Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I use "pointer" bot that scans for ore and tells attacked miners to mine the ore, the miners store the ore in the "pointer" unit and then a hauler bot takes ore back to the dedicated storage within the base.
Thanks all!
1: A miner should NEVER be connected to the logistic network (wifi-icon next to the powerbuttom)
2: Lock ALL slots of a miner to the stuff they actually need to mine.
3: Set them to a program/behaviour which allows them to ONLY mine the stuff they need to mine
4: Lock your miner to a node and let another bot do the ore transports via the "transport route" logistics option (right click the wifi-signal and check the box at the very bottom; then assign it a linked storage depot and set the miner as a target)
You don't explicitly need behavior controllers on the miners themselves. A basic signal reader that you assign from the [STORE] register will take care of that, and the output from the [SIGNAL] will control what they mine. The dedicated hauler is essential once your base is bigger than about 40 tiles.
I have my miners set to a behaviour to search out nodes of the resource they need to mine ANYWHERE on the map and return to their designated storage to drop off by themselves (the haulers ofc; not the miners).... I don't need to do anything for it...EVEN if there's no nodes in my discovered area they will actively go look for them.... so no; you don't need a behaviour to reach point 3 but man does it make stuff easier to never have to worry about your miners ever again...
Personal preference, though. I had all my miners going out into the wild and returning on their own, but it created uncontrollable congestion and I had to have significantly more workers to maintain the throughput as the factory expanded. I do generally dispatch teams in diffferent cardinal directions, though.
I hated this when it comes to more than 2 miners though.... once your base gets developped too far (or nodes get too far away) you need more and more haulers to bridge the travel time haulers need before the miners are full again (especially with upgraded mining lasers) and 2 twinbots = 1 transportbot
Instead I have a dedicated storage hub for minerals a bit seperated from my base to avoid the congestion caused by miner/hauler traffic.... remember; you can move that storage hub with deploying packages after all so if your base grows to annex the hub you simply pack it in and move it some 15 squares away again
too little and your production grinds to a halt
too much and you get miner/hauler congestion....
the bigger your base the easier this gets to handle though.... ironically