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I don't think the force of the push of the cat would be enough to make Faye lose her balance. I think that a person in such a dangerous location, normally would be more focused and careful and something tells me that she would be ready to deflect the cat's impact or at least shield herself from it.
If it was a movie, we would simply say "Jeez, it's a movie"", but since the thing in question is a game, we could say, "Jeeez, it's a videogame!" But come on, this game was striving for realism since I clicked "new game".
There is something else that bothers me about the ending. Maybe I didn't pay enough attention, but something escapes my logic. Like how did Faye knew about all the details of Ed's trauma, like did her father told her?
And also it's just illogical to me that Faye would be able to re-enact Ed's trauma to such extend to make him believe what he believed in the game.
Otherwise I literally devoured the game in one sitting lol (10hrs) :) it was very well done, so intriguiing, I simply couldn't let my curtiosity hanging with this one.
And if you think about it, it just means the cat died here because he can only jump to his death or starve. And since they found the bag and not the cat... it probably jumped.
First of all: Psychopathy does not work like this in reality. This is a gross misrepresentation. It's a criminalised fiction of an actual diagnosis - which is problematic because it causes discrimination in real life.
Second: You have the "protagonist" being half naked all the time, bragging on many occasions about his questionable sex life and on the other hand you have a woman that deceives the man into having a child with her, into creating an attachment with that child only to be lured into madness. And then you have the story with the parents which is never really resolved. His mother and sister get killed by his father and his aunt lies about that for years. And everything it took was speaking that out once and his vertigo is healed. That part of the story which was set up for 3 FING hours never got any resolve
The whole man woman narrative in this game is so toxic, so harmful, so negligent.
Okay then the story with the young police man that adds a little but of tension to the story, The old policeman who has it in for the writer and then suddenly not. The love or not love relationship between the psychologist and the older policeman and the publisher - WHAT DOES THIS STORY WANT TO TELL? Oh yeah and the neighbour that got killed because he saw someone shoot a gun in the woods.... wow.
Okay back to main plot on which we end.
A young kid gets abused by her parents so social services sets her up for adoption.
Veronica daddy adopts her and raises her - but it turns out she is a psychopath who is out to kill things. No motivation given, just like an urge or something. The toxic explanation given by the psychologist is so horrible I do not even want to repeat it. Shame on the writers and the studio for publishing this.
Then Veronica daddy has a friend/work relationship with writer guy and Veronica just needs more attention from daddy - no motivation given. So naturally she takes sexy pictures and tries to frame the writer as a pedophile (not the correct word here but what people will understand). The police realises that this is a false accusation and Veronica gets sent to a mental institution - which is a bit rough as a reaction to a false accusation by a minor - but whatever.
I don't know if its this occasion in the mental hospital or a later one.
When Veronica is 15 years old she is in a mental hospital. Her room mate looks like her and is to be released tomorrow to live with her grandma in New York.
Veronica kills that girl and takes on her identity. Meaning she lets go of all the attention she wanted from her dad - because he thinks she is dead now. So going after the writer has to have a different motivation now. Maybe just revenge for the dumb framing that failed.
She also is described as pretty smart because she can solve a rubiks cube. But none of what she does is actually smart.
So apparently she goes to New York, kills the grandma as well because well she must have realised that this isn't a granddaughter but someone who has talked to her granddaughter for a day. Then Veronica goes on to study at Yale and get a degree. She manages to apply to a clinic in California (other side of the USA) and to get hold of $10.000 - meanwhile her dad thinks she is dead, nobody looked into the death of the grandmother falling down the stairs and the parents of the real girl she is posing as apparently didn't recognise her at the funeral or any time after. but instead funded her a full education at university and a bit of pocket money to pay thugs after.
So then she still has it in for writer boy, so she goes to his home, self harms herself, the drugs him and sleeps with him. Then gets actually pregnant by him and spends 9 months being pregnant and half a year to raise that kid a bit - instead of just waiting a year and kidnaping any kid she actually does all the work!!!! Then she goes back to him and instead of inducing psychosis any easy way she does this complicated plot in which a lot of things can go wrong at any point and she has to involve someone else and she also has to cover up a murder and she still has that child - and what even does she want with the child???
and then she dies because the cat didn't like her stealing the blanket. No justice can be done, nothing. She can't explain herself, nobody explains anything. This is just soap opera plot and in the end a cat fan walked into the meeting and decided how she should die.
I have never been so disappointed by a story. - short of sherlock holmes testament. This is utter garbage.
Blaming the crime on a mentally ill person is bad writing. Having the criminal killed before they are even identified is bad writing. Having an overly complex crime without a good enough motivation is bad writing. Having a cat dealing out justice is not a win.