Tactics Ogre: Reborn

Tactics Ogre: Reborn

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Jinxster Dec 3, 2022 @ 8:37pm
Lament of the Dead
i have had this skill on my TK and it does not proc that many times. also its still rank 1
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Showing 1-7 of 7 comments
REhorror Dec 3, 2022 @ 10:07pm 
Yes, it doesn't proc that much, you need to get more levels. Fearful Impact is much more useful when you are in the early chapter (chapter 2 - chapter 3).
And there is one stat that makes it more accurate, though I don't remember if it's MND or INT.
Obdilord Dec 4, 2022 @ 5:29pm 
It's MND. INT is for increasing Damage and accuracy of damaging spells. Mind is for afflicting status and I think also help with healing.
Argile Dec 4, 2022 @ 5:43pm 
Yeah, it feels like lament of the dead barely procs like once per battle.

I wish the game didn't hide so much information. It should tell you the base chance to proc for skills. I don't know if I'm just not seeing it but spells don't tell you how much base damage they do either.
Obdilord Dec 4, 2022 @ 6:38pm 
Lament of the Dead is still very strong. Just pick up an auto skill to increase the chances of the activation. The lvl 1 variant doesn't proc often without it and the auto skill card adds a notable increase. Buff cards are something you should definitely focus on more in your battles in this version of the game. They influence the battle significantly.
REhorror Dec 4, 2022 @ 7:57pm 
Originally posted by Obdilord:
It's MND. INT is for increasing Damage and accuracy of damaging spells. Mind is for afflicting status and I think also help with healing.
Thanks m8.
Lament of dead proccing in the middle of the battle and making every grunts frightened = easy modo.
Obdilord Dec 4, 2022 @ 8:01pm 
Only thing is that frightening characters prevent them from being recruited. So watch out when activating it.
Bongoboy Dec 7, 2022 @ 10:02am 
I read quite some confusing info in here.

Lament of the Dead is one of many "Auto Skills". Auto Skills will activate randomly whenever a unit starts it's turn. The activation rate is seemingly fixed at least others suggested that there is no status linked to the activation chance.
You can Chariot Tarot around trying to get it to trigger, though you might need to make the last of your characters that had a turn do something else to change the outcome of the next character.

The only way to increase the chance of Auto Skill trigger rates is picking up those "Auto Skill" cards. Even with one the rate increases drastically, two and you basically see it trigger every turn.
Works wonders for Clerics with their Meditate and Mother's Blessing or any Spell Caster with meditate really.
Also for Lament of the Dead it will only trigger if there is a valid target around... so like if you have Golemsbane on a Warlock and no Golem is in the fight it will not trigger as it would be pointless. Same if no enemy is in range for Lament of the Dead.

Mind does, like the game states, increase the success of special skills, offensive and defensive magic. With success they mean hit so like if your Sword Master runs up and tries to debuff enemies using Envigorating Dance(weaken) of Comely Dance(breach).

In the case of Lament of the Dead the rank also does increase the chance it hits, since the Terror Knight might not have enough Mind, that said I don't think that Concentration will add chance to hit since Lament of the Dead is a skill and not a magic.

Edit:
Originally posted by Obdilord:
Lament of the Dead is still very strong. Just pick up an auto skill to increase the chances of the activation. The lvl 1 variant doesn't proc often without it and the auto skill card adds a notable increase. Buff cards are something you should definitely focus on more in your battles in this version of the game. They influence the battle significantly.
I am sorry I didn't read your post concentrated enough, you basically answered it good enough already!
Last edited by Bongoboy; Dec 7, 2022 @ 10:04am
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Date Posted: Dec 3, 2022 @ 8:37pm
Posts: 7