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The Ardyn DLC should be played after you beat the game though as it's full of spoilers.
I didn't love the characters, but I think your reasons for dismissing them make sense why one might think that about them before playing...but is pretty far from the mark when you actually go on their journey. Given what I think I know about you from our exchanges, I think you might actually jive with the supporting cast once those initial impressions face what these guys really are when their layers start getting peeled. There is a lot under the surface.
One other thing, there is a lot of supplemental content surrounding this game, a movie, a mini series, and even a novel to finish off the incomplete story. The movie and series are intentionally to be watched before the game.
I didn't play DLC Arden, but did pick it up in this sale. After a few other games, I am going to try giving XV another, hopefully proper go.
Well that is heartening to hear! I truly do hope that I will have a more enjoyable experience with it next time around. It has so much in it, sometimes it takes me a while to take on some games.
1) I rewatched the video before I made that post and he makes the comparison to rufus early on as an example of why the writing is bad focusing on the remake, which as I stated considering what was going on could have the same behind the scenes movements to explain his appearance. He does this a lot through the video where he picks an element over blows it and carefully changes the subject like you can't levy the same complaints to og i.e. the side characters who are for specific side quests not really standing out when og does the same. In that same vein he acts like those same side quests characters are constantly in the story when they aren't.
2) Kitase has gone on record stating the expanded lore is cannon, considering it was made after og it makes sense they would make appropriate alterations so things are coherent. I.e. Before crisis deals with the first Avalanche group who is mentioned in passing but it would make sense that there is a larger group as a whole considering how many people do not like Shinra and how the og makes that a point that there are just as many people hurt by Shinra as there are helped by them.
3)Nomura didn't write this and Nojima the guy who made ff7 good narratively is the main writer behind remake the problem is if they did a 1:1 the secret of mana complaints would have marred the story(saying they didn't do enough) and they actively COULDN't do a 1:1 because of the expanded lore of the 7 universe games like before crisis, and crisis core dramatically change the foundation that 7 sits on and fans would have been upset. Not to mention they rightfully point out a vast majority of people already know the story so they couldn't do the same Deus Ex Sephiroth like in OG. They are doing a remake/sequel to a game with expanded lore that if they ignore undermines all the other games and material made so from the jump things would have to be different while maintaining the general narrative structure which Remake does and is what they said they were doing. So no we DON'T know Nomura's vision is in the forefront and he is actively stepping down as lead director for part 2 and 3 which makes sense considering the directorial role was literally dropped on him when they played the trailer for staff internally.
4 & 5)While Sakaguchi wrote the initial scenario Kitase and Nomura rewrote it with help from Nojima after he got off of another project. And Nojima is the one who made the whole thing coherent, he is also the one who wrote Advent children and Crisis core. I cannot reiterate they are expanding everything the whispers are a natural extension of the planet and in conjunction with og makes sense as a big part of that game is the will of the planet and who the planet chose as well if the planet deems humans a parasite to be cleansed when holy is used(I know people use the children laughing but it could have easily been the cubs laughing which again points to how vague og 7 can be). From a new viewer I can see how the Barret scene can be a wtf moment but in og we literally see the planet use the lifestream to physically help stop meteor this isn't too far out of norm for what the planet could possibly do. And no it isn't disconnected from the main themes all of the characters are still at their emotional beginning and by the end of it are still acting in line with how they were by the end of midgar.
6) Yes I agree personal taste is varied by everyone and the ability to discuss those opinions rather than pivot, handwave, or misrepresent the discussion leads to much more beneficial conversation. Sakaguchi left the company in 2003 so the timeframe without him is from 12 on up not 13. That said within the ff community the major divide has been the change in gameplay style for a while. A lot of recent dislike for SE warranted or no has been due to bad decisions and some lackluster games despite their output being much higher than it's been in years so much so that when they do something right like their recent retro remasters or re releases there is a glut of individuals ready to downplay the effort as a cash grab or no effort port.
7 the rest) Look ff7 isn't my pick for best final fantasy that goes to 9 as it was a love letter to the franchise and the fans taking the most notable parts of the series and combining them into a fun game. That doesn't mean I can't look at their recent games and enjoy them for what they are it also doesn't mean I hold ff9 in such high regard that if they expanded the universe and did a remake including that expanded content from the jump I would hate it because it's not my memory of og 9. That also doesn't mean you can't be critical of a game like remake but it does mean when someone points out the flaws in logic for WHY someone dislikes remake like how the game blatantly pointed out information that explains the characters actions later in the story and you say "sounds like an excuse" or points out how someone is cherry picking to misrepresent event's characters and actions and it's a provable thing you and whoever(myself included) comes off as hating something because it's different or because of nostalgia or even arguing in bad faith.(hell there were people who hated the stair scene because they didn't get the joke and used that as a point for why the game is bad) Take op a large crux of their realization is that og was subtle and that less was more and it's true og was subtle, so subtle at times that for some people(I would hazard many) the story falls apart at northern crater because nothing made sense.(it does but you wouldn't get that unless you actively stopped taking characters words at face value at specific scenes) But it also had some tonal whiplash through the game like "hey this major character just died lets go do a snowboarding mini game with surfer butt rock 5 minutes later". Just like how you dismiss their recent retro releases some of those have been franchises/games that have never been released or never got the love they deserve like Romancing Saga, or Trials of Mana. In fact that they have been putting out more games with varied systems is like Diofield, Triangle Strategy, 2 Voice of Card games, Star Ocean, Valkyrie Elysium, Life is Strange(I know they just published this), Harvestella, Crisis Core being an up and down complete improvement over the psp original, and in the future Octopath 2, Forespoken, ff16, and remake part 2. You can argue they are more like they were during the snes era now than they were during the ps2, 3, or 4 era. Quality of those games aside I get the frustration and the worry and I can see how what happened in Remake can have people convinced that part 2 and 3 are going to be dramatically different but just like how Remake follows the same plot points of Midgar and expands upon it making the minutiae different, that is how they will follow the plot and I can't see how it would work any other way as before it's treating all the expanded universe as cannon which will change things.
https://www.youtube.com/watch?v=QDz9A4ByHIQ
It's something you can point to as to why ff7 was so successful.
I contend that give modern tech to snes or nes era developers and things really wouldn't be that far off in both presentation and execution. It's why the FF series has always stood out graphically in comparison to it's peers and why things like the flex of Squalls jacket in 8 showcased why they were going to at the very least deliver a beautiful, at least for the time, product.