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Interact is 'E' by default I think
- The game is kind of laggy for me now. It's playable, but it used to be really smooth.
- We also dislike the new spell controls, as already mentioned.
- The German translation does not seem to be very good, as it is computer generated, which is noticeable ("Barkfish", for example, is "Wufffisch", where "Wuff" is the German word for a barking dog)
- And finally we couldn´t end the day at 11 p.m., which is the worst bug.
Really disappointed now :(
Strange updates though. I think these developers should take some time studying the interfaces of some well designed games. They seem to be at a loss with how to implement a user friendly experience.
While in co-op, it shows there is an extra player, we're unable to progress to the next day, time is frozen at 11 pm.
Yeah, it seems to be rolled back, now. Wow, what a mess.
I never even THOUGHT of pressing "E". Why the heck did they do that? And why make you guess which key?
Time does not pass after 11pm. And I can't sleep and the date doesn't change.
and
It is a pity that there are many untranslated parts in the Korean version.
"Doesn't actually bark."
The translation is 10.93% hand translated as of now.
https://docs.google.com/spreadsheets/d/1SdAXezP4Ekjy1AwlSsp-CI_gUrjKRIyZQ4t_kFDEXpY/edit#gid=1798084689
Feel free to contribute. The rest is translated by the gold standard of machine translation DeepL and many players have found it to be acceptable to play. As progress on the spreadsheet continues the translation will get better.
I think around 26000 lines of 34000 are machine translated and 7000 are manually translated.
This is the spreadsheet used:
https://docs.google.com/spreadsheets/d/1ThL-HYHwRUfvRgofHpP_gdWdVFer37V_OHwLDvO-QXM/edit#gid=659187880