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Know though that the original Final Fantasy 7 was filled to the brim with mini-games of all different kinds (many of which are well loved), - definitely expect more of that going forward in Rebirth.
Edit: Spoiler tag for Future, possibly after Rebirth bits of commentary.
For the most part, I don't think OG's mini games were, on the balance, amazing. However, their inclusion was "neat." The thing about them is, they were novel. And, short lived -crucially, they didn't overstay their welcome.
If one was fun? Cool! I had a lot of fun with that! Maybe I'll be able to play more in the Gold Saucer.
If one was a dud? Well, that was just a few seconds/minutes and I don't need to do that again this play through.
In that respect, I think OG's mini games were handled better. They injected some levity and/or broke up the game a little bit with something unique. even if bare bones.
Remake? Doesn't hit that, "brevity is the soul of whit," the way that OG did on mini games. We also have that they are more complex/difficult and/or better rewards are tied up in them.
The bike minigame specifically? In OG it was cool...because it ended before it got too boring and was part of a really good sequence. They delivered it excellently. It comes right at the climax of a narrative arc. We are bombarded with three high spectacle boss battles bookending this. We have one of the coolest cut scenes in gaming history at that point, being the red carpet to this. The music is on point and further serves to connect this to the cool assed cut scene. Conceptually, Cloud being on a bike, speeding down a steam/diesel/cyber/whatever-punk high way... on a motorcycle... chopping mooks with his awesome, waaay oversized sword... is freaking awesome.
The minigame itself kinda sucks.
But with all that cool stuff going for it, and with the run time of it going juuuuuuust to the point where the magic begins to fade and you notice that "hey, this isn't really so good of a minigame..." it ends and blasts the player with another high octane boss fight, in a cool arena, with a lot of fireworks and spectacle, and there is a pay off with cooling off that juxtaposes all of this, with narrative and gameplay hooks that switch gears in a satisfying way (the promise of the mysteries to unravel, the whole wide world opening up right after this, again, wonderful music doing some serious work, etc.)
Remake, while I love it as a whole, just does not compete with that in any competent way with its bike sections; They are overlong, still inherently suck, and do not have that kind of tight pacing working with them to make a cohesive, awesome set piece, like OG did.
And I say this with my absolutely loving the Remake boss fights with Rufus and especially Arsenal (Hundred/Heli Gunner). But they didn't incorporate that into a whole sequence as well as OG did from a pacing perspective IMO.
tl:dr: YMMV, but the bike sequence isn't as good here as it was in OG. And, this applies to most of the mini games. IMO, of course.
I may be reading this wrong, but, if I understand correctly...what you have spoiler tagged is in Remake's DLC (which is included in the Intergrade version of the game, which the Steam version is a port of).
Now, IMO, that minigame, is a lot of fun here, where I did not care for it in OG. The Remake version of that minigame is vastly superior. I think there is still more they could do with it, but that's more of a, "I'd love it if there were more of it/they expanded on it."
Oooh, good to know. I haven't finished Intergrade's Yuffie scenario yet (not really past the intro on that one), so I legitimately had no idea they brought that back this early.
DLC is pretty short (like 2-4 hours so definitely worth soaking up and getting it over with, plus gives you a slightly modified main game ending when you beat it so don't skip the cutscenes. Hard mode is just a bit more extra and nothing core changes so you can skip that if you don't end up interested.
Either way, Rebirth is supposed to have a ton of side content (about 60 hours on top of the 40 hour main story), much of which is mini-games, chocobo stuff (no breeding though but you do get different colors for exploring certain regions with their different abilities), etc.