FINAL FANTASY VII REMAKE INTERGRADE

FINAL FANTASY VII REMAKE INTERGRADE

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can you transfer save to full ff7 remake when it comes out
and will it be delayed steam release due to some epic silliness?
Originally posted by Koby:
Originally posted by i know kung fu:
Originally posted by Koby:
This is the full FF7 Remake.
...are you sure? I thought this was parts 1 and 2, stopping at the Yuffie part
This is the full game subtitled Remake. There is an upcoming sequel with the subtitle of Rebirth. It isn't a "part 2" but another full game.

If it was a second part, you'd load your save and continue the game where you left off, similarly to changing a disc on the original game.

Here, we have a trilogy of games, not three parts of one game. You don't even load your save into it to continue or anything, you start completely fresh just like you would with any other sequel. You simply get a bonus summon item for having played Remake.

They won't ever be "merged" into a single entity.
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Showing 1-15 of 23 comments
Koby Dec 21, 2023 @ 10:29am 
This is the full FF7 Remake.
Pnume Dec 21, 2023 @ 1:54pm 
They didn't say I think if you'll be able to load your save to Rebirth to impact the game.
I surely hope so.
It was a nice touch between Suikoden 1 and 2 or in the trail of Cold Steel.

No Epic confirmation so far.

I guess it will depend how bad the game did on Epic.
It would be a trade off between getting some sales on Epic with a smaller cut for Epic and the cost of having to wait 6 months to get the bulk of their cash in with Steam at a discount.
Last edited by Pnume; Dec 21, 2023 @ 1:57pm
Xengre Dec 21, 2023 @ 2:40pm 
Originally posted by Pnume:
They didn't say I think if you'll be able to load your save to Rebirth to impact the game.
I surely hope so.
It was a nice touch between Suikoden 1 and 2 or in the trail of Cold Steel.

No Epic confirmation so far.

I guess it will depend how bad the game did on Epic.
It would be a trade off between getting some sales on Epic with a smaller cut for Epic and the cost of having to wait 6 months to get the bulk of their cash in with Steam at a discount.
You can't carry over your save but for simply having save data of Remake (not necessarily beaten game even it appears, just any save) you will get bonuses https://www.theverge.com/2023/9/14/23874373/final-fantasy-vii-rebirth-remake-save-file-aerith

Those who own save data* from the following titles will be eligible to receive this special offer:

”FINAL FANTASY VII REMAKE” (PS4 / PS5)
Summon Materia: Leviathan
FINAL FANTASY VII REMAKE EPISODE INTERmission
Summon Materia: Ramuh
*Save data must be saved on the PS5 console.
i know kung fu Dec 21, 2023 @ 6:00pm 
Originally posted by Koby:
This is the full FF7 Remake.
...are you sure? I thought this was parts 1 and 2, stopping at the Yuffie part
The author of this thread has indicated that this post answers the original topic.
Koby Dec 21, 2023 @ 6:25pm 
Originally posted by i know kung fu:
Originally posted by Koby:
This is the full FF7 Remake.
...are you sure? I thought this was parts 1 and 2, stopping at the Yuffie part
This is the full game subtitled Remake. There is an upcoming sequel with the subtitle of Rebirth. It isn't a "part 2" but another full game.

If it was a second part, you'd load your save and continue the game where you left off, similarly to changing a disc on the original game.

Here, we have a trilogy of games, not three parts of one game. You don't even load your save into it to continue or anything, you start completely fresh just like you would with any other sequel. You simply get a bonus summon item for having played Remake.

They won't ever be "merged" into a single entity.
Dasty-Fox Dec 22, 2023 @ 2:05pm 
Originally posted by Koby:
This is the full FF7 Remake.
nope only 1/3 part play old one
jester Dec 23, 2023 @ 8:50am 
Originally posted by Koby:
Originally posted by i know kung fu:
...are you sure? I thought this was parts 1 and 2, stopping at the Yuffie part
This is the full game subtitled Remake. There is an upcoming sequel with the subtitle of Rebirth. It isn't a "part 2" but another full game.

