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Your manufacturers are built up against your storage block chain. They also have Portable Transporters installed and have the "Only Item Transporters" option turned on. Your manufacturers will pull ore as it jumps down the storage block chain.
The storage block chain acts as a nice buffer and also helps show if you need more or less miners.
How do you achieve that? I've tried transporters, but they transfer like 2 items per tick which is way too slow to feed the production line.
For mining, wait a bit i'll post a Mining Squadron ScriptPack :) it work nice for now.
Picture of CHAINED STORAGE with Portable Transporter : https://gyazo.com/a2123052f715e95077d755e3ef80a7dc
everything in green square is automatically moved by this portable component :) don't call a drone.
The drone component in the middle is not mandatory but helps getting initial materials from other storages.
https://steamcommunity.com/sharedfiles/filedetails/?id=3022143315
If you have 2 teams of 5 miners running, set them up on different sides of your base (for one thing). Add at least 1 logistic bot to each team. Before you have the behavior chip, you can just set it up on logistcs as "Transport Route" and let it move from one designated storage to another.
I set up multiple teams like this, where they each have their own storage container on the border of my base (I move it outward as I expand). I then have a designated central smelting block and I use one more shuttle worker / dashbot /twinbot to move from the storage at the edge of the base, to the smelting array's input chest.
The border boxes are set up to *not* run on the logistics network. I don't want workers leaving the heart of the base to fetch raw resources when I already have a shuttle designated for each box.
A lot of this gets significantly easier halfway through the first science tier when you get the portable transporter. Building a smelting or production array around a central 2x2 building with a transporter gives you the ability to have one non-drone servicing up to 16 adjacent facilities.