FINAL FANTASY VII REMAKE INTERGRADE

FINAL FANTASY VII REMAKE INTERGRADE

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K.o.K 2024年3月7日 23時09分
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Rebirth flopped in Japan
it's sad to see SE falling for Sony exclusiveivity deals while Capcom,Namco Bandai and Konami never did those deals

enjoy the numbers

https://twitter.com/MightyKeef/status/1765869849845145780
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Should have kept it turn based... The reason why I play Final Fantasy is to play Final Fantasy... if I wanted to play Devil May Cry, I'd go play that trash.
NeoRizer の投稿を引用:
Should have kept it turn based... The reason why I play Final Fantasy is to play Final Fantasy... if I wanted to play Devil May Cry, I'd go play that trash.

XIV and XV were some of the best selling FFs and they were not turn based.
o0 ENDOT 0o の投稿を引用:
2024 GOTY easy
I wouldn't say that about anything this early... at least personally.

Actually awarded... do you actually trust those? After all we've seen? really?
Not surprising. As other users have noted Square is more of a California company then Japanese company nowadays. They want that sweet Blackrock money and no longer care about making games for their fans. It's only natural the Japanese audience would feel alienated and stop supporting such a company.
Could be that the Japanese market is way more into mobIle gaming.
Chross の投稿を引用:
Not surprising. As other users have noted Square is more of a California company then Japanese company nowadays. They want that sweet Blackrock money and no longer care about making games for their fans. It's only natural the Japanese audience would feel alienated and stop supporting such a company.
I don't know why people come up with headcanon like this. The two PS5 games with the biggest launches in Japan are FF16 and FF7 Rebirth. Clearly the Japanese market still likes SE. The Japanese reviews for Rebirth are also overwhelmingly positive.
Pack 4 Potatoes の投稿を引用:
Chross の投稿を引用:
Not surprising. As other users have noted Square is more of a California company then Japanese company nowadays. They want that sweet Blackrock money and no longer care about making games for their fans. It's only natural the Japanese audience would feel alienated and stop supporting such a company.
I don't know why people come up with headcanon like this. The two PS5 games with the biggest launches in Japan are FF16 and FF7 Rebirth. Clearly the Japanese market still likes SE. The Japanese reviews for Rebirth are also overwhelmingly positive.

They're conflating Sony's having a lower marketshare with SE being unlikely. The fact of the matter is, PS isn't as hot in Japan as it used to be. So, less people have PS5s. Which invariably leads to lower FF sales when PS exclusive.
Sad. I'm a long time fan of the series. Hope fans see these numbers and decide to support SE more!
Pack 4 Potatoes の投稿を引用:
Chross の投稿を引用:
Not surprising. As other users have noted Square is more of a California company then Japanese company nowadays. They want that sweet Blackrock money and no longer care about making games for their fans. It's only natural the Japanese audience would feel alienated and stop supporting such a company.
I don't know why people come up with headcanon like this. The two PS5 games with the biggest launches in Japan are FF16 and FF7 Rebirth. Clearly the Japanese market still likes SE. The Japanese reviews for Rebirth are also overwhelmingly positive.

I would argue it's head canon to ignore clear trends, no matter what causes it. If the original FF7 sold 2 million units in Japan at launch and Rebirth sold 1/10 of that at launch, then the trend is clearly down. Nobody cares that it had a "strong" launch, relative to X, Y, or Z. The only comparison that matters is to the previous FF titles, and the numbers are objectively bad.

The PS5 selling poorly in Japan is no excuse for FF's decline. There are still 5 million PS5s in Japan, more than enough for that 2 million figure to be reached. This is about the decline in popularity for the franchise in Japan, not the decline of PS.
最近の変更はTangstaが行いました; 2024年3月22日 7時21分
Tangsta の投稿を引用:
Pack 4 Potatoes の投稿を引用:
I don't know why people come up with headcanon like this. The two PS5 games with the biggest launches in Japan are FF16 and FF7 Rebirth. Clearly the Japanese market still likes SE. The Japanese reviews for Rebirth are also overwhelmingly positive.

I would argue it's head canon to ignore clear trends, no matter what causes it. If the original FF7 sold 2 million units in Japan at launch and Rebirth sold 1/10 of that at launch, then the trend is clearly down. Nobody cares that it had a "strong" launch, relative to X, Y, or Z. The only comparison that matters is to the previous FF titles, and the numbers are objectively bad.

The PS5 selling poorly in Japan is no excuse for FF's decline. There are still 5 million PS5s in Japan, more than enough for that 2 million figure to be reached. This is about the decline in popularity for the franchise in Japan, not the decline of PS.