If it was a second part, you'd load your save and continue the game where you left off, similarly to changing a disc on the original game.

Here, we have a trilogy of games, not three parts of one game. You don't even load your save into it to continue or anything, you start completely fresh just like you would with any other sequel. You simply get a bonus summon item for having played Remake.

They won't ever be "merged" into a single entity.
wait, what? They are going to sell it in three parts? Source?
Yílõng Má Dec 23, 2023 @ 9:14am 
Then, can I transfer my OG FF7 save file to FF7 Remake?
Katitoff Dec 23, 2023 @ 9:21am 
Originally posted by Dasty-Fox:
Originally posted by Koby:
This is the full FF7 Remake.
nope only 1/3 part play old one
So many years into the release and people still struggle with concept of trilogy.

This is full game containing first part of the story.
Later on we will get another full game containing second part of the story.
After that, there will be one last full game containing conclusion of the story.

Just like Mass effect.
Just like Dead Space.

Scope and scale of FF7 remake series, if 1st game is an indicator, is larger then any other mainstream FF entry, easily beating 15 and 16.
Xengre Dec 23, 2023 @ 11:36am 
Originally posted by jester:
Originally posted by Koby:
This is the full game subtitled Remake. There is an upcoming sequel with the subtitle of Rebirth. It isn't a "part 2" but another full game.

If it was a second part, you'd load your save and continue the game where you left off, similarly to changing a disc on the original game.

Here, we have a trilogy of games, not three parts of one game. You don't even load your save into it to continue or anything, you start completely fresh just like you would with any other sequel. You simply get a bonus summon item for having played Remake.

They won't ever be "merged" into a single entity.
wait, what? They are going to sell it in three parts? Source?
Multiple developer interviews and episode 2 Rebirth is confirmed to only go up to roughly Forgotten Capital (where Aerith died, end of disc 1 in original which had 3 discs but also the longest disc by far). They've confirmed the third should be the final and already started writing it, but whether that actually pans out true or not could change if they later find it not feasible.
EF_Neo1st Dec 23, 2023 @ 12:05pm 
Originally posted by Koby:
Originally posted by i know kung fu:
...are you sure? I thought this was parts 1 and 2, stopping at the Yuffie part
This is the full game subtitled Remake. There is an upcoming sequel with the subtitle of Rebirth. It isn't a "part 2" but another full game.

If it was a second part, you'd load your save and continue the game where you left off, similarly to changing a disc on the original game.

Here, we have a trilogy of games, not three parts of one game. You don't even load your save into it to continue or anything, you start completely fresh just like you would with any other sequel. You simply get a bonus summon item for having played Remake.

They won't ever be "merged" into a single entity.
He meant as in relation to the original Final Fantasy VII, to what not only I agree but I think would make sense as much as it made sense that Mass Effect, even being 3 separated games, allow saves to be transferred from ME1 to ME2 then to ME3 as the trilogy is the same story with the same chars on the same universe, also there is Mass Effect Legendary Edition that is the 3 games with updated visuals - remastered and optimized for 4K Ultra HD - and on the same game.

If the next FF VII Rebirth is the continuation of the original but in an entire world then I think (and I also would absolutely expect) saves to be shared from INTERGRADE into REBIRTH, if not "on relase" at least after a time.
It would make no sense to do a hell of stuff on this one just to "start from scratch" on the next one when you have a save, it is the same as treating the game on PS1, that had 3 CDs, to work every CD as an entire separated game (to what these CDs actuallly could work as 3 whole games separated but would make no sense).

