FINAL FANTASY VII REMAKE INTERGRADE

FINAL FANTASY VII REMAKE INTERGRADE

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Which FF games are not turn-based (or whatever it called) in terms of fighting?
Never been into FF, only played something on ps2, but really liked what I saw in new one (feels more like DMC).
So while I will wait for a good sale on XVI, is where more ff games that similar to XVI and which ones?
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Showing 1-15 of 19 comments
Weltall8000 Jun 29, 2023 @ 11:15am 
XVI is kind of on its own. XV is also action based combat, but it isn't very good, with various other problems with the game. XV isn't much like XVI.
Lafettie Jun 29, 2023 @ 11:17am 
Originally posted by THE WAY THIS IS!:
Never been into FF, only played something on ps2, but really liked what I saw in new one (feels more like DMC).
So while I will wait for a good sale on XVI, is where more ff games that similar to XVI and which ones?
FF 10 is turn based.So far i can only remember none actualy turn based FF Game except for Tactics. ATB Bars are not turn based.

Even the Devs said they didnt really want turn based gameplay and resorted to something more action focused.If they would have had the technology back then FF Games would have looked like today back then.

I can recommend FF12 and Crisis Core but 12 is one with ATB bars yet again. FFX is also pretty good but as i wrote its the only real turn based game in the Series.

15 is not good.... i dont recommend it even if its the thing you are asking for.
Stranger of Paradise is basicly a Final Fantasy 1 Remake which is "ok"
Last edited by Lafettie; Jun 29, 2023 @ 12:16pm
RebelStorm Jun 29, 2023 @ 11:48am 
FF7R and FF15 are what you're looking for. The rest are too dated/turn based.
Krypto Jun 29, 2023 @ 12:05pm 
Also take a look at Kingdom Hearts 2 and 3 in terms of gameplay. They're excellent on higher difficulties.
Mako Jun 30, 2023 @ 1:00am 
The answer depends on who you ask and your own definition of "turn-based".
FF used ATB system since FF4. It is essentially real time system with cooldown between actions. But older implementations played a lot like turn-based games while newer games like 12, 13, 15 and this Remake can be played entirely in real time. 16 doesnt have ATB as far as I can tell, not even in a hidden form like 15. And its the only one with hack and slash DmC and GoW style gameplay, with timed dodges, parries and all that stuff. And if you want this you can just buy those now, or Spiderman, or zillion other games. 16 doesnt stand out in any way.


Originally posted by Weltall8000:
XVI is kind of on its own. XV is also action based combat, but it isn't very good, with various other problems with the game. XV isn't much like XVI.
As if 16 doesnt have even more problems. Single character (with super rare and short exceptions), single weapon type.
Its a comedy without wanting do be one. I almost died laughing when it tuned into Metal Gear Rising during Titan's 2nd phase.
Lucyfar Jul 1, 2023 @ 2:17am 
16 is the only full action rpg FF game

But the turn-based ones are the best

6, 9 and 10 are the best FF by far
Namethatworks Jul 1, 2023 @ 2:38am 
Originally posted by Mako:
The answer depends on who you ask and your own definition of "turn-based".
FF used ATB system since FF4. It is essentially real time system with cooldown between actions. But older implementations played a lot like turn-based games while newer games like 12, 13, 15 and this Remake can be played entirely in real time. 16 doesnt have ATB as far as I can tell, not even in a hidden form like 15. And its the only one with hack and slash DmC and GoW style gameplay, with timed dodges, parries and all that stuff. And if you want this you can just buy those now, or Spiderman, or zillion other games. 16 doesnt stand out in any way.


Originally posted by Weltall8000:
XVI is kind of on its own. XV is also action based combat, but it isn't very good, with various other problems with the game. XV isn't much like XVI.
As if 16 doesnt have even more problems. Single character (with super rare and short exceptions), single weapon type.
Its a comedy without wanting do be one. I almost died laughing when it tuned into Metal Gear Rising during Titan's 2nd phase.

It stands out among Final Fantasy games. And if it fits what someone wants why wouldn't they get it.

Besides the people that really wanted to play GOW or DMC already have long ago by now. And besides its also a RPG still.

Spectacle fighter's that's what their called. There aren't that many series in the genre despite them selling well. Ninja Gaiden, and Metal Gear Rising are 2 others. The newer Spider-man games are more of a high mobility beat-up.

