FINAL FANTASY VII REMAKE INTERGRADE
กระทู้นี้ได้ถูกล็อกแล้ว
ZombieCo 7 ก.ค. 2022 @ 10: 10am
22
4
2
2
This game is not a remake of FF7, its an abomination.
Real FF7 fans of the original do not like this overpriced garbage demo! Anyone that claims to be a fan of the original and are supporting this abomination should be ashamed.
< >
กำลังแสดง 136-150 จาก 333 ความเห็น
โพสต์ดั้งเดิมโดย MegaClaus:
โพสต์ดั้งเดิมโดย The Roadless Warrior:
Then he needs to retire asap as this game is garbage plot the whole lot of the writing staff needs to be fired or go back to basic writing school and go back to basics and get some refreshing done it feels like the vast majority of the plot made by final fantasy writers post 10 has been made by half alien half human hybrids.
What in the ♥♥♥♥ did i just read? 🤢

So he need to retire because the minority who doesnt like the sequel of the OG ff7 demands it? The entitlement is of the charts.

You dont enjoy the story? Stick to the original, or even better, play something you actually like, visit forums of games you like. Do you understand that your desperate try to gather as much "yes man" as possible to fill up your tiny echo chamber is absolutely meaningless? The ff7 remake story is already written in its entirety, they are done with ff7 rebirth around 70% and already started with the development of the 3rd and therefore last part.
You should also note that the game has 90% positive reviews. That way he will most definitely add that he is some special kind of person while the rest of us are sheep. :cuphead:
I mean it's as simple as any other case like this, don't like it? Don't buy it. I didn't and the universe hasn't collapsed yet. I probably won't until it's fully released and on HEAVY sale.
:2016bee:
โพสต์ดั้งเดิมโดย Saph:
I mean it's as simple as any other case like this, don't like it? Don't buy it. I didn't and the universe hasn't collapsed yet. I probably won't until it's fully released and on HEAVY sale.
:2016bee:
TBH this. Damn both threads got toxic AF lol
There was more than one creator believe it or not. :cuphead:
โพสต์ดั้งเดิมโดย ZombieCo:
There was more than one creator believe it or not. :cuphead:
Makes no difference. Nomura and Kitase are in charge and make the calls for this version, though Nomura is going to creative director for the next.
โพสต์ดั้งเดิมโดย ZombieCo:
Real FF7 fans of the original do not like this overpriced garbage demo! Anyone that claims to be a fan of the original and are supporting this abomination should be ashamed.
this game standsagain everything the originall stood for...remake is a scummy game made by a scummy organization

And all the other people D riding the remake are wierd furries
แก้ไขล่าสุดโดย IwanttohavtheDamBurger; 14 ก.ค. 2022 @ 2: 28pm
โพสต์ดั้งเดิมโดย ZombieCo:
Real FF7 fans of the original do not like this overpriced garbage demo! Anyone that claims to be a fan of the original and are supporting this abomination should be ashamed.
I love a 50 hour long demo
@NoLifeGaming I wish i could give an award you've got too many tho
There will be spoilers for the story and events in this post.
For info: I own, played & completed the non-intergrade game on PS4 hence no Setam purchase-
__

A lot of the people criticising certain developers and writers often seem to forget the very salient point:

There were 2 significant challenges that had to be handled.
1) Initial production budgets and property licenses were not guaranteed nor necessarily expected to support anything more than a single release. Even when Rebirth was well underway it was still not guaranteed until later in 2022 that there might be authorisation and funding for 3 parts.
2) No creative professional can ever be satisfied with creating the exact same work 20 years later. There will always be improvements and enhancements, new techniques and corrections.

Now I am one of those who really did not like the "Whispers". I did not like that the Shinra HQ section where you are imprisoned and wake up to find the trail of blood did not occur as in the original. I did not like that Biggs survived. I did not like Roche. I did not like that idiot Corneo gatekeeper guy or his U-Turn rubbish.
I did not like the padding that was shoehorned into this unnecessarily.

But

I can respect the fact that under the motivation that this could be the complete and only "FFVII Remake" product, why it was needed to include Sephiroth as the iconic villain, and therefore, also a fight with some form of Jenova. I can understand why they wanted to allude to Aerith's mysticism. I can understand why Barrett exposed the Materia is Mako is the Lifestream early. I can understand why the Cetra revelations are played within MIdgar and I can understand why the whispers and all that nonsense post motorball are included as a jsutificaiton for the changes that had to be made to satisfy the beats that were needed if this was a one-off flop to serve as nostalgia sauce.
I do not like it so much, but I understand.

