FINAL FANTASY VII REMAKE INTERGRADE

FINAL FANTASY VII REMAKE INTERGRADE

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Bogart 2023 年 5 月 3 日 下午 1:11
This vs. the Original?
Title. This is nearly 10x the cost of the original but is it 10x the game?
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正在显示第 46 - 60 条,共 98 条留言
Weltall8000 2023 年 5 月 16 日 上午 6:25 
t feels like a blatant cash grab by Squeenix

Why? Is there any scenario in which VII could be remade/revisited that wouldn't be a "blatant cash grab?" If so, what does that look like?

AND with reference to Sakaguchi:

it feels like it is either an intentional disrespect of the man's legacy by former colleagues that also had roles working on the original and they want to slap him in the face or, if not intentional, then a disrespect of his legacy by wanting to take what is probably the most loved game in the entire series (next to maybe FF6) and "make it our own thing".

Kitase has a good relationship with Sakaguchi and Sakaguchi has publicly stated how VII Remake is in good hands and how he looks forward to seeing where it goes as it continues on.

The Remake project has multiple key staff from the original. These aren't just some nobodies that were there sweeping floors then got the keys to the kingdom.

But for that matter, how/why would "making it their own thing" be disrespectful and/or insulting of his work and/or him personally?

the meta narrative with the whispers representing the fanbase of the original being abolished for the "unknown journey ahead" is also a bit cringy and tone deaf.

It's interesting to me how some people latch onto this notion and get outraged by it...because they think depicting entities devoted to a strict adherence to the past are insulting them personally and are bad for FFVII. If it were metaphorical, the reaction proves the point it hypothetically is making.
最后由 Weltall8000 编辑于; 2023 年 5 月 16 日 上午 6:26
Mako 2023 年 5 月 16 日 上午 7:05 
引用自 Weltall8000

Why? Is there any scenario in which VII could be remade/revisited that wouldn't be a "blatant cash grab?" If so, what does that look like?

You still dont get it?
The one and only requirement is having Sakaguchi on the team. Doesnt matter what game it is. Even if its a gacha mobile battle royale. It would still get a pass. I guarantee that. And would not be far from what he was doing last 10 years anyway.
And dont worry, Sakaguchi having voiced positive opinion about Remake will be deflected with some nonsense before you know it.
Mako 2023 年 5 月 16 日 上午 10:40 
Gotta love it. I gave you yet another set of evidence of your blatant lies and fanboyism such as "unparalleled CGI" which was worse than many games released around same time.
Size of the game, number of secrets and side activities. All this is measurable and is not an opinion. When devs themself say they added minigames to OG because they were afraid core gameplay isnt enough, this is also not my opinion.

You act like JRPGs were some kind of peak gaming. Maybe for you. But I've played it 1st time when I already had a lot of experience with real RPGs, real time and turn based strategy games. And to me simplicity of the game was almost shoking.

Note how I dont argue about things like "excellent story" because this is purely subjective and cant be measured.
Pragmatic_Hero 2023 年 5 月 16 日 上午 11:57 
Its 'Rebuild of Evangelion' to the FF7 franchise. But then again were the spin-offs like Crisis Core or Dirge of Cerberus any better or worth it?
crypticmetaphor 2023 年 5 月 16 日 下午 12:13 
new minor plots were added, and they were fine.

MAJOR plot changes happen, and I am not a fan.
GUY 2023 年 5 月 16 日 下午 6:54 
original sucks
Weltall8000 2023 年 5 月 17 日 上午 8:17 
引用自 GUY
original sucks

Why do you think that?
Hinasil 2023 年 5 月 17 日 下午 1:48 
引用自 GUY
original sucks
My man speaking fire.

"Let's save the planet and destroy Shinra!"
2 hours later
"Umm, let's just go somewhere else"
2 more hours later
"Wow, Shinra is actually cool now! Let's go kill Sephiroth, I guess!"

And the grass and the trees save the day and something else happens off screen maybe and everyone lived happily ever after.
Weltall8000 2023 年 5 月 17 日 下午 2:31 
Not sure how sarcastic that was, but...

"Wow, Shinra is actually cool now!

You talking about disc 2, after the events of Northern Crater where AVALANCHE [incorrectly] thought Shinra would pull together against the extinction level threat Sephiroth and his METEOR posed?

If so, while stupid, and we are shown that it is in game, it isn't out of left field. And then, while there still are bigger fish to fry in the form of Sephiroth and METEOR, AVALANCHE does go into Midgar and kills off the remaining department heads, while working to thwart Sephiroth...who is actively working to threaten the very life of the planet.

And the grass and the trees save the day and something else happens off screen maybe and everyone lived happily ever after.

