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Yeah, At best for each possible weapon and +1 variant one could need at best 100 (Since one can only get 100 units) or 200 if one does double attack.
Even then many +1 variant and crafted weapons and equipment needs material that cannot be bought with goth or from the shop (Enchanted Feathers, fangs, and other such beast materials.)
And at best the "big" advantage this can give is that one can get lots of consumables such as Healing leaves and Essences or others that can give buffs/debuffs.
At best this can make it that you just farm those to 999 and never have to realistically restock them. But the big Disatvantage some of these items have is Healing to RT ratios. With the advanced items having bigger RT penalties.
The main use I can see it be "broken" for is maybe with the "Grimoire Exorsisme" Item for Palace of the dead. But even then it get's limited due to characters only having 4 consumable slots. So this exploid just saves time grinding For the coins and just instead magically creates them though shop magic.
TL:DR At most this above money exploit just saves time. But due to how most good ♥♥♥♥ is locked behind drops it doesn't really break the game in any extremely major way.
I think it breaks the game in a way, you can get all plus 1 gear on your entire party, and max out all consumables, including the ones that damage groups of enemies.
The one place i think it helps is on the maps where you have to kill a named enemy, instead of killing the entire map of enemies for their drops, you can do the bonus objectives & kill the boss. Cause you dont need the goth from the enemies drops to sell.
Goth isn't the reason you kill enemies; at least, not early on. You kill them because they have items you want. It's the only way to get certain classmarks before they become available in the shop.
unless you blow through consumables, you never really run out of Goth even with crafting for 10 characters and by the time you need to start swapping out characters Phorampas should readily be available.