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Nevermind, you don't even own the game. Clown.
imagine thinking someone is "bad at video games" in reference to a game like this that only has two difficulty settings, "brain dead easy" and "my cat is playing"
Classic
Easy
Normal
Hard
imagine being as brain dead as you to not read between the lines. I am clearly stating the game is just plain easy no matter what setting you put it on
And then the god awful amount of things that stop you from attacking. Like, randomly immune monsters that cause cloud to stagger, any electrical effect will stun you, sleep, actual stuns, frog, bound. The devs made a game for you to mash attack, but also made half of every combat you needing to fix status effects so you can mash attack again. *Swing swing pause with skill menu, assign ability because AI won't use them, swing swing pause with skill menu....*
It's god awful.
true. but having to do a full run before starting hard mode is kinda lame. if we take into account that the hard mode is relatively easy outside of a few super bosses calling it braindead isnt entirely wrong.
rebirth dynamic mode luckily feels abit harder than this games normal mode.
but its still really easy for a game that try to market itself as a game for everyone.
square enix have for some reason not made difficulty settings for people of above average skills in any of their games lately which i dont understand since they try to market their games as being suited for everyone regardless of skill level.
if they just made a NG hard mode were you actually had to parry, dodge and use your abilitys in a clever way to not die these games would have been so much better.
In their attempt to make it engaging they made it WORSE
than the boring turn based system of the past.
I really love it when people who are bad at video games get mad and try to blame the video game for why they are dying.
To Be Fair?
This Game Was Supposed To Have Two Fight Modes??
-- Classic Turn-Based
-- Realtime New Action-Based
It Even Offered These Options In The System Settings...
Problem Was Classic Turn-Based Doesn't Work When You Turn It On,
It Is As if The Option Is Just There For Looks, & Has No Functionality At All...
What do you think??
I did not mind the New Action-Based Combat,
I just prefered the more Classic Turn-Based Instead...
If I had a choice? I'd of switched between the two
every so often for the joyment of both...
The OP of this very thread is admitting he is spending too much time getting stun locked by enemies. He is probably only playing normal difficulty.
FF12 was probably the best balance of turned based and action. enjoyed the switch port very much. art is still 1st in class too
skill issue
yeah its skill that makes combat fun and entertaining or not...
@OP: Turn-based is only boring if an individual has problems with maintaining attention (ADHD or simple attention problems) or is "unique" who must have action, action, action 24/7, 360 days or grows instantly bored (or sleepy) otherwise.