MONSTER HUNTER RISE

MONSTER HUNTER RISE

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Kankaku Aug 14, 2022 @ 2:47pm
Is there going to be another expansion after sunbreak?
Title.
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Showing 1-15 of 19 comments
Geats IX Aug 14, 2022 @ 2:49pm 
Most likely not. Next game is already in development and will probably be released in 2024
Wookiee Aug 14, 2022 @ 2:49pm 
Based on previous titles no, but there is still at least 3 more TU's
Mr.Hmm Aug 14, 2022 @ 3:01pm 
doubt it.
𝓇𝒾𝓃𝒶 Aug 14, 2022 @ 3:18pm 
Nope. Expansions never sell as well as new games. On the bright side, the next title is coming from the main dev team so it's going to be amazing.
Seamus Aug 14, 2022 @ 3:19pm 
No.

This isn't an mmo.
Yagger Aug 14, 2022 @ 3:22pm 
Originally posted by Rɪɪɴᴀʟʏ:
Nope. Expansions never sell as well as new games. On the bright side, the next title is coming from the main dev team so it's going to be amazing.
or just another letdown like worlds endgame
Tregrenos Aug 14, 2022 @ 3:34pm 
Originally posted by Yagger:
Originally posted by Rɪɪɴᴀʟʏ:
Nope. Expansions never sell as well as new games. On the bright side, the next title is coming from the main dev team so it's going to be amazing.
or just another letdown like worlds endgame
The team behind Rise/Sunbreak learned a lot from World/Iceborne, the combat zones initially being segmented like the classic games rather than a semi open world. I'd expect they are taking note of what fans like from this game as they develop the next title, which I really hope they take another crack at underwater combat with and reintroduce the Leviathans. I doubt they'll use Wirebugs, but those are just an advanced form of Clutch Claw with Hunter Arts. We'll likely see something similar in the next update.
Yagger Aug 14, 2022 @ 3:36pm 
Originally posted by Tregrenos:
Originally posted by Yagger:
or just another letdown like worlds endgame
The team behind Rise/Sunbreak learned a lot from World/Iceborne, the combat zones initially being segmented like the classic games rather than a semi open world. I'd expect they are taking note of what fans like from this game as they develop the next title, which I really hope they take another crack at underwater combat with and reintroduce the Leviathans. I doubt they'll use Wirebugs, but those are just an advanced form of Clutch Claw with Hunter Arts. We'll likely see something similar in the next update.
as long as raid mechanics don't come back I don't really care what they do, those fights had no place being in world
Dundo Aug 14, 2022 @ 6:16pm 
Originally posted by Tregrenos:
I doubt they'll use Wirebugs, but those are just an advanced form of Clutch Claw with Hunter Arts. We'll likely see something similar in the next update.
Maybe they finally figure out the gimmicks aren't what makes a good MH game. No mantles, clutch claws, styles, wirebugs and other bs gimmicks please. If they want to evolve the game they should either take risks with how the hunt format plays out but not with gimmicks. Wirebugs make Rise look so ♥♥♥♥♥♥♥ silly. At least with the prior silliness there was SOME suspension of disbelief in how unwieldy the massive weapons are or how the hunters struggle to move around with them.

World's take was pretty fun and seemed like a natural evolution of the game, but it left a lot to desire. IB was fun but the clutchclaw ruined it. The reason why the Fatalis hunt was so good in World is because it made use of all this extra ♥♥♥♥♥♥♥♥ without making the fight all about it as most of IB did.

Recycling monster move sets is also pretty silly, the new animations are pretty great and all, but they're severely outdated. It feels like they're still making monsters for TRI while giving us all this extra ♥♥♥♥♥♥♥♥ to abuse the monsters with. In Rise, if you're looking to run away from the monster, there is no way it's catching up to you, especially if you have an extra wirebug or the dog at hand. It's silly.