There is no easy solution and I would task anyone to put forward their own alternative under the stringent requirements.

_

I will very likely buy Rebirth and Requiem or whatever it will be called. Even if I am disappointed with story changes and the dull padding I think it can still be an overall positive experience to play and a means to satisfy the immersion of remaining with beloved characters in an intriguing world.

I think the only thing that would really prevent my purchase would be when SE implement NFT/Microstransaction into the game. So long as there's no extra costs post-unit license purchase, then I'm good.

No matter what they've done to the storyline, I am still very relived it is not so catastrophic as whatever the stillbirth was FFXV
แก้ไขล่าสุดโดย Commander Makara; 18 ก.ค. 2022 @ 3: 17pm
Its not bad so far for me. Im going to give it a shot. The combat seems decent so far even though its mainly a hack and slash and extremely easy on Normal.

Its cool to see more depth in characters, but the opening mission was way less memorable than the original.

Im not going to lie though, i was super pissed when i saw those stupid ghosts flying around. That was so stupid.
โพสต์ดั้งเดิมโดย Commander Makara:
I can respect the fact that under the motivation that this could be the complete and only "FFVII Remake" product, why it was needed to include Sephiroth as the iconic villain, and therefore, also a fight with some form of Jenova. I can understand why they wanted to allude to Aerith's mysticism. I can understand why Barrett exposed the Materia is Mako is the Lifestream early. I can understand why the Cetra revelations are played within MIdgar and I can understand why the whispers and all that nonsense post motorball are included as a jsutificaiton for the changes that had to be made to satisfy the beats that were needed if this was a one-off flop to serve as nostalgia sauce.
I do not like it so much, but I understand.

There is no easy solution and I would task anyone to put forward their own alternative under the stringent requirements.
Something I realized when replaying the original, is that those things aren't that far from Midgar to begin with. We learn about the ancients in Midgar, Sephiroth is already at Shinra HQ taking over the role of Primary Villain, we just don't have as much of an encounter with him. Even when it comes to the Jenova fight, in the original you fight Jenova-BIRTH almost an hour after leaving midgar, assuming you don't waste much time nabbing a chocobo.

I feel like they basically just didn't want to end the game with the party sleeping in an inn at Kalm.

The BIG things I was surprised they introduced in Part 1, though, is Cloud having never been in SOLDIER.

As for the Whispers, I don't mind them. In a game where the planet produces giant robots of revenge, the whispers aren't that much of a far cry from the original setting. the sound of the lifestream even gets referred to as thousands of wailing souls. For me, it's just going to depend on what happens from here now that "destiny is defeated"
โพสต์ดั้งเดิมโดย Pyro3000:
As for the Whispers, I don't mind them. In a game where the planet produces giant robots of revenge, the whispers aren't that much of a far cry from the original setting. the sound of the lifestream even gets referred to as thousands of wailing souls. For me, it's just going to depend on what happens from here now that "destiny is defeated"

This. Nomura even stated they wanted to implement the Whispers in the original but couldn't due to restraints.
แก้ไขล่าสุดโดย DBZ_KAKAROT; 18 ก.ค. 2022 @ 7: 06pm
โพสต์ดั้งเดิมโดย Pyro3000:
The BIG things I was surprised they introduced in Part 1, though, is Cloud having never been in SOLDIER.
Now that you mention it, yes, that should have been in my list too.

โพสต์ดั้งเดิมโดย DBZ_KAKAROT:
This. Nomura even stated they wanted to implement the Whispers in the original
Arte you sure about that? I am not suggesting you lie, but I have not heard of this (from any official source) and I tend to keep my ear to the ground with the FFVII "news". I have seens some fan speculation on this, but not from any interview or direct quote from Nomura... Please can you provide the source for this
แก้ไขล่าสุดโดย Commander Makara; 19 ก.ค. 2022 @ 8: 13am
both game sucks tbh
DBZ_KAKAROT might be thinking about Emerald and Ruby weapons which were not in the Japanese release but were added in the International version.
แก้ไขล่าสุดโดย lieutenantkirtar; 19 ก.ค. 2022 @ 9: 55am
< >
กำลังแสดง 136-150 จาก 333 ความเห็น
ต่อหน้า: 1530 50

วันที่โพสต์: 7 ก.ค. 2022 @ 10: 10am
โพสต์: 333