironmentBeginMixingRoughness=0.04
r.ReflectionEnvironmentEndMixingRoughness=0.6
r.ReflectionEnvironmentLightmapMixBasedOnRoughness=1
r.ReflectionEnvironmentLightmapMixLargestWeight=11000
r.SSR.Quality=4
r.SSR.Temporal=1
r.RefractionQuality=3
r.GBufferFormat=5 # 1 (default)

#Engine & Async Compute
r.Streaming.UseBackgroundThreadPool=1
r.Streaming.FramesForFullUpdate=1
r.Cache.UpdateEveryFrame=1
r.Cache.UpdatePrimsTaskEnabled
r.UseAsyncShaderPrecompilation=1
r.HZB.BuildUseCompute=1
r.MultithreadedLightmapEncode=1
r.MultithreadedShadowmapEncode=1
r.RDG.AsyncCompute=1
r.AmbientOcclusion.AsyncComputeBudget=4
RHI.GPUHitchThreshold=2
RHI.MaximumFrameLatency=3
r.TargetPrecompileFrameTime=2.000
r.AOAsyncBuildQueue=1
r.CreateShadersOnLoad=1
r.ForceAllCoresForShaderCompiling=1
r.UseShaderCaching=1
r.UseShaderPredraw=1
r.Shaders.Optimize=1
r.Shaders.FastMath=1
FX.BatchAsync=1
FX.BatchAsyncBatchSize=1
r.Emitter.FastPoolEnable=1
FX.AllowGPUParticles=1
FX.AllowGPUSorting=1
FX.AllowAsyncTick=1
FX.AllowCulling=0
FX.EarlyScheduleAsync=1
GeometryCache.InterpolateFrames=1
GeometryCache.OffloadUpdate=1


BTW: for stuttering this helps for most people (in nvidia drivers):
latency mode: ultra
v-sync: on

(on my 360hz display i leave v-sync on auto which is smoother)

and when this not help start the game with DX11 parameter.
Editat ultima dată de Seibzehn; 18 iun. 2022 la 4:34
Solo 18 iun. 2022 la 4:19 
Postat inițial de Razin_Shah:

This isn't a very good PC port and we should not pretend otherwise.

Absolutly correct, like many console ports we have to deal with.

Thankfully a very active modding community has fixed every issue you complained about (and several you didn't) as well as add many graphical enhancements, that puts this modded version, well above the PS5 version.

If for some reason you are unable to install mods, then yes, PS5 version is arguably a better experience. If you can install mods . . you should, to give you an elevated experience.

https://www.youtube.com/watch?v=vaoEHEdIq7c
Editat ultima dată de Solo; 18 iun. 2022 la 4:21
Postat inițial de Saibot:
What is that stupid question?
You already own it on PS5 - play it there.
The only reason to get it here is if you

A) want to spend the money and your PC can run it
B) want the game in your STEAM LIBRARY

There is no difference in these versions - only difference is that one is PC - the other PS5

I can play games on my laptop while I am traveling. My PS5 doesn't offer the same convenience.

Don't be a ♥♥♥♥.
Editat ultima dată de srfrogg23; 18 iun. 2022 la 4:55
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