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The "true Ending" required you to visit a certain location at certain points, and answer specific questions, over a period of time, that were never indicated to you.
Oh, and the L path was way more interesting >_> personally
But sound like it has a licence problem between Squeenix and Nintendo tho.
This is the only one problem i have with the game. I would love a remaster with mechanics remade.
I played Kight of Lodis one time through way back when and remember it being okay. Definitely wouldn't mind playing it again if it got remastered.
Team based rounds, very limited class choices and the whole scope of the game was rather small.
But they added quite some stuff that was interesting, like that "Badge" system which got turned into the "Classmarks" in the remake.
That said I would rather have them remake Final Fantasy Tactics... and this time add more content and not just lazily take the PSP version and port it. Though the PSP version of FFT had a couple new things but not as much more as the PSP Tactics Ogre had VS its original version.