Last edited by Namethatworks; Jul 1, 2023 @ 3:05am
Mako Jul 1, 2023 @ 2:55am 
Definitely not soulslike even if we dont take jokingly easy difficulty into account. Sure soulslike games also have dodges and parries in their core set but there is a lot of other differences. Much slower pace, generally favors defeating enemies 1 by 1. No spamming 10 different abilities in 5 seconds. No spamming said dodges, lots of enemies can and will punish you for that. And much higher lethality on both sides. In most souls games you can one shot every boss if you aim for this.
I short soulslike is about being patient and smart. DmC and FF16 is about going brrr magic pew pew, tratatatata 100 punches, chop chop chop.
Namethatworks Jul 1, 2023 @ 3:06am 
Originally posted by Mako:
Definitely not soulslike even if we dont take jokingly easy difficulty into account. Sure soulslike games also have dodges and parries in their core set but there is a lot of other differences. Much slower pace, generally favors defeating enemies 1 by 1. No spamming 10 different abilities in 5 seconds. No spamming said dodges, lots of enemies can and will punish you for that. And much higher lethality on both sides. In most souls games you can one shot every boss if you aim for this.
I short soulslike is about being patient and smart. DmC and FF16 is about going brrr magic pew pew, tratatatata 100 punches, chop chop chop.

oh hey you posted while I was editing.
I was looking into it as I have no way to play it as I lack the console.

havn't you used a magic build in the later fromSoft games?
Magic go Brrrrr!
As much as I dislike the meme magic builds are usually easy mode.
I'm using magic in my last Elden Ring playthrough for the 100% and it's sooooooo easy I thought strength builds were easy. But, magic is just single beam cast boss dead.
Magic users are like boss mechanics? what bosses? That or they walk back roll + cast

And from some looking Stranger of Paradise is more souls-like.
But, I've yet to try it either.
Last edited by Namethatworks; Jul 1, 2023 @ 3:21am
Mako Jul 1, 2023 @ 4:37am 
Originally posted by Namethatworks:
havn't you used a magic build in the later fromSoft games?
Magic go Brrrrr!
As much as I dislike the meme magic builds are usually easy mode.
I'm using magic in my last Elden Ring playthrough for the 100% and it's sooooooo easy I thought strength builds were easy. But, magic is just single beam cast boss dead.
Any ranged options make those games significantly easier. But there are a lot of games that are harder anyway, its not like difficulty is the only thing that defines what soulslike is.
Single beam is late game stuff and you'll need more than just this spell for it to work. And you can only do it once between resting bc you need that tear effect. Also lots of enemies are very agressive and will almost always interrupt spells with long windup. Something that is not ever an issue in FF16 for example.
https://www.youtube.com/watch?v=W3Rat-m-7YA
Z Ξ R O Mar 24, 2024 @ 1:58pm 
I recently checked out Lightning Returns FFXIII , and can say that its a kind of a one on one ( or one on multiple ) kind of battle system , and somewhat real time combat there are 2 schematas you can switch between which have their own stamina bar like ATB bar which is a recharging pool for attacks , guarding , magic attacks , status effects etc and its designed to be able to quickly switch between them and fight. Not the best system but you would have fun when you start evading or guarding attacks with precise timing and fight accordingly.
Hap Mar 24, 2024 @ 3:32pm 
No love for Type 0 HD ?

Edit : Forgot Dissidia, not the NT f2p version available on steam, the ones on PSP were dumb fun.
Last edited by Hap; Mar 24, 2024 @ 3:36pm
Nymphonomicon Apr 24, 2024 @ 9:05pm 
After watching the combat of the VII remakes, you will never convince me this isn't just a spectacle fighter series with spells.
SHINRA-CORP Apr 25, 2024 @ 1:07am 
Man I really miss turn based combat. But the combat in the FF7 remakes is amazing also. Fierce but also has a small element of turn based since you can access combat menus and bring the speed down to 0.10x speed.
Judeo-communism Apr 25, 2024 @ 5:15am 
Originally posted by Nymphonomicon:
After watching the combat of the VII remakes, you will never convince me this isn't just a spectacle fighter series with spells.
It's still very much a classic RPG based because you need to manage incoming damage, MP, ATB, and Pressuring enemies. Playing it (especially on Hard where you can't use items, resting doesn't recover MP, bosses have extra phases and attacks, and enemies have 1.6x damage multipliers) is very different than watching it. Dodging doesn't give invincibility frames like Dark Souls or Monster Hunter, so you're very much going to take unavoidable damage and have to decide between mobility through it to be more offensive or blocking to reduce it, and dealing with the healing.

FF needs to return to classic turn based/ATB, though.
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Date Posted: Jun 29, 2023 @ 11:07am
Posts: 19