And maybe, just maybe let's for once have a MH game where the roster of new monsters is actually comparable to the amount of old monsters returning. New monsters, the actually imposing ones, that's what we need. The reason World players complained about the new elder dragons and returning ones with updated movesets is because they haven't fought that monster several hundred times over over the course of the series.
Last edited by Dundo; Aug 14, 2022 @ 6:27pm
Dundo Aug 14, 2022 @ 6:23pm 
Originally posted by Yagger:
Originally posted by Tregrenos:
The team behind Rise/Sunbreak learned a lot from World/Iceborne, the combat zones initially being segmented like the classic games rather than a semi open world. I'd expect they are taking note of what fans like from this game as they develop the next title, which I really hope they take another crack at underwater combat with and reintroduce the Leviathans. I doubt they'll use Wirebugs, but those are just an advanced form of Clutch Claw with Hunter Arts. We'll likely see something similar in the next update.
as long as raid mechanics don't come back I don't really care what they do, those fights had no place being in world
Out of all the things that was wrong with World, you're picking out the only thing that was sort of going in the right direction. If the MH team is taking a crack at making a modernized version of the series with a serious online component, Raids were a great step, but were underdeveloped. Introduce 6-10 men hunts with no global cart limits, just personal ones and you've got yourself a pretty good raid fight. I mean, we're talking absolutely massive creatures who can supposedly destroy the ecosystem, why not have these hunts have more at stake by introducing player numbers several times over the norm. Maybe have the teams split up partially and work on different things, much like you would in an MMO/Destiny raid and have them come back for the fight phase.

Any kind of mechanic that makes the online community more involved is a step in the right direction imo.
Yagger Aug 14, 2022 @ 6:28pm 
Originally posted by Dubloon:
Originally posted by Yagger:
as long as raid mechanics don't come back I don't really care what they do, those fights had no place being in world
Out of all the things that was wrong with World, you're picking out the only thing that was sort of going in the right direction. If the MH team is taking a crack at making a modernized version of the series with a serious online component, Raids were a great step, but were underdeveloped. Introduce 6-10 men hunts with no global cart limits, just personal ones and you've got yourself a pretty good raid fight. I mean, we're talking absolutely massive creatures who can supposedly destroy the ecosystem, why not have these hunts have more at stake by introducing player numbers several times over the norm. Maybe have the teams split up partially and work on different things, much like you would in an MMO/Destiny raid and have them come back for the fight phase.

Any kind of mechanic that makes the online community more involved is a step in the right direction imo.
siege quests are not raid mechanics quests, raid mechanics quests are the ones with dps checks, the abomination they did with alatreon and behemoth for starters
Dundo Aug 14, 2022 @ 6:40pm 
Originally posted by Yagger:
siege quests are not raid mechanics quests, raid mechanics quests are the ones with dps checks, the abomination they did with alatreon and behemoth for starters
Behemoth was an ungodly amalagam of all that is not supposed to be in MH, but Alatreon? It was fine for most part IMO. As an end game hunt that gates away what is possibly the best fight in all of MH ( World Fatalis) it would make sense that they need to hip check you.

Now keep in mind, the only reason I was fine with Alatreon was because of it's position in the progression, at that point you should be capable of creating a loadout tailor made for a monster, well not only that but you should also have the gear at ready. The only thing I would change however, is the DPS check being so reliant on elements, have a DPS check, but I would've rather seen in in a form of parts broken. You're on a timer, you need to break both of the horns as well as some other bodyparts, go ahead and do it, other wise you wipe.
L-laine Aug 14, 2022 @ 6:42pm 
Originally posted by Yuumi:
Most likely not. Next game is already in development and will probably be released in 2024
Please tell me it's Monster Hunter World 2!!?!?
NiamhNyx Aug 14, 2022 @ 6:49pm 
Originally posted by L-laine:
Originally posted by Yuumi:
Most likely not. Next game is already in development and will probably be released in 2024
Please tell me it's Monster Hunter World 2!!?!?
nope, its monster hunter 6.
Yagger Aug 14, 2022 @ 6:54pm 
Originally posted by L-laine:
Originally posted by Yuumi:
Most likely not. Next game is already in development and will probably be released in 2024
Please tell me it's Monster Hunter World 2!!?!?
gonna be a real good title, like genu2
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Date Posted: Aug 14, 2022 @ 2:47pm
Posts: 19