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I'll give you its no Gwent, but it's fine for what it is.
Gwent is cool until you learn how to break it wide open, then it becomes pretty boring when you know how to win every game.
About as much fun as farming god roll equipment in Borderlands, but each to their own.
Took a minute to find a video of someone doing it (kind of surprised it wasn't all over YouTube as THE strat) but...
Don't read if you want to avoid ruining Fort Condor:
A triple magic board lets you nuke the opponent at the start while you spawn a panther once one of your units has moved up that will ignore other units to directly charge and attack base to finish it off.
https://www.youtube.com/watch?v=Lg-8WYCWTyU
I hope they bring it back for episode 2 but add a lot more balance and depth.
As much as I want to play and enjoy Rebirth, I'm actually a little worried with how many minigames have been confirmed to be included. If the majority of them have the depth of the ice cream musical ♥♥♥♥♥♥♥♥ in Birth by Sleep, I'm going to lose my mind.
Yeah, and aside from the chocobo racing, the rest had the depth of a wet noodle.
Still doesn't change how dull most of them were. I hope they take the combat arena in Midgar and greatly expand on that with modifiers and custom battles where you can go ham on it.
It isn't a big deal at all, not really. I just think that if we're spending over 100 bucks for a new release, the content inside should be of high quality across the board. The battle arena in Midgar was awesome, so I want to see more of that, but with all the side content.
Fetch quests aren't a huge problem to me if the gameplay during those fetch quests is fun and engaging.