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When you push "select" to check stuff and you go over the name of a unit, it will give you some sentence. Depending on the Units Alignment (L, N or C)that sentence is one of a few versions. This gives you a hint how high/low the loyalty of the unit is towards you.
But yeah, Aloser... sorry Arycelle is one of those special cases. On the Snes/PS1/Saturn versions you could not get her on the Law route, and since you got her on Chaos Chapter 2, deciding at the end of it to go back so you are on Neutral basically made her revolt and leave. I remember it being nearly impossible to not loose her, though there where ways.
In that version there where two ways to raise Loyalty and one was to pick the numerous cards that raise it or make the character gain levels.
In the PSP version you could level Skills for the same effect.
I was talk with a friend of mine about this theme, I never WORLD around on the PSP version, despite playing for more then 600 hours... I never felt "ready" to do so. Still had to get more items from Palace of the Dead, didn't do all the Shrine Battles and only touched San Bronsa.
I know when you beat the game, at least a friend said he seen that on a stream, that you will see numerals for how high your Rep is with each clan on the island.
I am curious, when you WORLD back and redo certain of those questions multiple time, will the characters get a Loyalty hit every time??? (I'd appreciate if someone knows this to answer me this)
If yes, the only thing you can do is either cheat it up or just pick them up again, because this version has so limited Skills you can level.
As far as I understand it, you should not kill Walister enemies with a Walister Unit, when they are forced to kill their own clan they take a Loyalty hit. I just don't know, do they need to kill the same Clan... or do they only need to be present when someone of their clan dies??? (I'd appreciate if someone knows this to answer me this)
If the latter is the case then it would be really beneficial to have a couple Units of each Clan ready, and Units of Clans not seen often on Valeria are even more valuable then.
I HAVE bought the game... what on earth are you even talking about?
The only funny thing here is the first sentence of your comment really, but thanks for answering
That part of the comment wasn't about you.
Seems they changed the dungeon enemies to mostly not have a clan which means you can kill them freely and not take a loyalty hit for it.
And your knowledge, at least for the PSP version, is wrong. Healing does affect loyalty. It is just incredibly small. Not a way to grind it.
Just level skills or give charms to a characters to max their loyalty.