Pacific Drive

Pacific Drive

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story mission vs exploration?
So I’m still learning the game and the next story mission I have says “go back to sierram”. But I have a few more locations showing on the map. Am I free to check out and explore these other places and ignore the main story mission for now? If so, are there any negative consequences for doing so?

Any info would be helpful. Thanks in advance. :)
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Showing 1-15 of 20 comments
foolexia Apr 18, 2024 @ 5:19pm 
There are no consequences to exploring at all. In fact, it can only really be a benefit.
Supernautilus Apr 18, 2024 @ 5:21pm 
Originally posted by foolexia:
There are no consequences to exploring at all. In fact, it can only really be a benefit.
Ok great, that’s what I wanted to know. Thank you. :)
BlackWater Apr 18, 2024 @ 5:22pm 
alot of the locations will have the same kind of thing, but lore shows up in the darndest places, won't be jack in Arda facilities but the hillbilliest of cabins had 2 lores and a car decoration item for me once.
foolexia Apr 18, 2024 @ 5:23pm 
You can also potentially get unstable energy early if you explore.
Supernautilus Apr 18, 2024 @ 5:24pm 
Originally posted by BlackWater:
alot of the locations will have the same kind of thing, but lore shows up in the darndest places, won't be jack in Arda facilities but the hillbilliest of cabins had 2 lores and a car decoration item for me once.
Actually I’m thinking more of basic materials at this point. I really want to upgrade my car more before I do the next mission. And I need TONS of scrap metal! 😬
Last edited by Supernautilus; Apr 18, 2024 @ 5:25pm
BlackWater Apr 18, 2024 @ 5:26pm 
Originally posted by foolexia:
You can also potentially get unstable energy early if you explore.

YES your going to want a fair amount of that, and the corrupted later on, I pass on stable, since I have 100+ of that already and have free repair after successful run on and the stable energy requirements all unlocked already.
Supernautilus Apr 18, 2024 @ 5:27pm 
Originally posted by foolexia:
You can also potentially get unstable energy early if you explore.
I was was wondering about that too. Looks like I need tons of energy for fabricator upgrades. I should be grabbing all the yellow ball things in every zone I go into, right? Is that the only way to get more energy?
foolexia Apr 18, 2024 @ 5:31pm 
Originally posted by BlackWater:
Originally posted by foolexia:
You can also potentially get unstable energy early if you explore.

YES your going to want a fair amount of that, and the corrupted later on, I pass on stable, since I have 100+ of that already and have free repair after successful run on and the stable energy requirements all unlocked already.

The stable energy ones are really easy to unlock, makes it pretty useless quickly.
BlackWater Apr 18, 2024 @ 5:48pm 
Originally posted by Supernautilus:
Originally posted by BlackWater:
alot of the locations will have the same kind of thing, but lore shows up in the darndest places, won't be jack in Arda facilities but the hillbilliest of cabins had 2 lores and a car decoration item for me once.
Actually I’m thinking more of basic materials at this point. I really want to upgrade my car more before I do the next mission. And I need TONS of scrap metal! 😬

What I would focus on is rubber, for the tires you will constantly be crafting, along with sealing kits, I took 50 on one run and used 3/4 of the flipping things. I was also after fabric, but am goof there, now i'm strictly after lore & exotics.
pcdeltalink Apr 18, 2024 @ 6:57pm 
Like any decent game I was immediately going “Yeah yeah story and stuff but I have anchors to collect and new research to unlock first. I’ll get to where you guys want me to go…eventually.”
pcdeltalink Apr 18, 2024 @ 7:01pm 
Originally posted by BlackWater:
Originally posted by Supernautilus:
Actually I’m thinking more of basic materials at this point. I really want to upgrade my car more before I do the next mission. And I need TONS of scrap metal! 😬

What I would focus on is rubber, for the tires you will constantly be crafting, along with sealing kits, I took 50 on one run and used 3/4 of the flipping things. I was also after fabric, but am goof there, now i'm strictly after lore & exotics.

Geez, were you driving into the spike traps over and over? Haha.

My worst run with off-road tires (the last run before I changed to puncture proof) I had…3 flats I think? And those were all in the final area of the drive.
BlackWater Apr 18, 2024 @ 7:12pm 
Originally posted by pcdeltalink:
Originally posted by BlackWater:

What I would focus on is rubber, for the tires you will constantly be crafting, along with sealing kits, I took 50 on one run and used 3/4 of the flipping things. I was also after fabric, but am goof there, now i'm strictly after lore & exotics.

Geez, were you driving into the spike traps over and over? Haha.

My worst run with off-road tires (the last run before I changed to puncture proof) I had…3 flats I think? And those were all in the final area of the drive.

Nope driving very leisurely, not ramping the car, off-roading slowly, avoiding bumps at speed, avoiding trees. I had an off-road go flat from just sitting in the garage while i was deciding what to unlock next.
Supernautilus Apr 19, 2024 @ 1:18am 
Originally posted by BlackWater:
Originally posted by pcdeltalink:

Geez, were you driving into the spike traps over and over? Haha.

My worst run with off-road tires (the last run before I changed to puncture proof) I had…3 flats I think? And those were all in the final area of the drive.

Nope driving very leisurely, not ramping the car, off-roading slowly, avoiding bumps at speed, avoiding trees. I had an off-road go flat from just sitting in the garage while i was deciding what to unlock next.

Seriously? That doesn't sound right. It's gotta be bugged. I can't believe that it's supposed to work like that.
pcdeltalink Apr 19, 2024 @ 2:34am 
Originally posted by Supernautilus:
Originally posted by BlackWater:

Nope driving very leisurely, not ramping the car, off-roading slowly, avoiding bumps at speed, avoiding trees. I had an off-road go flat from just sitting in the garage while i was deciding what to unlock next.

Seriously? That doesn't sound right. It's gotta be bugged. I can't believe that it's supposed to work like that.

Without knowing the exact situation of Blackwater’s car and components it is hard for me to speculate.

However, the game does cause parts to degrade over time through general wear and tear from using them. Tires can take a beating from landing on them after a jump and certain anomalies damage tires excessively. Tires also take small damage over time being off road. Especially noticeable if you’re driving around on summer tires or spare tires.

Even if you drive perfect and stuff doesn’t get damaged then eventually the game has a mechanic (based on how many miles that part has traveled) where parts become marked as rusty, unreliable, brittle, etc.

These types of faults in a part cannot be repaired and the only solution is to junk the part and replace it with a new one. It’s quite a generous number though and you have plenty of time before parts naturally fall into this state.
serotonien Apr 19, 2024 @ 5:38am 
Supernautilus :Am I free to check out and explore these other places and ignore the main story mission for now?
yes; can i invite you to push this for one run to the fullest extend. don't plan anything, just pick a random point on the map - hopp behind the wheel and drive, be spontaneous , no rules, wanna fetch an anchor(yellow ball) - do so, you don't feel like it-f*ck anchors and what are roads anyway but lines in the sand. a claxons rings - so what, think" i like yellow" - push this all the way(the friendly dumbster in the garage will provide) you and see what you learn from the zone.

than you can hopp back into the hamsterwheel(pls note i do not mean that offensive, but friendly ) of planning
Last edited by serotonien; Apr 19, 2024 @ 6:03am
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Date Posted: Apr 18, 2024 @ 5:16pm
Posts: 20