Maybe when they finally finish the story of FF VII as a whole they release a FF VII REMASTER DEFINITIVE EDITION, also:
in·​ter·​grade ˌin-tər-ˈgrād. intergraded; intergrading; intergrades. intransitive verb. : to merge gradually one with another through a continuous series of intermediate forms.
It only makes sense by the title that eventually it would become 1 whole game playable with the same save, I have hopes for that, not "full hope" but "some hope".
Even if it takes more 10 years and over 2TB of space and a min of 32GB GPU to run it.
Xengre Dec 23, 2023 @ 12:20pm 
EF_Neo1st, another perspective to consider is how this impacts the experience going forward.

Episode 1 has quite a few character skills/weapons and the most fundamental materia you will likely see between the three episodes. Each time you introduce a new weapon will the player actually use it over their existing weapons and how will it differentiate itself over prior weapons? This is especially so in cases such as Cloud, Barrett, Tifa where their weapons already have an extremely solid skew of each build type. The same applies to skills where you become increasingly saturated with skills you probably wont need unless there is a clear power creep in skills. Same for magic, though magic makes some sense as it gradually escalates though without difference in damage we can already see even basic fire magic hit 9999 dmg... so its viability becomes questionable adding more powerful but slower to cast/higher MP costing skills.

One way to offset it would be to introduce significantly less new weapons, skills, and materia so the issue doesn't blow up so severely, but introducing 2-3 weapons/skills in episode 2, which is significantly longer than episode 1, and then again in episode 3... makes it feel like you are almost never getting anything new at that point and it still has issues with just what precisely to implement (esp for weapons with current skew).

Balancing from scratch is also much easier if everyone has the same starting point compared to if one person comes from finished NG+ hard and is easily 5x stronger than the person who is starting from a NG normal save just after beating Sephiroth as their last save. Plus, you would come into episode 2 already excessively well equipped to handle nearly every possible situation and basically roll over the game's difficulty. Other issues exist such as having max count of every item or being filthy stinking rich (I think I have like 500k gil after only a few minutes of farming hard mode...) which would make such things like money irrelevant in episode 2 & 3. How would weapon exp upgrades work, too? Would all new weapons be automatically fully unlocked and upgraded in their skill trees? There is also the items like the accessory that gives infinite easy limit breaks... that would be immensely problematic to carry over.

There is also the factor that the game is longer and when it is treated as a simple extension of the prior episodes then even longer once again... Carrying over all progress could make combat feel like it is being worn out much faster where resetting stuff lets it keep a more refreshed feeling.

As for wasted effort doing stuff... Each episode is pretty sizeable, especially episode 2 & 3, so it doesn't really feel like wasted effort. Due tot he time difference between each episode hard mode and the extra stuff seems more likely just hold over content to bide you until the next episode more than anything, granted I've never been the biggest fan of Final Fantasy games locking uber powerful stuff behind the greatest challenges thus leaving you with nothing to actually really apply such rewards to after finally acquiring them...

It isn't that it can't work but there are pros and cons to consider. Some games have, indeed, done this such as the .//hack series, granted it is extremely rare.

Just some thoughts about the subject.
Last edited by Xengre; Dec 23, 2023 @ 12:23pm
EF_Neo1st Dec 23, 2023 @ 12:53pm 
Originally posted by Xengre:
EF_Neo1st, another perspective to consider is how this impacts the experience going forward.

Episode 1 has quite a few character skills/weapons and the most fundamental materia you will likely see between the three episodes. Each time you introduce a new weapon will the player actually use it over their existing weapons and how will it differentiate itself over prior weapons? This is especially so in cases such as Cloud, Barrett, Tifa where their weapons already have an extremely solid skew of each build type. The same applies to skills where you become increasingly saturated with skills you probably wont need unless there is a clear power creep in skills. Same for magic, though magic makes some sense as it gradually escalates though without difference in damage we can already see even basic fire magic hit 9999 dmg... so its viability becomes questionable adding more powerful but slower to cast/higher MP costing skills.

