FINAL FANTASY VII REMAKE INTERGRADE

FINAL FANTASY VII REMAKE INTERGRADE

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Rebirth flopped in Japan
it's sad to see SE falling for Sony exclusiveivity deals while Capcom,Namco Bandai and Konami never did those deals

enjoy the numbers

https://twitter.com/MightyKeef/status/1765869849845145780
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Εμφάνιση 271-285 από 1,473 σχόλια
Αναρτήθηκε αρχικά από Tangsta:
Αναρτήθηκε αρχικά από Weltall8000:
"Abysmal" being #2 physical PS5 launch in Japan, ever.

I feel like you spend half your time here trying to convince us that Japanese physical sales in Japan don't matter, and the other half trying to convince us that Rebirth being the 2nd best selling physical game in Japan on the PS5 is "awesome".

Two very contradictory positions. Are you aware of how confused you are? I'm certainly confused by your statements.

...As you are using physical Japanese sales as a basis to make sweeping claims about how this game ultimately will sell. If you want to use that data point, it shows the opposite of what you want it to, in that it is successful in what it is.

Again, nuance. You aren't following what is actually being discussed. If this confuses you, you probably shouldn't be discussing this topic.
Αναρτήθηκε αρχικά από Weltall8000:
Αναρτήθηκε αρχικά από Tangsta:

I feel like you spend half your time here trying to convince us that Japanese physical sales in Japan don't matter, and the other half trying to convince us that Rebirth being the 2nd best selling physical game in Japan on the PS5 is "awesome".

Two very contradictory positions. Are you aware of how confused you are? I'm certainly confused by your statements.

...As you are using physical Japanese sales as a basis to make sweeping claims about how this game ultimately will sell. If you want to use that data point, it shows the opposite of what you want it to, in that it is successful in what it is.

Again, nuance. You aren't following what is actually being discussed. If this confuses you, you probably shouldn't be discussing this topic.

It doesn't show that at all, it's just your warped interpretation of the data. You also contradict yourself by saying that physical sales is both important and not important, further weakening your point.

My claim is simply that the digital sales will reflect the down trend of the physical sales, because why would it deviate? Physical sales down usually means digital sales are also down.
Τελευταία επεξεργασία από Tangsta; 15 Μαρ 2024, 10:58
Αναρτήθηκε αρχικά από Tangsta:
Αναρτήθηκε αρχικά από Weltall8000:

...As you are using physical Japanese sales as a basis to make sweeping claims about how this game ultimately will sell. If you want to use that data point, it shows the opposite of what you want it to, in that it is successful in what it is.

Again, nuance. You aren't following what is actually being discussed. If this confuses you, you probably shouldn't be discussing this topic.

It doesn't show that at all, it's just your warped interpretation of the data. You also contradict yourself by saying that physical sales is both important and not important, further weakening your point.

I mean, this is getting repetitive, but, you're saying #2 best in sales in this particular market, is indicative of it being an ultimate failure. If I follow your logic, all PS5 games launched in Japan are commercial failures, because literally every thing other than FFXVI, sold worse in this metric.

Where did I say that? Quote me.
You and Giganx are the only ones here fixated on the "2nd best" slot. I'm simply looking at the numbers directly and comparing that to past FF titles. I couldn't care less if it was the best selling game or the 204th best selling game.

And no, not all PS5 games in Japan are commercial failures, just the games that cost Square an arm and a leg to make. If Rebirth had a budget of $2 million, I'd consider the launch day sales a huge success. But I'm pretty sure the budget for that game is significantly higher than that.
Τελευταία επεξεργασία από Tangsta; 15 Μαρ 2024, 11:03
Αναρτήθηκε αρχικά από Tangsta:

My claim is simply that the digital sales will reflect the down trend of the physical sales, because why would it deviate? Physical sales down usually means digital sales are also down.

Digital sales and phsyical sales trends have largely been an inverse relationship year after year. With all video games being nearly 80% digital vs 20% physical. Switch is still enjoying high physical sales, though, as pointed out, they are uniquely different for factors of portability and cards. Sony on the other hand? Not so much.
Well, let's just wait for the total sales numbers shall we? Then we can look forward to you and Giganx either doing a massive backpeddle, or never speaking up again.

