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I am not sure for the rest if it has any impact.
If that isn't true, only reason would be to change your weapon style, gain access to new/different spells (Like Exorcism on a heavy undead map) or grabbing a recruiting skill, since they're class specific now.
If you want raise melee raise them as warrior, knight, berserker line class to gain more hp.
If you want them as mage use mage class since they will gain more mp *meditate scaled with max mp*
As for stat str etc they are +2 with randomly +3 per level.
And all bosses are poorly designed.
Basically.