Tactics Ogre: Reborn

Tactics Ogre: Reborn

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LordBlade Dec 3, 2022 @ 3:34pm
Trying to understand exactly how the World Tarot works.
I mean, I get I can go back and replay things. And progress along different paths.

But how exactly do things "lock in"?

So, I did the Neutral route my first run. I'm now in CODA (can't do much because I'm missing a guy I need, so I'll need to go back along a different route).

But if I go back to the Anchor in Chapter 3 at Port Asyton and DON'T help Nybeth's daughter (which I did the first time) just to get that "path" unlocked on the storyline, would that make them count as dead in my game? I know I would keep them in my party, but would the any future missions now count them as dead? Or do I have to do something to lock that choice in?

Basically I'd like to "fill in" my timeline as much as possible with minor bits, before moving on to doing entire new storylines.

Same with in Chapter 4, the Catiua choice in saving her or not.
I'd have to go to the Anchor just before "News of the Princess" and play up to where the choice gets made, wouldn't I?
And if I did that, would the game keep playing out events with that choice made?
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Jedo Dec 3, 2022 @ 3:51pm 
When you anchor back, play through the game, and reach another anchor point, it overwrites that chunk of story between the 2 points. It only overwrites it for progression purposes and updates the warren report for what is currently happening. As far as World Tarot events go, it just adds the log of events you've seen.

Example: There is an event in CODA (let's say example event X) that requires a character to be alive canonically in the warren report, but you finished the game with that character dead and so your current WR shows him/her dead. You can then world back to an anchor in the story to replay the part where you get said character, and bring them alllll the way to CODA alive. You rewrite the events that happened prior and carry it over to CODA.

Anyway I think I explained it? Idk I was getting more confused the more I typed.
LordBlade Dec 3, 2022 @ 3:55pm 
So, I jump to an Anchor, and play through to the next Anchor to "lock" whatever changes I've made?
Meaning if I jump back, do something different, but don't reach the next Anchor, are those changes not locked?

Like with the C3 thing with Nysbeth's kids, if I do the path where I don't recruit them, but then jump to a different Anchor, will they count as alive (as my original run) or dead (as I just did)?
Jedo Dec 3, 2022 @ 3:56pm 
Originally posted by LordBlade:
So, I jump to an Anchor, and play through to the next Anchor to "lock" whatever changes I've made?
Meaning if I jump back, do something different, but don't reach the next Anchor, are those changes not locked?

Like with the C3 thing with Nysbeth's kids, if I do the path where I don't recruit them, but then jump to a different Anchor, will they count as alive (as my original run) or dead (as I just did)?

You have to carry it forward to however far you need it. If you only overwrite 1 anchor, it can't be "seen" by future anchors.
LordBlade Dec 3, 2022 @ 4:09pm 
Oh, so if I go back, make a change, get to the next Anchor to "lock" it... but then jump forward, it won't count?
Jedo Dec 3, 2022 @ 4:13pm 
Originally posted by LordBlade:
Oh, so if I go back, make a change, get to the next Anchor to "lock" it... but then jump forward, it won't count?
Yes. It won't count.

It only counts for that specific chunk between points.

That's why my CODA 1 timeline is different from my CODA2 timeline.
LordBlade Dec 3, 2022 @ 4:24pm 
Honestly, they should have made a toggle feature. For everything that you unlock different versions of, there should simply be a toggle in the Warren Report.

Character X: Alive, Dead, Never Met
Path Taken: Route A, Route B

Instead of forcing you to go back and forth over and over.
Jedo Dec 3, 2022 @ 4:29pm 
I like having consequences reflected in the Warren Report. I think a toggle would make me care a lot less about my characters.
LordBlade Dec 3, 2022 @ 4:35pm 
Originally posted by Jedo:
I like having consequences reflected in the Warren Report. I think a toggle would make me care a lot less about my characters.
I mean, the consequences would still be there. It's just that once a path/choice is followed and unlocked, you can then switch to it as needed.

So you play through the recruit and not recruit path, and then can simply toggle which path the game should use. Instead of having to go back and play through it again to "relock" it in again.
Jedo Dec 3, 2022 @ 4:39pm 
Originally posted by LordBlade:
Originally posted by Jedo:
I like having consequences reflected in the Warren Report. I think a toggle would make me care a lot less about my characters.
I mean, the consequences would still be there. It's just that once a path/choice is followed and unlocked, you can then switch to it as needed.

So you play through the recruit and not recruit path, and then can simply toggle which path the game should use. Instead of having to go back and play through it again to "relock" it in again.
Well it's not a linear path. There are choices and there are deaths that alter the course of the path. If you just toggle to use a specific path then the consequences are removed. It's cutting corners.
LordBlade Dec 3, 2022 @ 4:44pm 
Originally posted by Jedo:
Well it's not a linear path. There are choices and there are deaths that alter the course of the path. If you just toggle to use a specific path then the consequences are removed. It's cutting corners.
I don't follow.
If you toggle from alive or dead for a character, it would change everything you do from that point on. You'd still need to play through and make those choices. I think the toggle would simply save you having to make a choice, play through a bunch to unlock something, then go back the make the other choice, play through a bunch to unlock something else, then go back to play through the original choice you played to get back on the path you want.
You've still played through both variants. It just makes it simpler to change things in future instead of redoing a bunch of battles you're going to win anyway and skip a bunch of story you've seen just to make an alteration.
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Date Posted: Dec 3, 2022 @ 3:34pm
Posts: 10