FINAL FANTASY VII REMAKE INTERGRADE

FINAL FANTASY VII REMAKE INTERGRADE

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Gabriele 2023 年 7 月 24 日 上午 7:22
Saved progress from remake to rebirth?
Even though Remake and Rebirth are built on two different engines and could be played separately for new players' sake,

when Rebirth will make it to Steam, are "Remake-players" gonna be able to play Rebirth with their "Remake-save files?

E.g. if I had gotten all materias in Remake, I would see that same materia in Rebirth... Or at least something similar that will make me start Rebirth with some progress from Remake.

The 1997 PS original three discs (now Remake, Rebirth, ???) were one game in the end.

I am fine either way - this is out of curiosity, I am just eager to see FFVII Rebirth land on Steam in a couple + years time.
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目前顯示第 1-15 則留言,共 35
Pretty sure Rebirth is a whole new standalone game. So progress in Remake dont matter much for Rebirth. Devs havent really talked about it at all.
Nasedo 2023 年 7 月 26 日 上午 1:40 
I really loved Final Fantasy 7 Remake! but ever since they announced rebirth as a possible sequel and not a Disc 2, I've been hitting rock bottom on caring about the game because maybe all my hard work is for noting in rebirth.

I though Ever crisis could be a remake we all wanted but no, most of the story content is missing and its just not the remake we all wanted.

So don't get your hopes up for a disc 2 of Final Fantasy 7 remake.
最後修改者:Nasedo; 2023 年 8 月 13 日 上午 3:26
generic_fatalis 2023 年 7 月 26 日 下午 1:25 
who actually cares. the remake series is way more boring with forced side quests instead of fighting. as far as we know, rebirth will not go beyond FF7 disc 1. its insane if you think about it. they could have added new towns and summoning side quests with dungeon style raids, but went a stupid VR kid which is available in every part of midgar. the fact that aerith is now a witch and shoots energy balls instead of clubbing enemies to death makes me vomit as well
Osama 2023 年 8 月 9 日 上午 11:56 
In a way, it would be a bit unfair.

Try imagine starting Rebirth at level 50 and having all your materials/weapon maxed out.

You would steamroll through the entire game :)
Lucus 2023 年 8 月 10 日 上午 4:30 
引用自 Xsama
In a way, it would be a bit unfair.

Try imagine starting Rebirth at level 50 and having all your materials/weapon maxed out.

You would steamroll through the entire game :)

there's this thing called balancing and level scaling.
it's not impossible to let players carry over all their stuff and then do a level crunch, while implementing scaling to account for what players imported.
Katitoff 2023 年 8 月 27 日 下午 2:00 
引用自 Lucus
引用自 Xsama
In a way, it would be a bit unfair.

Try imagine starting Rebirth at level 50 and having all your materials/weapon maxed out.

You would steamroll through the entire game :)

there's this thing called balancing and level scaling.
it's not impossible to let players carry over all their stuff and then do a level crunch, while implementing scaling to account for what players imported.
None of FF games has level scaling, because areas are locked by monsters being too hard to go into them if not for story locks itself.
And that isn't going to change.

I wouldn't count on Rebirth having any kind of cross-game progression transfer, hell, knowing games like Mass Effect, there probably won't be the same mechanics between the games.
Lucus 2023 年 8 月 27 日 下午 6:43 
引用自 Katitoff
引用自 Lucus

there's this thing called balancing and level scaling.
it's not impossible to let players carry over all their stuff and then do a level crunch, while implementing scaling to account for what players imported.
None of FF games has level scaling, because areas are locked by monsters being too hard to go into them if not for story locks itself.
And that isn't going to change.

I wouldn't count on Rebirth having any kind of cross-game progression transfer, hell, knowing games like Mass Effect, there probably won't be the same mechanics between the games.

if they do allow importing levels and items from intergrade they will need to ether adjust the PC's level or adjust the monsters level.

it would be far simpler to adjust the imported player's level ether to the previous game's cap or to crunch the imported character's level down like mass effect 2 does. that way they don't have to scale enemy levels at all.

i can't see them not allowing importing of stuff from intergrade. imagine how pissed players would be losing all their leveled materia and items.
Weltall8000 2023 年 8 月 27 日 下午 7:11 
I would assume they won't carry over.

I'd much prefer that they start totally fresh on all that, and balance the game around itself, not trying to balance the gameplay to what may or may not be carried over from the previous game.
Katitoff 2023 年 8 月 28 日 下午 1:39 
引用自 Lucus
引用自 Katitoff
None of FF games has level scaling, because areas are locked by monsters being too hard to go into them if not for story locks itself.
And that isn't going to change.

