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So, you have Quests which are the Speech Bubbles and Flags - These give you Tiles on completion and can appear in your Tile Stack and on Pre-placed Tiles.
There is a variation of the Speech bubble that only appears on Pre-Placed Tiles, this one has a crown and will unlock the challenge connected to that Tile, which can be active in subsequent games.
And lastly, the already mentioned Challenges. You can see them in the Rewards Menu, where some of them will have a 👑 icon - Those are always active and often are related to score. In every game, up to three of the other, 'normal', challenges will be activated and tracked. Completing one will unlock the related Tile/skin/Biome.
Thank you for answering, I will try to find these challenges to get the Tile/skin/Biome remaining.
:)
Quest size grows over time, basically dependant on size of largest group for a particular type. Therefore, if you close the largest group then future quest size will be reduced to reflect that you are basically starting from scratch.
That is the point that I see as my problem to reach the skin.
Thank you @mbutton15 for backing me.
If a certain reward is active on the rewards menu and I have reached a certain amount of tiles and (in my opinion), if I close the area, those tiles shouldn't been deleted from the score so that I need to start from scratch, I feel that it is not fair.
But that is just my opinion.
I just have about a little bit more than one month playing and learning.
: )
There is an update, currently in beta testing, that will alter game play. I'm not opted into the beta test so don't actually have experience of the change. Hopefully it will become live soon.
Good!
I hope too.
Thanks @mbutton15