Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You don't need 2 MP materia unless you really want to spend your ATB on casting spells. MP materia is mostly to boost MP gain on boxes or Aerith's ability to steal MP. Reduce that to 1 or just don't use it for characters not relying on casting spells.
Revival is only an insurance. If you don't mind starting fight again when anyone falls, then just get rid of it.
If you are good at mitigating damage (whether thats dodging or blocking, or abusing whatever ability) then you only really need 1 healer in the group. If you are not at that skill level yet, then Chakra/Prayer is good.
ATB Assist and Parry are the reason why Tifa exists, and you need to learn to abuse the mechanics. You also need to learn how to abuse backflip so that you can cast it back to back to dodge attack, build burst and distribute ATB.
Elemental would be used according to the situation presented, so you need to keep swapping it from weapon to armor, and different elements depending on fight.
Enemy skill is just not too useful. I would rather just use Evasion attack combined with HP absorb for quick small HP regain. Most of my healing, if necessary, come from Regen cast by my healer on all party members. If Barret is in the party, then I resort to using Prayer instead as its very easy to build up 2 ATB with him. (Tifa is too busy with ATB assist)
Thanks for the answer! For clarification, the backflip is Focused Strike (evade back then attack to build stagger), correct? And evasion+hp asborb is Deadly Dodge with HP absorb?
Since I got Maximum Fury, I play most boss battles as Barret. Unlike Cloud and Tifa, he doesn't care if the boss teleport/jump across the room and he builds atb like a madman, chaining prayers and maximum fury like there's no tomorrow.
You also didn't cover Barrier and Time. Found any use for these two?
https://www.youtube.com/watch?v=OJMaZxOcU4M
Focused Strike does feel sound like backflip and Deadly Dodge probably is right (its the materia allowing you to attack immediately after dodging for AOE damage).
I tend to not main Barret except for using his unique skill when it fills up, he is mainly the tank/healer and doesn't need unnecessary aggro from enemies.
Time materia is optional, but Barrier probably is mandatory depending on the fight or your skill level. If you can't burst summons in VR missions, then you need to setup wall on all characters to avoid wipe. You can either dedicate All materia either on healing or barrier. I usually choose to have it on Restore for overall Regen on characters.
Make sure all your materia are maxed out.
Give everyone Steadfast Block even if you don't block. The AI does and it reduces incoming damage and increases ATB generation.
Make sure everyone either has a Chakra or Pray materia on them and they're maxed out. You'll want to heal with these materia instead of using MP.
Use the Silver Staff on Aerith as you can get infinite MP easier. Always give her a First Strike materia and immediately cast an Arcane Ward. Also useful is having her use the Magnify materia along with the materia to match the weakness of what you're fighting. Once you got the ward down you can then cast a massive double nuke at all the enemies or weak points simultaniously.
On that note MP Absorb materia is very nice if you use is properly. Put an element of the same type on both MP Absorb and Magnify. Double nuking using Aerith's Arcane Ward is going to result in a net gain of MP most likely.
Don't wait for a cast to go off. Switch characters.
Tifa has some insane damage and stagger capabilities. There is a bit of a learning curve, but she can absolutely destroy things with her combo attacks. Definitely practice using just her to get the hang of it.
Give everyone the Revive materia since items don't work.
Chain Bangle aside, should I opt for a 3 materia bangle with defense or magic defense or go for Geometric Bracelet (+8 to both defense, 4 materia slots)? Unsure if 1 extra materia outperforms a +60-ish to either defense on hard mode.
The damage increase is negligible, it's not worth the weapon perks and slots investment
For the same amount of slots and 0 perks you can absorb an element instead, and turn many challenging fights into a cake walk
There's also no reason to use HP Absorb on Deadly Dodge, the healing is also subpar, you have Chakra and better things to do than spamming dodge attacks
Also a massive waste
One revive is enough, put it on your tankiest character
You know when Cloud raise his sword above him and deal more damage normally you can hold R1 I believe and if an enemy attacks you, it gives you a free counter.
Does not work on all attacks.
Only having one is a terrible idea. If that person dies you’re ♥♥♥♥♥♥. You can’t raise them and makes the rest of the fight at a massive disadvantage. Not to mention if any subsequent people die. It's like tipping over a domino. The whole thing collapses if you lose them.
This is not absolutely necessary. I started Hard mode on late 30s and never truly farmed AP for materia. I've finished all combat-related achievements in both main story and Intermission without ever leveling HP Up beyond rank 3. Having done so would help of course, but it's not essential.
Acquiring all weapons and their abilities and second level Limits etc. is much more important IMO. Even if you prefer gunning down enemies as Barret, you don't want to miss out on Smackdown (Charging Uppercut is less useful) or Planet Protector. If you're missing out on something like that, you probably want to replay the according chapter on Normal mode first.
It's a unique item AFAIK.
RIP. Thanks!
Then don't lose the character who's using it
i.e. Your tankiest character
A properly built Barret for example just doesn't die
As it stands you sacrifice two more slots for maybes, and you're dropping in efficacy, meaning you increase the odds you're gonna need a revive
And if you ♥♥♥♥♥♥ up that much that you think you might have needed more revives, i mean, it happens, then just play the fight again but better this time
The game puts a heavy emphasis on dedicated roles, it doesn't really matter on normal but it does on hard, each misplaced materia is an exponential drop in effectiveness