Tactics Ogre: Reborn

Tactics Ogre: Reborn

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riomarbastos Nov 15, 2022 @ 9:58am
For me harder than one vision.
Already frustrating figthing a buffed boss, but 2 dark nights 3 levels above you and with their final weapons, really not fun, one OZ hit critical took 850 life of mine, closed game, know will eventually win, but for me to rest from a game of frustration.. I imagine if SE really wants new people to play this..
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Showing 1-6 of 6 comments
Dthomaz Nov 15, 2022 @ 11:08am 
The Devs felt the need to increased the challenge because to psp version is too easy. The problem is that as usual they did it the worst possible way, removing the possibility to grind lvl above the enemy and removing a lot of customization (just 4 skill slots, 3 if you consider you need 1 for the weapon skill) making almost impossible to make op units.

At the same time they introduced this new random buff card system, that some people want to make you believe is just a minor bonus that wont make much difference and all, but it is obvious they balanced the game around this system and at later level with inflated stats these cards give huge bonus especially when stacked.
Last edited by Dthomaz; Nov 15, 2022 @ 11:09am
Ginebro Nov 15, 2022 @ 12:53pm 
The moment i saw that fight i said wtf, but... if you got 1 or 2 dragons they can completely block the stairs and you can heal them for 75%-100% with 1 item (or they can self heal). That means almost your entire party is free to kill Oz, the other dude doesn't have that much def.

The challenge felt rewarding, i get that people disliked the lv cap an difficulty option to disable it would be the best but personally i loved it, for the first time im doing some tactics in this game.
Argile Nov 15, 2022 @ 1:38pm 
Originally posted by Dthomaz:
and removing a lot of customization (just 4 skill slots, 3 if you consider you need 1 for the weapon skill) making almost impossible to make op units.

Yeah, why didn't they make the weapon skills equipped by just equipping the right weapon like counter and parry are? makes zero sense. If you want to dual wield two different weapons, then you half your skills slots are gone lol
Zoid13 Nov 15, 2022 @ 2:49pm 
Originally posted by Ginebro:
The moment i saw that fight i said wtf, but... if you got 1 or 2 dragons they can completely block the stairs and you can heal them for 75%-100% with 1 item (or they can self heal). That means almost your entire party is free to kill Oz, the other dude doesn't have that much def.

The challenge felt rewarding, i get that people disliked the lv cap an difficulty option to disable it would be the best but personally i loved it, for the first time im doing some tactics in this game.

as someone thats played this game since the 90's i got wrecked on the first attempt. wasnt expecting the spike in difficulty for that fight lol
1v1ing Leonar previously was also quite nasty as a warrior lol

did it on the 2nd attempt with some changes. i also took in a dragon to tank the stairs and healed it with the % heal items lol

i also equipped the knights with guardian force to damage split and soak the damage and threw on drain MP on my wiz to keep Oz dry so no op nukes :P

Ozma still crit my main character in all +1 gear for 1600 with her water whip special at the end of the fight when i tried to approach her... my MC warrior only had 1100 max HP lol... he was the only one that died during the fight.
Zoid13 Nov 15, 2022 @ 2:59pm 
Originally posted by Dthomaz:
removing a lot of customization (just 4 skill slots, 3 if you consider you need 1 for the weapon skill) making almost impossible to make op units.

they didnt really... more shifted where the loadouts are coming from.
in LUCT you can equip 10 things most of which comprise of things like the weapon skill and other passives like + move, counters, parrys, wade ect ect

in Reborn you have 4 main ones on your character and 3+ from gear and upgrading the gear. + the buff cards that more than fill in any power gap... they kinda OP (tho i still dont know how i feel about them) and not to mention a lot of the auto skills were hard casts that used up a turn in LUCT

i just want to be able to see the unlearnt skills list on the classes lol
Last edited by Zoid13; Nov 15, 2022 @ 3:00pm
Ginebro Nov 16, 2022 @ 1:38am 
Originally posted by Zoid13:
1v1ing Leonar previously was also quite nasty as a warrior lol
Totally forgot the Leonar fight, had to redo it about 5 times as a knight probably would be easier if i knew that +1 footgear gives +1 movement.
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Date Posted: Nov 15, 2022 @ 9:58am
Posts: 6