Tactics Ogre: Reborn

Tactics Ogre: Reborn

檢視統計資料:
All Good Girl 2022 年 12 月 11 日 下午 5:20
Why do bosses get so much buffs?
I'm in chapter 3 chaos with the fight with Oz and Ozma, and they are hitting 400-500 per hits. I just can't compete with that when I don't have enough mana pods (since the stupid store doesn't sell any), and level is capped at 25.

Although I love a challenge, it's ridiculous how they hit so hard.
< >
目前顯示第 1-15 則留言,共 36
This PC 2022 年 12 月 11 日 下午 6:23 
Get used to it, it's like that for the rest of the game. Blessing stones... huuh... They can't do worse than kill a character ? ;p Once you're used to that, whether they hit 600 or 6 million, doesn't matter, you have 11 other characters that will play until it comes back to the boss, and you only need one to raise that character who died. If you're properly built, you can easily kill the boss with the 10 others.

It shocked me at first, but now am shocked when a character doesn't die to their finishers. ;D

One other approach is lobbing debuff items at them, and using swordmasters to buff your own characters.
最後修改者:This PC; 2022 年 12 月 11 日 下午 6:23
DVerde 2022 年 12 月 11 日 下午 6:28 
引用自 Diamond Rainn
I'm in chapter 3 chaos with the fight with Oz and Ozma, and they are hitting 400-500 per hits. I just can't compete with that when I don't have enough mana pods (since the stupid store doesn't sell any), and level is capped at 25.

Although I love a challenge, it's ridiculous how they hit so hard.

This is one of thse battles where I hope you stocked up on MP items, because it's absolutely worth using if you are going for the no incap challenge, it's, also, one of the fights where you might want to field 8 dragons, and a beast master; hoping Oz murders himself off Dragon Scale due to his AoE penchant.
最後修改者:DVerde; 2022 年 12 月 11 日 下午 6:28
Leco 2022 年 12 月 11 日 下午 6:30 
Use buff items on your guys and debuffs on their guys. Charm/Petrify/Poison them. Use beefy monster to hold them. Focus on one of the bosses.
Kman 2022 年 12 月 11 日 下午 6:38 
The bosses hit like a truck, and you will run into guys with phalanx which negates most of your damage to them, but I think the first spear finisher will go through that buff if I am not mistaken.
Just have everyone equipped with at least one rez item and best heals available at the store, also have Kings mead to breach equipped on some people to use on the bosses.
Pickleton 2022 年 12 月 11 日 下午 9:31 
The items that give fortify or resist are also good. As are spoilspell and weaken.
Pickleton 2022 年 12 月 11 日 下午 9:35 
引用自 jdtuggey
Get used to it, it's like that for the rest of the game. Blessing stones... huuh... They can't do worse than kill a character ? ;p Once you're used to that, whether they hit 600 or 6 million, doesn't matter, you have 11 other characters that will play until it comes back to the boss, and you only need one to raise that character who died. If you're properly built, you can easily kill the boss with the 10 others.

It shocked me at first, but now am shocked when a character doesn't die to their finishers. ;D

One other approach is lobbing debuff items at them, and using swordmasters to buff your own characters.
I did a build with 2 beast tamers, 8 dragons and a swordmaster in a configuration so that I could get constant Empower Dragon and Strengthen on all of them and they just threw rocks. Was a boring strategy but fun in a "Jesus I can't believe this is working" kinda way. If anything got close, they died to like 5 dragon tails or dragon scale.
MrPibbs 2022 年 12 月 11 日 下午 9:37 
Why? To make them bigger threats.
Was it a good idea? No, the entire card system was dumb and a waste of resources.
DVerde 2022 年 12 月 11 日 下午 9:52 
引用自 Pickleton
引用自 jdtuggey
Get used to it, it's like that for the rest of the game. Blessing stones... huuh... They can't do worse than kill a character ? ;p Once you're used to that, whether they hit 600 or 6 million, doesn't matter, you have 11 other characters that will play until it comes back to the boss, and you only need one to raise that character who died. If you're properly built, you can easily kill the boss with the 10 others.

It shocked me at first, but now am shocked when a character doesn't die to their finishers. ;D

One other approach is lobbing debuff items at them, and using swordmasters to buff your own characters.
I did a build with 2 beast tamers, 8 dragons and a swordmaster in a configuration so that I could get constant Empower Dragon and Strengthen on all of them and they just threw rocks. Was a boring strategy but fun in a "Jesus I can't believe this is working" kinda way. If anything got close, they died to like 5 dragon tails or dragon scale.

Hoborym: "I Didn't sign up to be a dancer."
Pickleton 2022 年 12 月 11 日 下午 10:00 
引用自 DVerde
引用自 Pickleton
I did a build with 2 beast tamers, 8 dragons and a swordmaster in a configuration so that I could get constant Empower Dragon and Strengthen on all of them and they just threw rocks. Was a boring strategy but fun in a "Jesus I can't believe this is working" kinda way. If anything got close, they died to like 5 dragon tails or dragon scale.