I took it as pretty obvious that METEOR was stopped by Holy and the planet's Lifestream and Sephiroth was utterly defeated. That all was fairly well established as a possibility within the logic of the lore beforehand. I think the spinoffs get into some weird stuff retconing some of that, but, from OG itself, it seemed pretty straightforward.
最后由 Weltall8000 编辑于; 2023 年 5 月 17 日 下午 2:32
MJAndre 2023 年 5 月 18 日 上午 1:06 
引用自 Shepherd
As someone who loved FF7 at the time of release but hates this game, I say the original by a mile. FF7 was a big deal at it's release, and this half-assed cashgrab remake is only poorly imitating what inspired it.
I think you don't understand what the word "cashgrab" means, bud...
A CASHGRAB would be a remake that is 100% 1:1 replica of a 25+ year old game with zero additions or lore-building. What *you're* dreaming of would be a cashgrab, and the original creators of the original FFVII *did not want to make the exact same game again*.

Just in case it isn't abundantly clear to the oblivious trolls here...
FFVII's Original Story Concept in the '90s is credited to TETSUYA NOMURA. Literal years before Kingdom Hearts (a series that was *greenlit by SAKAGUCHI and Shinji Hashimoto*). Yoshinori Kitase was 1997 FFVII's lead director, he's lead producer for remake trilogy.. Kazushige Nojima *wrote the original FFVII's main scenario*. He's *lead writer of the remake trilogy*. HE wanted to write it differently.
Because, surprise, *the original game is 25+ years old AND STILL EXISTS*.
They *didn't want to do a lazy 1:1 exact copy*.

Don't like that? Fine, go sulk into a wall. Plenty of others want a new, fresh experience after TWENTY FIVE YEARS.
最后由 MJAndre 编辑于; 2023 年 5 月 18 日 上午 1:19
MJAndre 2023 年 5 月 18 日 上午 1:11 
引用自 Weltall8000
Looking into it a little more, I started down a bit of an internet rabbit hole. Seems like the エフエフ name story, comes back to a Kotaku article in 2015. While reading that, I saw this:

https://kotaku.com/what-final-fantasy-is-according-to-its-creator-1672622214

Sakaguchi's official answer was much more eloquent.

「足跡のない幾多の道を、ひたすらに生きる者たちで駆け抜け、最後には同じゴールに到達した後に生まれるもの」とでもさせてください。やっぱ、新しいことをつねに目指してたし、今後もそうあってほしいよね。

Translation:

Say it's "what is born after those who live intensely, run across a multitude of unbeaten paths to reach the same goal in the end." After all, we've always strived to do new things, and I'd like it if we kept doing that.

Looking back, Sakaguchi mused, "With Final Fantasy V, Kitase and I tried to change Final Fantasy and didn't hold back on our ideas. Even if we emptied ourselves, we'd pour out as many ideas as we could the next time around and change everything. Basically, 'so long as the blue window is there, you can do anything you want.'"

Anyway, I thought that would be interesting to share.
Smash cut to FFIX (a game Sakaguchi co-directed with Hiroyuki Ito) and the default dialogue window boxes are grey, with "Classic" blue being an *option*.
So even that can change~!
Mako 2023 年 5 月 18 日 上午 3:20 
引用自 Ness
That argument is such a petty attempt at semantics. Anyone who knows Nomura's work can tell that the last three chapters of "Remake," aka the retconned/"requeled" AC garbage, is from him.
Nothing but baseless guesswork presented as indisputable truth yet again.

There are plenty of people on the team who could come up with "timey wimey nonsense". This is in fact typical Business Division 1 stuff and totally in line with previous works. On top of that Nojuma did work on KH. Together with Watanabe, lead writer of 13.

Speaking of Nomura's work, what is he mostly known for except KH?
Oh, thats right. Designing progressively less and less cartoonish characters for FF main series. Being the main driving force behind giving FF characters real human proportions and asian face features.
Creating initial concept and directing for several years Versus13/15 aka the most grounded FF ever, even marketed as "fantasy based on reality" from its conception..

引用自 Ness
The idea for the FF7 story was a collaboration between artists, with Sakaguchi having the final word.
So... producer and not game director had final word?
引用自 Ness
Just because someone was assigned to write the script for "remake," that doesn't mean the director and person in charge (Nomura) did not come up with the ideas and direct them to execution.
So... game director had final word?
You are so obvious.
MJAndre 2023 年 5 月 18 日 上午 3:26 
引用自 Mako
引用自 Ness
That argument is such a petty attempt at semantics. Anyone who knows Nomura's work can tell that the last three chapters of "Remake," aka the retconned/"requeled" AC garbage, is from him.
Nothing but baseless guesswork presented as indisputable truth yet again.

