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-Enemy level capped union level so you wont outleveled as long as you hit cap.
-When you finish the game, you can world back to certain anchor point, like to take another route, but there is level scaling. Unlike psp the level scaling is applied to you. For example on 1st battle the level cap is 3, your level will be reduced to 3 on that battle (can be turned off once you cleared the battle *when re-play that scenario again*)
-As long as you play full party you can clear the battle easily.
-The money you get from battle is just right to outfit your team. *mid game gear can work in late game, dont need to overthink it*
Really liked the battle system from what i have seen, and i would hate it to be blocked from the lack of items, or levels.
Every JRPG player going "Not hard just tedious" never really brings up a case where a game is hard but not tedious, since by definition you can opt to grind the difficulty away in any game who has leveling as a core gameplay feature.
There is some hidden quest that not directly said, so you need to check warren report each time its updated. Once you get to certain chapter the world map can be explored freely. *like chapter 4 when all map already unlocked.*
You wont be lack of anything, the game give the thing you need to clear the scenario.
On chapter 2-3, one dungeon will be unlocked, will give just enough each run.
I will say this: Once you get a couple cocatrice units on your team things get WAY easier. They can petrify enemies. They're actually pretty OP now that I think about it.
Not sure if this counts but SNES 7th Saga might fall under this. You can grind all you want but your adversaries (and bosses too I believe) are always a few levels higher than you. In fact grinding might actually make the game harder in some spots because of this.
Haha, that's the one!
I only ever won it ONCE, and honestly I don't think I'd ever play it again. I chose the blue knight character and... I think it was the elf healer girl for my other party member. That was one hard-ass game, a good one for bragging rights I suppose but that's about it.
I dont know, aloser at level was pretty broken.
However, if the PSP and PSX versions are any indications. Fortresses will not let you leave, and you are trapped in them. But you will be very well warned when y ou enter a fortress. The game even warns you to keep an extra save handy.
However, I dunno how important levelling is. Someone, Coffeepotato cleared the PSP game with level 1 characters.