If one wants to understand the trends and what they mean, they do.
Giganx 2024年3月22日 11時49分 
Tangsta の投稿を引用:
Pack 4 Potatoes の投稿を引用:
I don't know why people come up with headcanon like this. The two PS5 games with the biggest launches in Japan are FF16 and FF7 Rebirth. Clearly the Japanese market still likes SE. The Japanese reviews for Rebirth are also overwhelmingly positive.

I would argue it's head canon to ignore clear trends, no matter what causes it. If the original FF7 sold 2 million units in Japan at launch and Rebirth sold 1/10 of that at launch, then the trend is clearly down. Nobody cares that it had a "strong" launch, relative to X, Y, or Z. The only comparison that matters is to the previous FF titles, and the numbers are objectively bad.

The PS5 selling poorly in Japan is no excuse for FF's decline. There are still 5 million PS5s in Japan, more than enough for that 2 million figure to be reached. This is about the decline in popularity for the franchise in Japan, not the decline of PS.
I'm not sure if you're trolling or you legitimately don't realize that digital sales are a thing today.

With the original FFVII everyone who bought the game had to buy a physical copy, so of course physical sales were high. When we see Rebirths Digital + Physical sales then we'll see how it did compared to the original FFVII.

There were 19 million PS1's sold in Japan, though, and only 5 million PS5s. So original FFVII has to outsell Rebirth 4:1 for it to be more popular in Japan.
最近の変更はGiganxが行いました; 2024年3月22日 11時49分
NeoRizer の投稿を引用:
Should have kept it turn based... The reason why I play Final Fantasy is to play Final Fantasy... if I wanted to play Devil May Cry, I'd go play that trash.
This game is turn-based, so is Rebirth. Your ATB gauge is your turn. Your free combo doesn't do ♥♥♥♥.
最近の変更はYílõng Máが行いました; 2024年3月22日 14時42分
Giganx の投稿を引用:
I'm not sure if you're trolling or you legitimately don't realize that digital sales are a thing today.

Well, I'm not sure if YOU'RE trolling here, since we have had this discussion ad nauseam. I will not be drawn into another circular argument where we both repeat the same points over and over. I made my points about the digital sales a few pages back, you're welcome to re-read them again to refresh your memory.

Rebirth flopped in Japan, the sooner you accept that, the sooner we can all move forward to discussing how Square solves this problem.
最近の変更はTangstaが行いました; 2024年3月22日 16時51分
Tangsta の投稿を引用:
Pack 4 Potatoes の投稿を引用:
I don't know why people come up with headcanon like this. The two PS5 games with the biggest launches in Japan are FF16 and FF7 Rebirth. Clearly the Japanese market still likes SE. The Japanese reviews for Rebirth are also overwhelmingly positive.

I would argue it's head canon to ignore clear trends, no matter what causes it. If the original FF7 sold 2 million units in Japan at launch and Rebirth sold 1/10 of that at launch, then the trend is clearly down. Nobody cares that it had a "strong" launch, relative to X, Y, or Z. The only comparison that matters is to the previous FF titles, and the numbers are objectively bad.

The PS5 selling poorly in Japan is no excuse for FF's decline. There are still 5 million PS5s in Japan, more than enough for that 2 million figure to be reached. This is about the decline in popularity for the franchise in Japan, not the decline of PS.
That's kind of a dumb metric to go by, though. The original FF7 didn't sell well because the franchise was popular at the time. It sold well because long form narratives, 3D graphics and CGI cutscenes were new at the time and people hadn't seen it before. You can't expect a developer to recreate that today, because those things are commonplace.

Like I said, the franchise hasn't declined in Japan if the 2 best performing titles on the PS5 are both FF games.

Edit: The only thing you can argue is that Sony is failing to sell consoles in Japan. However, I suspect the digital sales are just way higher than the physical sales for Sony games now.
最近の変更はPack 4 Potatoesが行いました; 2024年3月22日 17時15分
Pack 4 Potatoes の投稿を引用:
That's kind of a dumb metric to go by, though. The original FF7 didn't sell well because the franchise was popular at the time. It sold well because long form narratives, 3D graphics and CGI cutscenes were new at the time and people hadn't seen it before. You can't expect a developer to recreate that today, because those things are commonplace.

Like I said, the franchise hasn't declined in Japan if the 2 best performing titles on the PS5 are both FF games.

What are you talking about? FF and Dragon Quest were the two most well known RPG franchises in Japan during that time. How do you think the series even got to a 7th installment? Because no one knew about it or liked it?

FF7 was just the first FF to make it big overseas. Also, for its time, FF7 was the most expensive video game made yet, you think Square would be throwing that kind of money at a franchise that wasn't popular?
最近の変更はTangstaが行いました; 2024年3月22日 17時17分
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投稿日: 2024年3月7日 23時09分
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