There are plenty of people on the team who could come up with "timey wimey nonsense". This is in fact typical Business Division 1 stuff and totally in line with previous works. On top of that Nojuma did work on KH. Together with Watanabe, lead writer of 13.

Speaking of Nomura's work, what is he mostly known for except KH?
Oh, thats right. Designing progressively less and less cartoonish characters for FF main series. Being the main driving force behind giving FF characters real human proportions and asian face features.
Creating initial concept and directing for several years Versus13/15 aka the most grounded FF ever, even marketed as "fantasy based on reality" from its conception..

引用自 Ness
The idea for the FF7 story was a collaboration between artists, with Sakaguchi having the final word.
So... producer and not game director had final word?
引用自 Ness
Just because someone was assigned to write the script for "remake," that doesn't mean the director and person in charge (Nomura) did not come up with the ideas and direct them to execution.
So... game director had final word?
You are so obvious.
Ness keeps backflipping within the same damn post. It's truly a work of art. Lol.
And is someone gonna tell this guy that Final Fantasy ONE is a 1000 year time loop? And that was *definitely* led by Sakaguchi. FFV is diimension-bending. IV has a ♥♥♥♥♥♥♥ MOON WHALE.
You mentioned Nomura's broad facet of work, but y'know what you missed?
He, Created. Gilgamesh.
FFV's Gilgamesh was PURELY Nomura's creation.

EDIT: Oh also FFVIII was definitely not written by Nomura either. Oh look it has time travel and "Time Kompression" in it, Nomura didn't write it.
FFXI Online has you *venturing into the past of Vana'diel*. Nomura has *zero* involvement in FFXI, never has. Still has time travel. Ness has got some blind Nomura fetish, it's really quite something.
最后由 MJAndre 编辑于; 2023 年 5 月 18 日 上午 3:38
Weltall8000 2023 年 5 月 18 日 上午 3:33 
Smash cut to FFIX (a game Sakaguchi co-directed with Hiroyuki Ito) and the default dialogue window boxes are grey, with "Classic" blue being an *option*.
So even that can change~!

Sacrilege!
MJAndre 2023 年 5 月 18 日 上午 3:33 
引用自 Ness
Agreed that it would be rightful to preserve the legacy, CTRL+ALT, but that is the problem with art being a commodity in this manner. The art that was made all those years ago can be used now however it's wished to be used, for whatever ends, 20+ years later. The characters and vision of the original art can be used for the whims and fancies and bottom line of the successor organization that retains the ability to use that art. We can certainly see what's being done for what it is.
Nomura literally is credited in 1997's FFVII as Story Concept as well as Main Character Designer.
He CREATED FFV'S GILGAMESH. He's a veteran of Squaresoft. Literally what he's doing to this day is based on advice that one man taught him. SAKAGUCHI.
It's also obvious you haven't played Apple Arcade's Fantasian, a Mistwalker/Sakaguchi game.
WHICH HAS TWO PARTS. AND INVOLVES TIME TRAVEL.
Or should we also not mention Sakaguchi's FIRST post-Square game for Nintendo as Mistwalker? The Last Story. Was an action combat JRPG, NOT "turn-based".
So not even Sakaguchi clings to turn-based combat. The reasons you claim to idolise that man are for things not even he agrees with you about. Must be sad for you...

But hey, seeing as you're still in some fictional bubble you've made for yourself; here's an interview for Stranger of Paradise in which Nomura TRULY IDOLISES Sakaguchi.
https://imgur.com/a/uJpo6RD
That quote also proves that Sakaguchi would HATE FFVII Remake doing exactly the same thing as 1997. Because it shows no amount of creativity or expression. Sakaguchi's entire conceit for Final Fantasy mainline titles is that they NEVER do the same thing twice. Always do things differently. It's why X-2's combat, etc is nothing like X's. Why IV's The After Years is vastly different to IV. XIII-2 (and LR after that) are VASTLY different battle systems and game progression/design. Intentionally.
Even as an FF direct sequel, it still changes. Not just the same is the first one.

Sakaguchi also personally pays for and plays FFXIV Online religiously. He *loves* FFXIV Online, and Naoki Yoshida's vision for FF. He loves the direction of FF *XVI* so much that he wanted to write sidequest stories for it during its development.
Hell, XVI's director is Hiroshi Takai, who worked on FF*V*. Yoshida's on *Producer* of XVI.

Genuinely hilarious how not even the series creator is on your side, Ness. You are on your own.
最后由 MJAndre 编辑于; 2023 年 5 月 18 日 上午 3:46
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发帖日期: 2023 年 5 月 3 日 下午 1:11
回复数: 98