FINAL FANTASY VII REMAKE INTERGRADE

FINAL FANTASY VII REMAKE INTERGRADE

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agentsmith374 Jan 27, 2023 @ 3:48pm
Ultrawide Easy Fix
For anyone struggling with getting UltraWide support in this game I stumbled across an easy fix via Reddit.

Install the program found here https://www.flawlesswidescreen.org/#Download

After initial install make sure to download the FF7R plugin.

Its real easy and now I can run FF7R natively on my 21:9 3440 x 1440p without having to mess with INI files etc..

Hope this helps someone.
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Showing 1-12 of 12 comments
BoostBlitzen Dec 9, 2023 @ 6:59am 
This worked for me in 5120x1440, 32:9 on a Samsung Odyssey G9 49" ultrawide. Once I installed flawlesswidescreen (very easy), and installed the FF 7 remake plugin (done within the app), all I had to do was leave the default options set for the game in the flawlesswidescreen app, load the game, and go to graphics options in-game to select the now available 5120x1440 resolution setting - The game seems to be fine and the map displays normally. I'll update my reply if I run into issues with anything. Thanks!

*Update1: the map system does have some artifacts in it that get overlaid on top of the map. It doesn't make the map unusable, but they are there. Not the end of the world.
Last edited by BoostBlitzen; Dec 9, 2023 @ 7:14am
tallgeese Dec 9, 2023 @ 7:19am 
Originally posted by BoostBlitzen:
This worked for me in 5120x1440, 32:9 on a Samsung Odyssey G9 49" ultrawide. Once I installed flawlesswidescreen (very easy), and installed the FF 7 remake plugin (done within the app), all I had to do was leave the default options set for the game in the flawlesswidescreen app, load the game, and go to graphics options in-game to select the now available 5120x1440 resolution setting - The game seems to be fine and the map displays normally. I'll update my reply if I run into issues with anything. Thanks!

*Update1: the map system does have some artifacts in it that get overlaid on top of the map. It doesn't make the map unusable, but they are there. Not the end of the world.
Have you been having issues with that Odyssey model? I have the Odyssey 34" and it intermittently has issues waking up.
G r e e n Mar 16, 2024 @ 1:56pm 
Originally posted by BoostBlitzen:
This worked for me in 5120x1440, 32:9 on a Samsung Odyssey G9 49" ultrawide. Once I installed flawlesswidescreen (very easy), and installed the FF 7 remake plugin (done within the app), all I had to do was leave the default options set for the game in the flawlesswidescreen app, load the game, and go to graphics options in-game to select the now available 5120x1440 resolution setting - The game seems to be fine and the map displays normally. I'll update my reply if I run into issues with anything. Thanks!

*Update1: the map system does have some artifacts in it that get overlaid on top of the map. It doesn't make the map unusable, but they are there. Not the end of the world.

I have issues with the cinematics squuezed and zoomed in. do you have that issue?
mikamiga Mar 16, 2024 @ 2:01pm 
ultrawide is a meme
Big Perm Mar 17, 2024 @ 2:15am 
Originally posted by G r e e n:
I have issues with the cinematics squuezed and zoomed in. do you have that issue?

I think this is generally a problem with how ultrawide is implemented in some games. I haven't tried this but I know there are some other games that just zoom in and cut off the top and bottom to fit the the widescreen.
G r e e n Mar 17, 2024 @ 12:38pm 
Originally posted by Big Perm:
Originally posted by G r e e n:
I have issues with the cinematics squuezed and zoomed in. do you have that issue?

I think this is generally a problem with how ultrawide is implemented in some games. I haven't tried this but I know there are some other games that just zoom in and cut off the top and bottom to fit the the widescreen.

Yeah, This aint the only game I have had this issue, haven't seen a fix for any of those either. debating on whether I should keep it this way or switch back to 2560x1440 cuz the cinematic here are gorgeous.
Ace Mar 24, 2024 @ 2:46am 
2
The game is called "FF VII Remake" in flawlesswidescreen

I had trouble finding it because of its name
Massey08 May 25, 2024 @ 1:02pm 
For anyone having issues with the map still, here is the fix in 3440x1440 resolution (manually set with override in cofigurations since it won't read my AMD card as anything other than 640x480.)

Open your game with steam, open flawless widescreen which will set you to 3440x1440 (replacing the 4k resolution in game).

In-game set your resolution to 2560x1440, then uncheckmark "Fix Enabled" in flawless widescreen. Your map should look normal now. Exit off the map screen in-game, enable the fix in flawless widescreen, and then set your resolutionn back to 3440x1440. There will be minor artifacts still, but not nearly as horrible as there are without doing this.
Ryzen Dec 23, 2024 @ 2:11pm 
Please add Ultrawide (21:9) support!

Square Enix, the game is incredible, but it’s such a pity that it doesn’t support ultrawide (21:9) natively. I’m using Flawless Widescreen as a workaround, but it’s not perfect. Native support would truly make the experience even better for ultrawide users.

Thank you!
Yinn Jan 26 @ 9:26am 
Originally posted by Ryzen:
Please add Ultrawide (21:9) support!

Square Enix, the game is incredible, but it’s such a pity that it doesn’t support ultrawide (21:9) natively. I’m using Flawless Widescreen as a workaround, but it’s not perfect. Native support would truly make the experience even better for ultrawide users.

Thank you!
I second this. Also an uncapped frame rate.
NooNeep Feb 10 @ 5:10am 
Originally posted by Massey08:
For anyone having issues with the map still, here is the fix in 3440x1440 resolution (manually set with override in cofigurations since it won't read my AMD card as anything other than 640x480.)

Open your game with steam, open flawless widescreen which will set you to 3440x1440 (replacing the 4k resolution in game).

In-game set your resolution to 2560x1440, then uncheckmark "Fix Enabled" in flawless widescreen. Your map should look normal now. Exit off the map screen in-game, enable the fix in flawless widescreen, and then set your resolutionn back to 3440x1440. There will be minor artifacts still, but not nearly as horrible as there are without doing this.

Unfortunately this doesn't work for me and the artifacts are intrusive enough that it makes it hard to use the map, what a bummer that native ultrawide support isn't here - the game looks quite good too.
Originally posted by NooNeep:
Originally posted by Massey08:
For anyone having issues with the map still, here is the fix in 3440x1440 resolution (manually set with override in cofigurations since it won't read my AMD card as anything other than 640x480.)

Open your game with steam, open flawless widescreen which will set you to 3440x1440 (replacing the 4k resolution in game).

In-game set your resolution to 2560x1440, then uncheckmark "Fix Enabled" in flawless widescreen. Your map should look normal now. Exit off the map screen in-game, enable the fix in flawless widescreen, and then set your resolutionn back to 3440x1440. There will be minor artifacts still, but not nearly as horrible as there are without doing this.

Unfortunately this doesn't work for me and the artifacts are intrusive enough that it makes it hard to use the map, what a bummer that native ultrawide support isn't here - the game looks quite good too.

I'm in the same boat, but I guess I'll just deal with it. Ultrawide is pretty amazing when supported right in these types of games. Dark Souls Remastered also generally supports 32:9 in game aside from having half the menu wrecked on the right fourth of the screen. Usable enough and I'll put up with it just because of how much I enjoy the crazy FOV.
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