But if you guys are correct on your assumptions, then I'll admit I was wrong.
Τελευταία επεξεργασία από Tangsta; 15 Μαρ 2024, 11:06
Αναρτήθηκε αρχικά από Tangsta:
You and Giganx are the only ones here fixated on the "2nd best" slot. I'm simply looking at the numbers directly and comparing that to past FF titles. I couldn't care less if it was the best selling game or the 204th best selling game.

And no, not all PS5 games in Japan are commercial failures, just the games that cost Square an arm and a leg to make.

You straight ignore it and are like, "because it didn't sell 2 million physical copies like FFVII did 27 years ago (when physical distribution was all we had for consoles, on a system with a larger install base, in a market that hadn't shifted to nearly fully portable), it is/will be a failure!" You're almost completely ignoring the contexts and knowingly claiming this with incomplete data. You have no idea what the digital sales are, nor do you know the sales in most of the other markets, physical or digital.
Αναρτήθηκε αρχικά από Tangsta:
Well, let's just wait for the total sales numbers shall we? Then we can look forward to you and Giganx either doing a massive backpeddle, or never speaking up again.

But if you guys are correct on your assumptions, then I'll admit I was wrong.

Oh? Not like that's what I've been saying or anything.

I won't hold my breath if you turn out to be incorrect.
Context doesn't pay the bills at Square Enix. If any game doesn't make its profit targets it will be considered a failure. The more expensive the game, the more units it needs to sell to make this target.
Τελευταία επεξεργασία από Tangsta; 15 Μαρ 2024, 11:10
Αναρτήθηκε αρχικά από Tangsta:
You and Giganx are the only ones here fixated on the "2nd best" slot. I'm simply looking at the numbers directly and comparing that to past FF titles. I couldn't care less if it was the best selling game or the 204th best selling game.

And no, not all PS5 games in Japan are commercial failures, just the games that cost Square an arm and a leg to make. If Rebirth had a budget of $2 million, I'd consider the launch day sales a huge success. But I'm pretty sure the budget for that game is significantly higher than that.
The fact that it's the 2nd best selling PS5 game of all time in Japan is a fact that negates your conclusion, though.

If low sales in Japan = imminent financial failure then almost every single PS5 game is a failure, because almost every single one sold worse than Rebirth. You have to reconcile that if you want your position to make sense.

Αναρτήθηκε αρχικά από Tangsta:
Context doesn't pay the bills at Square Enix. If any game doesn't make its profit targets it will be considered a failure. The more expensive the game, the more units it needs to sell to make this target.
For exclusives Sony pays a lot of the bills at Square Enix. Square doesn't have to worry about sales as much when it has an exclusivity deal.
Τελευταία επεξεργασία από Giganx; 15 Μαρ 2024, 11:12
Αναρτήθηκε αρχικά από Tangsta:
Context doesn't pay the bills at Square Enix. If any game doesn't make its profit targets it will be considered a failure.

But you know what does pay the bills? Digital sales. Markets outside of Japan.
If they have those sales, sure.
Αναρτήθηκε αρχικά από Tangsta:
If they have those sales, sure.
Whelp, if recent FFs have been any indicator, they do. XVI was apparently profitable within a day. Remake was a commercial success. Modern FF is not proving to be unprofitable. And, large parts of that happen to be that they are drawing digital sales and markets beyond Japan.
Rebirth is the second best selling physical PS5 game of all time in Japan, so maybe it'll also be the second best selling digital PS5 game of all time everywhere else.

If you insist on extrapolating from Japan's sales that's the only logic that tracks. Truth is we need to see digital sales in bigger console markets to draw relevant conclusions, though.
Τελευταία επεξεργασία από Giganx; 15 Μαρ 2024, 11:19
Αναρτήθηκε αρχικά από DBZ_KAKAROT:
Should've sold on Steam day 1, how am I supposed to support SE if they don't let me?
100%
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