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I like grinding, but hate i have to grind endlessly to keep all my party members near the same level, this version fixes that.
Plus a ton of other QOL fixes!
Reborn have the potential to be better, maybe in 1-2y when modders fix it.
Does it become more meaningful later into the game? I'm not far yet, but have mostly ignored them unless they are there. Which is fine, I just wouldn't say it makes it any more exciting and definitely not required.
If there is a card next to an enemy I want to attack, I'll grab it, or if I attacked and one is near that is useful, I grab it afterwards if I have move left (if it doesn't mean letting an enemy out of a blockade). The AI seems to do the same for the most part - though I've seen cistina go out of her way to hit a red card for some reason once, losing her bonus lol.
Don't get me wrong, I'm not one of the people that hates it, I just honestly don't feel it adds anything meaningful either. Maybe it would make it easier if I circled around grabbing things but it hasn't been at all necessary yet either.
Other post said they remove magic leaf from shop AND caster could only cast 4 spell at a time? No TP..... It drifted VERY far away from original concept.
I did said Reborn is the closest thing to what OV (One vision, the mod of PSP luct) offer not PSP vanilla.
No TP is good thing, MP now act as tp anyways and they do generate too if you receive damage or doing damage. Its just matrial class now have mp. And hybrid class make up the gap between using both magic and finisher with having meditate. Meditate now have level so its fix problem with mage mp *they have big mp pool = higher mp generation for meditate*, mage will start with item to buff their spellstrike/spellcraft anyway. The 1 magic leaf in your inventory will most likely stay for whole chapter.
About 4 spell to cast... did we really need to set all I, II, III, IV of every spell now that we have better mp pool & better meditate? The answer most likely NO. I will just set the strongest III/IV missile or aoe spell and call it a day. Note that you can scout now except some ambush battle, so you can change around your spell pool to adapt the situation.
And im glad now they can be changed or removed. Imagine browsing thru all the spell just to find that one spell you need is at bottom of the pool.
tactics ogre for ps1 already had this as a feature with elemental tiles, and it didnt clutter the screen
I never played psx version but I 100% (except titles) the vita version and I am enjoying this one a lot. I really feel I have so much more freedom with my units in reasonable time
The other seem to come down to opinions whether you like grinding (PSP version) or a more balanced tactical game (Reborn).
I am only on chapter 2 so far and yes they removed MP items from the shops. This makes sense since you can easily spam finishers ASAP when you get to those high level MP items. Items must be equipped (you got 4 slots for 4 individual items) for each character and this is the only way to use items during battle. This prevents you from having the inexhaustible supply of items during the battle. Other item changes I noticed is the removal of resource items needed for skills. I actually find this cool and ninjutsu seems to be more appealing and I can finally use ninjas not only for double strike.
What kinda is a hit/miss for me are some self-buff skills are now randomly activated (i.e Mother's Blessing for example used to be a skill that requires TP and now it seems random) and it kinda bothers me. I might be wrong but one of the random blue cards guarantee these skills activating.
As for the blue-cards, I only found the auto-skill, critical, physical/magic attack up, and reset debuff cards so far. I don't know if there are more of it. On one hand it makes the field look crowded but on the other, it makes battles more unpredictable (i.e enemies that are far from you might stack up these physical/magic attack boost and becomes a huge threat that you have to take care of immediately).
As to which I prefer, I only played LUCT on the PSP and then Reborn now on the switch. I sunk around 60 hours and I got I think 2 paths done on the PSP version. I am currently on chapter 2 on Reborn. I would say for nostalgia I just like LUCT but man that change on the levelling is a gamechanger for me and make me want to pick Reborn.