One way to offset it would be to introduce significantly less new weapons, skills, and materia so the issue doesn't blow up so severely, but introducing 2-3 weapons/skills in episode 2, which is significantly longer than episode 1, and then again in episode 3... makes it feel like you are almost never getting anything new at that point and it still has issues with just what precisely to implement (esp for weapons with current skew).

Balancing from scratch is also much easier if everyone has the same starting point compared to if one person comes from finished NG+ hard and is easily 5x stronger than the person who is starting from a NG normal save just after beating Sephiroth as their last save. Plus, you would come into episode 2 already excessively well equipped to handle nearly every possible situation and basically roll over the game's difficulty. Other issues exist such as having max count of every item or being filthy stinking rich (I think I have like 500k gil after only a few minutes of farming hard mode...) which would make such things like money irrelevant in episode 2 & 3. How would weapon exp upgrades work, too? Would all new weapons be automatically fully unlocked and upgraded in their skill trees? There is also the items like the accessory that gives infinite easy limit breaks... that would be immensely problematic to carry over.

There is also the factor that the game is longer and when it is treated as a simple extension of the prior episodes then even longer once again... Carrying over all progress could make combat feel like it is being worn out much faster where resetting stuff lets it keep a more refreshed feeling.

As for wasted effort doing stuff... Each episode is pretty sizeable, especially episode 2 & 3, so it doesn't really feel like wasted effort. Due tot he time difference between each episode hard mode and the extra stuff seems more likely just hold over content to bide you until the next episode more than anything, granted I've never been the biggest fan of Final Fantasy games locking uber powerful stuff behind the greatest challenges thus leaving you with nothing to actually really apply such rewards to after finally acquiring them...

It isn't that it can't work but there are pros and cons to consider. Some games have, indeed, done this such as the .//hack series, granted it is extremely rare.

Just some thoughts about the subject.
It is more a matter of balancing, what maybe could work out well as NG+ for chapter 2 and NG++ for chapter 3.
"Balancing" itself is important, yes I agree, tho "playability" is more in my opinion and part of what made me hold back from purchasing this game for years was exactly the fact it is "not the complete game" (in relation to the original) and I was expecting some continuaation to it or a "complete version".

Maybe in the complete version characters will not scale so fast? I dont know but all I know is that it is doable either way (by increasing enemies stats or by reducing how fast player lvl up and collect high end materias).
Dasty-Fox Dec 23, 2023 @ 12:54pm 
Originally posted by Katitoff:
Originally posted by Dasty-Fox:
nope only 1/3 part play old one
So many years into the release and people still struggle with concept of trilogy.

This is full game containing first part of the story.
Later on we will get another full game containing second part of the story.
After that, there will be one last full game containing conclusion of the story.

Just like Mass effect.
Just like Dead Space.

Scope and scale of FF7 remake series, if 1st game is an indicator, is larger then any other mainstream FF entry, easily beating 15 and 16.
i told same ) lol ) 1/3 on full ff7 old one 2 more game to full Some just want get more maney :P
EF_Neo1st Dec 23, 2023 @ 1:32pm 
Originally posted by Katitoff:
Originally posted by Dasty-Fox:
nope only 1/3 part play old one
So many years into the release and people still struggle with concept of trilogy.

This is full game containing first part of the story.
Later on we will get another full game containing second part of the story.
After that, there will be one last full game containing conclusion of the story.

Just like Mass effect.
Just like Dead Space.

Scope and scale of FF7 remake series, if 1st game is an indicator, is larger then any other mainstream FF entry, easily beating 15 and 16.
It actually made me look for a map sizes comparison:
https://www.youtube.com/watch?v=_Fj6RdFpDc4
FF XV being about 42km x 42km is quite big, maybe "a bit too big" for how the game plays (I remember some gameplay I had watched, to check if I would buy or not, and it is a lot of "car travel").
I may be wrong tho, I did not watch full gameplay.
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Date Posted: Dec 21, 2023 @ 10:17am
Posts: 23