Metro Exodus Enhanced Edition

Metro Exodus Enhanced Edition

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DLSS vs No DLSS
I do not notice any difference visually between DLSS quality and No DLSS. Visually identical to my eye, and obviously the frames are double or more with DLSS on.
Is it okay to assume DLSS much exists to compensate for RTX and that's pretty much it?
I'm new to all these new gen features.... I just got a 4070 super about four months ago.

Visually I think DLSS with RTX On is nicer looking than No DLSS RTX off.

Thoughts on this specific game and which settings might look visually the best.

Last Thoughts- I find the 4070 super performs better than some reviews. For metro I play 4k extreme, RTX high, DLSS performance and maintained at least 70fps.
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Showing 1-11 of 11 comments
Admiral Feb 2 @ 6:46pm 
DLSS Quality and native resolution are sometimes hard to differentiate but DLSS Performance is usually way crappier than native resolution. Plus upscaling methods very often introduce ghosting and weird graphical glitches in most games - at least older DLSS versions do. Don't know about the latest one. People say it's great!
Last edited by Admiral; Feb 2 @ 11:18pm
DLSS quality is usually ok.
You will notice some differences eventually, especially with objects in the background, far from your point of view, but it's not much of a quality drop.
Every other DLSS setting, to met at least, has noticable artifacting.
That's on a 2080 Super, which doesn't use the very latest DLSS technologiy, it might be different on newer cards.
As for your assumption, yes, it pretty much exists for compensating for RTX, and for making the marketing of new cards easier, you can claim much higher FPS numbers obscuring the fact that you are talking about DLSS on and not native, raw performance.
Dlss 4 is more sharper than native(better). Dlss4 balanced =dlss 3.0/2.0 quality. Nviddia app have nice filters .
doomguy Feb 7 @ 9:31am 
dlss 4 with preset k is literal magic. try performance and compare it with native.
gregoron37 Feb 12 @ 12:47am 
Originally posted by Pursuit:
dlss 4 with preset k is literal magic. try performance and compare it with native.

I confirm, is so better.
I can only agree with the Admiral.
DLSS can - can - cause ghosting, almost like TAA but not so aggressive.
In Metro you can occasionally see this with the shotgun and the green light on the front sight. But it's very limited in Metro. The light has to shine at night in a specific way to notice a bit more.
Last edited by DessIntress; Feb 13 @ 2:42am
!@#$%!@#%! Mar 16 @ 11:28am 
Originally posted by Pursuit:
dlss 4 with preset k is literal magic. try performance and compare it with native.
Im able to use dlss 4 swapper but cant enable preset K , its keep showing preset A for me
P0RTAL Mar 19 @ 7:29pm 
when you dont have a real 4K textures its quite dificult to tell between native and DLSS Q

I use 4K dlss balanced it looks almost the same and I get 4K dlss 120fps
Vilkas Mar 24 @ 1:35am 
In metro exodus EE i prefer dlss, when u turn it off game uses taa that looks in some cases a loooot worse, just update dll to 310.2 and force preset J/K to use transformer model, in NVidia inspector.

Than in regedit find NGXCore to enable dlss indicator to be sure in runs newest version and preset and than use dlss quality,

u can Also use dlsstweaks to change scale factor, eg 2160p > quality(1440p 66.7%) to 75%(1620p) or 85%(1836p) to even better quality

Game shines with that tweaks
Vilkas Mar 24 @ 1:36am 
Originally posted by !@#$%!@#%!:
Originally posted by Pursuit:
dlss 4 with preset k is literal magic. try performance and compare it with native.
Im able to use dlss 4 swapper but cant enable preset K , its keep showing preset A for me
Update Gpu drivers, and use manual method to get rid of swapper problem.
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