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回報翻譯問題
It shocked me at first, but now am shocked when a character doesn't die to their finishers. ;D
One other approach is lobbing debuff items at them, and using swordmasters to buff your own characters.
This is one of thse battles where I hope you stocked up on MP items, because it's absolutely worth using if you are going for the no incap challenge, it's, also, one of the fights where you might want to field 8 dragons, and a beast master; hoping Oz murders himself off Dragon Scale due to his AoE penchant.
Just have everyone equipped with at least one rez item and best heals available at the store, also have Kings mead to breach equipped on some people to use on the bosses.
Was it a good idea? No, the entire card system was dumb and a waste of resources.
Hoborym: "I Didn't sign up to be a dancer."
Made Arycelle a ninja, Folcurt a dragoon, Bayin a warlock.
Had a PSP run once where I just threw everything out the window and had like ... Donnalto ninja and Folcurt warlock, just because they look like a completely different class. Funny to see a priest sprite jump up 5dm.
Ninja Donnalto? Dang, he be preachin' the holy word as he shoves a katana up Nybeth's rear.
"Forgive me, Jesus. I have to go all out. Just this once."
Sounds like a vibe ;D
It's not because you don't see value in it that there objectively isn't. It's actually fairly in line with the mentality behind reborn, which is to make you think more about your tactical decisions instead of just paying your wins with your time grinding. Not saying I especially think it's a great way to achieve this goal, but it's far from being as black and white as you put it.
I understand you wouldn't like that, clearly, using brain to make arguments on steam is difficult for you, so it must be difficult to use it to play a game. Some people like to be rewarded for using it and have no problem with it tho.
My opinion isn't objective? I don't believe it, how will I ever recover from this...
Of course my opinion is subjective, no ****, I don't have to put a disclaimer every time I post an opinion like you for some reason do.
The card system IS dumb. From an aesthetics standpoint, its ugly. The maps already had an issue with being cluttered, but now there are twice as many cards as units on the field, popping up every other turn and floating around the map with no rhyme or reason. Gameplay wise, they create a dumb minigame of running around and collecting the right random cards that spawn, like overworld resources on an open world game. That, or you just ignore them like the AI does and everysooften get a random boost. In which case they add... nothing.
There were ways to make the bosses bigger threats without using this dumb card system. They already implemented a level cap, so they could have just made the bosses even higher level. They could have given the bosses even stronger gear; not like you're recruiting them or stealing gear. They could have given bosses unique/powerful skills, or updated their and their party's classes. Leonar/Xaebos/Hektor are begging for a unique class. If they wanted to keep the bosses artificially stronger, they could have just started the bosses with Fortify and Strengthen and Spellcraft yada yada, the buffs that already existed and can already be canceled by debuffs for the lobber enthusiasts.
Countering the cards with other cards is just a BS argument though. Not only do they pop up at random, and the Reset card seems to have a much lower chance than the other 4, even if the boss cancels one of their buffs for a weaker one its still pretty handily random.
You tell me I'm bad at making arguments, yet here you are starting one, and your points can be summarized as "It has merit, u'r dumb." Compelling argument, damn.