I wouldn't count on Rebirth having any kind of cross-game progression transfer, hell, knowing games like Mass Effect, there probably won't be the same mechanics between the games.

if they do allow importing levels and items from intergrade they will need to ether adjust the PC's level or adjust the monsters level.

it would be far simpler to adjust the imported player's level ether to the previous game's cap or to crunch the imported character's level down like mass effect 2 does. that way they don't have to scale enemy levels at all.

i can't see them not allowing importing of stuff from intergrade. imagine how pissed players would be losing all their leveled materia and items.
Far simpler would be to let it be a separate game with continuation to the story.

It is very likely some mechanics will be changed, how would you expect that to transfer over if we get a different system for weapons or combat?

That's why I'm firmly sitting in "keep the two separate" camp. This game has its own end game with hard mode and VR battles, next one will have its own things.

Just look at Mass Effect trilogy, that is the very best case you might see. There was some currency, some resources and you could start at ONE level higher.

Its a daydream to think there will be any kind of scaling or you'll be allowed to start the game at level 50, more realistic expectation is that 2nd game will also have 50 levels and we all start from 1 again.
Feinne 2023 年 9 月 4 日 下午 3:59 
引用自 Katitoff
引用自 Lucus

there's this thing called balancing and level scaling.
it's not impossible to let players carry over all their stuff and then do a level crunch, while implementing scaling to account for what players imported.
None of FF games has level scaling, because areas are locked by monsters being too hard to go into them if not for story locks itself.
And that isn't going to change.

I wouldn't count on Rebirth having any kind of cross-game progression transfer, hell, knowing games like Mass Effect, there probably won't be the same mechanics between the games.
FF8 has level scaling.
Doctrine Dark 2023 年 9 月 5 日 下午 1:53 
引用自 Katitoff
引用自 Lucus

there's this thing called balancing and level scaling.
it's not impossible to let players carry over all their stuff and then do a level crunch, while implementing scaling to account for what players imported.
None of FF games has level scaling, because areas are locked by monsters being too hard to go into them if not for story locks itself.
And that isn't going to change.

I wouldn't count on Rebirth having any kind of cross-game progression transfer, hell, knowing games like Mass Effect, there probably won't be the same mechanics between the games.

ff8 had scaling but i see your point
Doctrine Dark 2023 年 9 月 5 日 下午 1:53 
引用自 Feinne
引用自 Katitoff
None of FF games has level scaling, because areas are locked by monsters being too hard to go into them if not for story locks itself.
And that isn't going to change.

I wouldn't count on Rebirth having any kind of cross-game progression transfer, hell, knowing games like Mass Effect, there probably won't be the same mechanics between the games.
FF8 has level scaling.

Facts
sonarix 2023 年 9 月 5 日 下午 2:46 
If anything they will just have a pack of items or cosmetics that will be unlocked if it detects a save from this game, though doubt it. Maybe even a summon materia early.
mdesaleah 2023 年 9 月 6 日 上午 8:32 
No, youll have to wait for FF7 Remake Final Mix (featuring new extras and patch updates) for full price on the PS6.

(and even then it the story won't make sense since Cloud goes from fighting destiny gods in a fanfiction ending, to having trouble fighting a giant snake)
Gabriele 2023 年 9 月 17 日 下午 10:52 
From PlayStation blog interview with FFVII devs, you won't be able to carry over your save files, but those who completed REMAKE and INTERGRADE will receive a Leviathan/remake and a Ramuh/intergrade summon materia for a finished game.

This is for PS5 at the moment, but in my opinion for PC in future, too.

Given this is a direct continuation Final Fantasy VII Remake, can players port over their save file and their character builds to continue their journey into Final Fantasy VII VII Rebirth?

Hamaguchi: We have announced that the Final Fantasy VII remake project will be a trilogy and that each entry will be a standalone game in its own right. Because of this, each game’s balancing is done independently and a player’s levels and abilities will not carry over from one game to the next. However, we have created some special bonuses for fans who played the previous game, allowing them to start with a little something extra.


https://blog.playstation.com/2023/09/14/final-fantasy-vii-rebirth-developer-interview-reveals-fresh-gameplay-details-as-new-trailer-debuts-at-state-of-play/
最後修改者:Gabriele; 2023 年 9 月 17 日 下午 10:52
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