Hoborym: "I Didn't sign up to be a dancer."
I made Cistina my sword master and Hobyrim an archer the second he joined. I like changing everyone's classes.
Made Arycelle a ninja, Folcurt a dragoon, Bayin a warlock.
Had a PSP run once where I just threw everything out the window and had like ... Donnalto ninja and Folcurt warlock, just because they look like a completely different class. Funny to see a priest sprite jump up 5dm.
DVerde 2022 年 12 月 11 日 下午 10:07 
引用自 Pickleton
引用自 DVerde

Hoborym: "I Didn't sign up to be a dancer."
I made Cistina my sword master and Hobyrim an archer the second he joined. I like changing everyone's classes.
Made Arycelle a ninja, Folcurt a dragoon, Bayin a warlock.
Had a PSP run once where I just threw everything out the window and had like ... Donnalto ninja and Folcurt warlock, just because they look like a completely different class. Funny to see a priest sprite jump up 5dm.

Ninja Donnalto? Dang, he be preachin' the holy word as he shoves a katana up Nybeth's rear.
最後修改者:DVerde; 2022 年 12 月 11 日 下午 10:07
Pickleton 2022 年 12 月 11 日 下午 10:13 
引用自 DVerde
引用自 Pickleton
I made Cistina my sword master and Hobyrim an archer the second he joined. I like changing everyone's classes.
Made Arycelle a ninja, Folcurt a dragoon, Bayin a warlock.
Had a PSP run once where I just threw everything out the window and had like ... Donnalto ninja and Folcurt warlock, just because they look like a completely different class. Funny to see a priest sprite jump up 5dm.

Ninja Donnalto? Dang, he be preachin' the holy word as he shoves a katana up Nybeth's rear.
Everybody gangsta until a priest sprints towards you with 2 katanas.

"Forgive me, Jesus. I have to go all out. Just this once."
最後修改者:Pickleton; 2022 年 12 月 12 日 上午 12:21
Drakemane 2022 年 12 月 11 日 下午 11:51 
I kick ass for the Lord!
This PC 2022 年 12 月 12 日 上午 12:34 
引用自 Pickleton
I did a build with 2 beast tamers, 8 dragons and a swordmaster in a configuration so that I could get constant Empower Dragon and Strengthen on all of them and they just threw rocks. Was a boring strategy but fun in a "Jesus I can't believe this is working" kinda way. If anything got close, they died to like 5 dragon tails or dragon scale.

Sounds like a vibe ;D
This PC 2022 年 12 月 12 日 上午 6:58 
引用自 MrPibbs
Why? To make them bigger threats.
Was it a good idea? No, the entire card system was dumb and a waste of resources.

It's not because you don't see value in it that there objectively isn't. It's actually fairly in line with the mentality behind reborn, which is to make you think more about your tactical decisions instead of just paying your wins with your time grinding. Not saying I especially think it's a great way to achieve this goal, but it's far from being as black and white as you put it.

I understand you wouldn't like that, clearly, using brain to make arguments on steam is difficult for you, so it must be difficult to use it to play a game. Some people like to be rewarded for using it and have no problem with it tho.
最後修改者:This PC; 2022 年 12 月 12 日 上午 6:59
MrPibbs 2022 年 12 月 12 日 下午 3:22 
引用自 jdtuggey
引用自 MrPibbs
Why? To make them bigger threats.
Was it a good idea? No, the entire card system was dumb and a waste of resources.

It's not because you don't see value in it that there objectively isn't. It's actually fairly in line with the mentality behind reborn, which is to make you think more about your tactical decisions instead of just paying your wins with your time grinding. Not saying I especially think it's a great way to achieve this goal, but it's far from being as black and white as you put it.

I understand you wouldn't like that, clearly, using brain to make arguments on steam is difficult for you, so it must be difficult to use it to play a game. Some people like to be rewarded for using it and have no problem with it tho.

My opinion isn't objective? I don't believe it, how will I ever recover from this...

Of course my opinion is subjective, no ****, I don't have to put a disclaimer every time I post an opinion like you for some reason do.

The card system IS dumb. From an aesthetics standpoint, its ugly. The maps already had an issue with being cluttered, but now there are twice as many cards as units on the field, popping up every other turn and floating around the map with no rhyme or reason. Gameplay wise, they create a dumb minigame of running around and collecting the right random cards that spawn, like overworld resources on an open world game. That, or you just ignore them like the AI does and everysooften get a random boost. In which case they add... nothing.

There were ways to make the bosses bigger threats without using this dumb card system. They already implemented a level cap, so they could have just made the bosses even higher level. They could have given the bosses even stronger gear; not like you're recruiting them or stealing gear. They could have given bosses unique/powerful skills, or updated their and their party's classes. Leonar/Xaebos/Hektor are begging for a unique class. If they wanted to keep the bosses artificially stronger, they could have just started the bosses with Fortify and Strengthen and Spellcraft yada yada, the buffs that already existed and can already be canceled by debuffs for the lobber enthusiasts.

Countering the cards with other cards is just a BS argument though. Not only do they pop up at random, and the Reset card seems to have a much lower chance than the other 4, even if the boss cancels one of their buffs for a weaker one its still pretty handily random.

You tell me I'm bad at making arguments, yet here you are starting one, and your points can be summarized as "It has merit, u'r dumb." Compelling argument, damn.
< >
目前顯示第 1-15 則留言,共 36
每頁顯示: 1530 50

張貼日期: 2022 年 12 月 11 日 下午 5:20
回覆: 36