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Desynced

When it the tutorial over?
Seems to be a bit unclear. I had a message at one point saying the exploration instructions or something were done, but there are still the tasks and such. Is the tutorial done early on, or does it keep going as you research some of the later techs?
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Showing 1-7 of 7 comments
Kerrigan  [developer] Aug 18, 2023 @ 6:03am 
The message you received about the exploration instructions is part of Ellain's narrative. She will continue to guide and introduce story elements as you delve deeper and research new technologies. It's not a tutorial per se, but rather a part of the game's storyline. Ellain's guidance is meant to provide context and enrich the gaming experience as you progress. Hope that clarifies things a bit!
Ashar Aug 18, 2023 @ 2:13pm 
havign a tutorial level button was a bit silly, sicne it just loads the default settings of a normal game with a tutorial strapped on. Would make more sense just to let anyone toggle the tutorial on, in any game.
Last edited by Ashar; Aug 18, 2023 @ 2:13pm
Joelle Aug 18, 2023 @ 11:49pm 
Originally posted by Ashar:
havign a tutorial level button was a bit silly, sicne it just loads the default settings of a normal game with a tutorial strapped on. Would make more sense just to let anyone toggle the tutorial on, in any game.

I would agree. As a point of feedback, a toggle does make more sense. I wasn't sure either so I scrapped my first game done in tutorial to start a real one thinking it would have the full game part available. To be honest, I only realized this as I am reading the above post that the tutorial and a new game are the same thing. Clarity here would really help avoid confusion as most people think a tutorial is separate from the main game starting.
SysGhost Aug 19, 2023 @ 2:12am 
Calling it "Story mode" would make more sense. Then have the message about tutorial when starting a "new game" instead tell the player that the "story mode" introduces the player to the game mechanics in a progressive manner and is recommended if one hasn't played the game before. And of course keep the "Do not show me this again" checkbox.
Kerrigan  [developer] Aug 21, 2023 @ 8:07am 
Thank you for your feedback! I've taken note of your suggestion and will pass it on to the team
garyp156 Aug 21, 2023 @ 8:15am 
I know this thread is finished but I totally agree. For a new player I had no idea I could turn off the mini games and focus on the building aspect. The tutorial hides that.
A dedicated tutorial/non tutorial switch makes perfect sense, as does the switch for the mini games (please thank the team for that), especially for the streamers (not me) that have to quiet her when explaining how to do things in the game.
She's not really a tutorial, but more of a story teller.
That said, she is really helpful and I myself would leave her on.
Hydroculator Aug 21, 2023 @ 8:40am 
I would have liked a dedicated tutorial scenario with some clear instructions/objectives for automating and behaviors. Focus the map on some specific mineral field, provide the components needed for a mining & logistics team, and step by step instructions on how to set it up.
This aspect seems to be one of the biggest features that sets this game apart from others, but the tutorial doesn't mention them, much less instruct you on how to use it.
I've watched videos and read guides, and I'm *still* lost on how I'm meant to be playing this game.
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Showing 1-7 of 7 comments
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Date Posted: Aug 17, 2023 @ 10:13pm
Posts: 7