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Edit: After the first stage of the game you can dismiss the NPC's all you want your never forced to play with them again after the first stage.
Either you're to high lvl and everything easy or you're underlined and everything feels overturned.
I love exploring and because Im a patient player I'm often 8-10 lvls above the boss and every enemy and just end up steam rolling every area.
I don't know what lvl the game wants me at or how to maintain it without intentionally dying every couple lvls gained.
I feel like If I want a difficult experience I have to go out of my way to not fight enemies and explore which goes against everything I want to do in these types of games.
I explore the entire map in soulslike games, Nioh is a great example of that. The problem is the fact that your Power is limited the whole beginning of the game starts with 0 morale and you are forced to find a route to raise morale, that is, the game is no longer exploitative but linear. The weakest undead without any equipment can kill you if he has high morale, besides you don't damage him efficiently he kills you in 2 hits depending on the level. What is the use of having items with a high level of armor or damage if this does not influence anything in the game play?
What influences it is the ridiculous morale mechanic. And yes I got exhausted from playing in 5 hours of gameplay.
I have 394.0 hours in Nioh 2 in total and I still want to play and this game here already made me stop with 5h.
If you know how to parry it you can kill it very quickly, only a little bit slower than if you were a morale 10.
There are quite a few levels with shortcuts built in to them though I never used them because I was trying to find all the flags.
no, really, who came up with that and why do they still have a job?
It's a interesting change.. but coupled with these lame as hell maps. Not so much.
It's kinda buffling that TN does not get the lvl design right. They had 3 games now to get better.. but they get worse over the time. That's not good.
Nioh 2 had some really good lvls tho. Wolong not a single one I like yet.
You can win against higher morale enemies just fine. You just have to play better. Is it way harder? Yeah. But I'd argue that is actually the baseline for regular enemies.
Did you forget what Nioh was like initially? Enemies that can 2-3 shot you, etc. It was like playing this game with low morale. And then on each new NG+ that would repeat itself for a while.