Tactics Ogre: Reborn

Tactics Ogre: Reborn

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Early, easy relic farming?
The union level for my party is 36 and POTD is getting a bit tedious at floor 10 and beyond. I'm only doing this so I can get Deneb as Wicce but I'm unsure if I should just progress story a bit to make it easier, or persevere and keep doing floors 1-10 in POTD over and over?

Is there a way to farm a specific floor without exiting the dungeon?
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Showing 1-7 of 7 comments
Pickleton Jan 12 @ 10:33pm 
You can retreat from a battle without finishing it.
Just kill the enemy with the drop (can chariot-scum to make sure you get the drop you want) and then retreat. Anything you picked up and any bags still on the ground will be collected. Considering they got rid of the retreat/chariot title in Reborn, you don't really have anything to lose by doing it this way other than your Battles Fought/Won not being the same in Warren Report.

Sparkguard/Greased Rings tend to be the earliest/fastest/easiest to farm, but honestly I'd say just do the first 25 floors once or twice and call it a day until whenever you decide to do a full clear. You'll probably get enough of those and Dragon Scale shields to do the 3x relic combining required for Deneb's Wicce class.

Merits:
+ Enchiridons (crafting books) drop from floors 15-25
+ Crescente bows drop (upgrade to Cupido Bows with Bow Enchiridion)
+ A few other good relics like Dragon Scale shields, Winged Rings and Sidhe (warp) Rings.
Demerits:
- Some fights have pits and at lvl36 the only class who can learn Steadfast is Knights. For some reason Steadfast is one of the only transferrable skills in this game. Just make someone a Knight and then class change. If the class they changed into can eventually learn Steadfast, for some reason it carries over from Knight and they learn it early. I don't think any other skills operate like this and I found this out by complete accident when doing my lvl36 full clear PotD run.
- The boss fight on floor 22 can be difficult at lvl36 unless you've got a good setup for it (I like 3 Knights with Phalanx/GuardianForce/Steadfast in a V-shape to just block the bridge right in front of the part where it gets narrow and "THIS IS SPARTA" everyone off the side.)
- It can feel like a waste to get 1/4 through the floors just to leave. Considering the fights are so much shorter at the beginning, it's more like 10~15%, but it still kinda stings to dip after spending a couple hours in the dungeon.
Originally posted by Pickleton:
You can retreat from a battle without finishing it.
Just kill the enemy with the drop (can chariot-scum to make sure you get the drop you want) and then retreat. Anything you picked up and any bags still on the ground will be collected. Considering they got rid of the retreat/chariot title in Reborn, you don't really have anything to lose by doing it this way other than your Battles Fought/Won not being the same in Warren Report.

Sparkguard/Greased Rings tend to be the earliest/fastest/easiest to farm, but honestly I'd say just do the first 25 floors once or twice and call it a day until whenever you decide to do a full clear. You'll probably get enough of those and Dragon Scale shields to do the 3x relic combining required for Deneb's Wicce class.

Merits:
+ Enchiridons (crafting books) drop from floors 15-25
+ Crescente bows drop (upgrade to Cupido Bows with Bow Enchiridion)
+ A few other good relics like Dragon Scale shields, Winged Rings and Sidhe (warp) Rings.
Demerits:
- Some fights have pits and at lvl36 the only class who can learn Steadfast is Knights. For some reason Steadfast is one of the only transferrable skills in this game. Just make someone a Knight and then class change. If the class they changed into can eventually learn Steadfast, for some reason it carries over from Knight and they learn it early. I don't think any other skills operate like this and I found this out by complete accident when doing my lvl36 full clear PotD run.
- The boss fight on floor 22 can be difficult at lvl36 unless you've got a good setup for it (I like 3 Knights with Phalanx/GuardianForce/Steadfast in a V-shape to just block the bridge right in front of the part where it gets narrow and "THIS IS SPARTA" everyone off the side.)
- It can feel like a waste to get 1/4 through the floors just to leave. Considering the fights are so much shorter at the beginning, it's more like 10~15%, but it still kinda stings to dip after spending a couple hours in the dungeon.
Well at this point my save is almost 200 hours long so I don't really mind a few extra hours I guess lol. I'm honestly thinking it's just too tedious at 36, damage is so damn low and I don't think I can really improve gear without obtaining relics. Either that or I'm just the unluckiest person because it takes 3+ turns for anyone to have enough MP to do anything. Meditate procs maybe twice a fight in my experience. Floor 10 is particularly annoying because the enemy unit count is so extreme, it takes several turns from the entire team to focus target one enemy down while they just take chunks out of the entire team with AOE's and crits.

