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So, if that isn't what you want, then this game is probably not what you're looking for.
7 Remake (which is actually a sequel to 7 pretending to be a proper remake until the very end), stretches those 6 hours into 30+ of busywork
You don't know what you're talking about.
I mean...
I say that you should adjust your mindset and reconsider what you are getting out of the game and what you got out of something like Final Fantasy X. Now, just because they're both linear and story heavy doesn't mean you will like FFVII Remake, too. Perhaps you just don't like the story or cast nearly as much as X. However, put aside your main complaints since when you self-reflect you will see they're not fair and think it over.
It isn't just busy work. Keep in mind there are barely any actual side quests in the game. MOst of it is just expanded fully animated and voice acted scenes.
20-40 lines of dialogue in pure text with no voice overs may take you 30 seconds to 2 minutes to read depending on your reading speed. That same exact unchanged dialogue when voice acted, however, may take 4-7 minutes. Now that dialogue also has to be reworked to be proper spoken English and not just basic simplified wording of the original so it is actually going to be even longer. Then they also make the scenes, themselves, more natural and believable with expanded overall dialogue in general, aka more lines to round it out and properly convey.
Next, your scenes aren't shrug shoulders, walk 3 steps over here, pull out sword and stand there for 2s. You have to fully animate your scenes properly and that, alone, can dramatically increase scene length.
This is the entire reason this thread, itself, exists and why the pacing is different compared to the original game as it causes the story segments to take up a much greater ratio than the gameplay at times.
Of course, some areas are also expanded like the train tunnel route and the upper plate underhanging with the giant turbines and stuff on the way to second bombing aren't some tiny zones you finish in 1.5 minutes... combined. With that we got some great character interactions and dialogue between Cloud, Barrett, and Tifa. Same, for example, with Aerith on the way to Wall Market (granted the crane stuff is stupid imo, could have been better done. same for the goofy bandit stuff).
Both wall market and ch4 were some of the best inclusions. Ch4 had some great world building to show what life on the upper plate was like in direct comparison to ch3’s slums with nothing but garbage and rats everywhere, not to mention getting to know jessie biggs and wedge which were at best glossed over in the original, and Wall market is the underground Las Vegas experience it was supposed to be
We can all agree that finding cats sucked (even cloud commented on that which is great), and a lot of the merc quests are filler but it is good that it exists because it adds things to do in this game and reasons to be here in this world. It also adds to replay value because of the way ng+ and certain achievements work, which is nice.
Lol how is literally any of that a bad thing? Also roche was more world building on how wild and powerful soldiers are, hell even the other shinra guys didn’t want anything to do with him. With aerith’s mom talking about trading a real life for power and president shinra mentioning cellular depredation, roche’s story arc in rebirth and beyond is going to be very sad as we watch him fall apart most likely