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The community is pretty nice to people who want to learn. Consider a LFG thread here ir reddit or something, and tell them that you're new and trying to learn.
For me, Monster Hunter means dying repeatedly on a new boss until everyone learns how the mechanics works and then beating it. I love that rush of finally figuring it out. I'm a little bit of a noob tho, and my coop partner is a longtime monster hunter fan so he usually carries my ass.
But, there is usually a training dummy in town you can try out all the weapons + combos on. I'm the kind of idiot who just goes outside and tries to kill people, my partner will sit his ass on a training dummy and try out all weapons and combos for half an hour before going to kill something.
It helps, if not there are many good youtube tutorials that might help you out!
I would say the easiest weapons I played in the demo were hunting horn, hammer, greatsword, heavy bowgun. In terms of mechanics, hunting horn is has a more learned style but can do just fine mashing buttons on the screen.
Rise is a better game to start on because it simplifies some elements compared to MHWorld, such as movement (no weapon is sluggish in terms of moving around). Weapons are customizable (as in the Switch skills) to people's style so they are less prone to learning new weapons just to beat a boss.
Can always buy an refund the game within a two hour period as well (https://store.steampowered.com/steam_refunds/)
Game also works best on controller, but to each their own!
Yeah the demo is aimed at speedrunner or those wanting to practice the new monster. The HP values on LR Magnamalo are higher in the demo than a 4x team in the full game.
The full game does have tutorials and a gradual easing - in fact much of Rise's complaints was that it was too easy on the switch (at least until Emergency hunts post endgame).
Pick a relatively simple weapon ( Great Sword, Dual Blades, Hammer ), watch a tutorial for that weapon type and take it from there. I'd also suggest Rurikhan's New Player guide specific to Rise. It tells you all you really need to know
But there literaly is
Imagine you are a normal human being try to fight a 7 feet tall dragon. You always look for an opening to punish monster's move then repostition for next counter.
you got 50 min, always take your time.
1 small tip, use everything at your disposal (Traps, Bomb, whatever you can find in the map that are useful)
I would say thats the issue with a demo since its a hoirzontal slice of gameplay that just throws you into the mix, i also loathed the monster hunter worlds demo cause you just got a full gear set, but playing the full game felt much better.
Im sure there are still going to be obscure mechanics that requires a wikipedia in the best of fashion, but if you search for monster hunter rise weapons you can get a good idea of what everything does, and if its like world you have 1 of each weapon in its beginner form from the start, vs very easy enemies, so you can get an idea of what kind of playstyle you like.