Not sure I can really change everyone to Knight and back, some classes I simply don't have class marks to return to.
Pickleton Jan 13 @ 12:25am 
Yeah, lvl36 PotD is quite a bit more difficult than 40. Not just because of the levels (levels don't really mean all that much in this game), but because of the available gear. Rather than PotD, if you're looking for gear I'd say the elemental shrines sidequest is a much better place to be going than PotD at your current point in the game.

Honestly speaking, I wouldn't worry too much about relics for equipping until you're going through PotD proper. The only really good relic drops until floor 25 are Winged Rings, of which floor 21 is the best place to farm them. It has 2 Gryphons which both have 40%-ish chance each at dropping Winged Rings, and Gryphons will just bumrush you and die. Poison and nuke them down (high HP but low defenses), retreat, and go back in. Can farm 2 of them every 5-10 minutes, which aint so bad for one of the best accessories in the game. My regular after playing through the game several times is to just rush to this floor once PotD becomes available and farm like 40 Winged Rings. 11% physical modifier and permanent flight on all units is pretty ridiculous, especially for Oeram, the 2nd Heim fight (side note: switch to English voices here if you're using Japanese, trust me), and the entirety of Hanging Gardens.
Last edited by Pickleton; Jan 13 @ 12:26am
Originally posted by Pickleton:
Yeah, lvl36 PotD is quite a bit more difficult than 40. Not just because of the levels (levels don't really mean all that much in this game), but because of the available gear. Rather than PotD, if you're looking for gear I'd say the elemental shrines sidequest is a much better place to be going than PotD at your current point in the game.

Honestly speaking, I wouldn't worry too much about relics for equipping until you're going through PotD proper. The only really good relic drops until floor 25 are Winged Rings, of which floor 21 is the best place to farm them. It has 2 Gryphons which both have 40%-ish chance each at dropping Winged Rings, and Gryphons will just bumrush you and die. Poison and nuke them down (high HP but low defenses), retreat, and go back in. Can farm 2 of them every 5-10 minutes, which aint so bad for one of the best accessories in the game. My regular after playing through the game several times is to just rush to this floor once PotD becomes available and farm like 40 Winged Rings. 11% physical modifier and permanent flight on all units is pretty ridiculous, especially for Oeram, the 2nd Heim fight (side note: switch to English voices here if you're using Japanese, trust me), and the entirety of Hanging Gardens.
Thanks for the replies. Do you happen to know if a exorcised monster turning into a green card can be changed into loot via chariot system? I've been trying it out but it seems like it's predetermined at the start of battle? Or I just have terrible luck.
The way it works is off of a "seed".
So if you were to roll back the chariot 50 turns and redo everything exactly the same, you'll get the same result.
However, if one thing in the chain changes, it causes everything afterwards to change.
All that to say rather than the turn of the kill/exorcism, if you change something on a turn before that, the RNG will land on a different number.
It might be a different card or it might be a drop.
All I can really say on bad luck is "stay the course". I'm currently working on a 100% Warren Report file and it took 617 chariots to get a Gorgon Head to drop with a supposed 3% drop rate... Literally had to save and quit halfway through because i felt like I was gonna snap :(((
Originally posted by Pickleton:
The way it works is off of a "seed".
So if you were to roll back the chariot 50 turns and redo everything exactly the same, you'll get the same result.
However, if one thing in the chain changes, it causes everything afterwards to change.
All that to say rather than the turn of the kill/exorcism, if you change something on a turn before that, the RNG will land on a different number.
It might be a different card or it might be a drop.
All I can really say on bad luck is "stay the course". I'm currently working on a 100% Warren Report file and it took 617 chariots to get a Gorgon Head to drop with a supposed 3% drop rate... Literally had to save and quit halfway through because i felt like I was gonna snap :(((
Thanks, I ended up getting it to finally drop a bag and the relic I wanted. One step closer to Wicce!

Last question, once I get it to drop a bag does the contents of the bag get determined on pickup? or upon drop (enemy death)? Just wondering how far back I need to go with chariot when trying to get specific drops.
Drop is decided when the bag spawns, whether that's killing a living unit or exorcising an undead. In the post game, those kinda become one in the same with Starfall spamming.
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