Sun Haven

Sun Haven

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Charon's first trip [spoilers] [see you in 6 months]
...really? A giant boulder with a snake on it? We finish a multi-step quest and then... a boulder with a snake on it blocking the way (with the actual snake on the land) that "Is prized, and we cannot hurt!" ...but we're using a catapult on?

Seriously!? and we need either 50 sandstone fish or 250 sandstone to pass?

I'm not spending an hour mining sandstone just for this. Have it drop in the mines or make the number realistic. This is one of a few times I've stumbled on it's need for usability/playtesting. It's supposed to be out of Early Access.

Stop adding content, make the game fun.
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Showing 1-10 of 10 comments
One (1) Lini Mar 21, 2023 @ 10:16am 
Yeah, that was a pretty weird stop to make along the journey. I was glad to see that he can at least take you right back to your farm.

I don't know what your mining level is, but I went with the stone. Seemed like the less painful option since I had the mining area spell by that point, so it didn't take too long in the overfilled quarry.

Still felt weirdly unnecessary though.
Gnollmar Mar 21, 2023 @ 10:36am 
Originally posted by InfiniteHorizon:
...really? A giant boulder with a snake on it? We finish a multi-step quest and then... a boulder with a snake on it blocking the way (with the actual snake on the land) that "Is prized, and we cannot hurt!" ...but we're using a catapult on?

Seriously!? and we need either 50 sandstone fish or 250 sandstone to pass?

I'm not spending an hour mining sandstone just for this. Have it drop in the mines or make the number realistic. This is one of a few times I've stumbled on it's need for usability/playtesting. It's supposed to be out of Early Access.

Stop adding content, make the game fun.
I mean ... first time I played I already had the sandstone mined, just for funsies. Didn't take an hour at all, but you are softlocked to get good enough tools / mana for farming em.
Indoril Nerevar Mar 21, 2023 @ 10:37am 
It was super easy to farm sandstones with the aoe mining spell. I don't get why people find it annoying. Even sandstone fish is super easy to catch too. I had zero issues with that part. I finished that quest in like 4-5 ingame days...
kyuzou Mar 21, 2023 @ 11:55am 
fishing 50 sandstone fish takes like half a day (and it gives amazing fishing exp too)... why are you complaining about this in particular...
there's a lot of bigger issues with the game than that tbh
Last edited by kyuzou; Mar 21, 2023 @ 11:56am
MightyBalian Mar 21, 2023 @ 4:03pm 
Originally posted by InfiniteHorizon:
...really? A giant boulder with a snake on it? We finish a multi-step quest and then... a boulder with a snake on it blocking the way (with the actual snake on the land) that "Is prized, and we cannot hurt!" ...but we're using a catapult on?

Seriously!? and we need either 50 sandstone fish or 250 sandstone to pass?

I'm not spending an hour mining sandstone just for this. Have it drop in the mines or make the number realistic. This is one of a few times I've stumbled on it's need for usability/playtesting. It's supposed to be out of Early Access.

Stop adding content, make the game fun.

If you go with the stone and then use that spell that destroys rocks (forgot the name), it's actually ridiculously easy. I finished mining the stone in about a minute.
Xilr Mar 21, 2023 @ 4:22pm 
Killing the snake (or knocking it out) should have been an option with an eternity of mining the "passive" route. For that matter, I should be able to genocide snackoons. I'm already quite sick of them (just hit winter for the first time)
darinka Mar 22, 2023 @ 4:32am 
Yea, I feel the same way. Of all the changes made since I last played it, I STRONGLY dislike the updated Withergate quest. It takes me almost a season to finish, and honestly, I have to push myself instead of having fun. It's turned into a never-ending chore to bring hundreds of these hundreds of that. Sandstone quarry is just there for this one quest. The writing (or narrative) upsets me the most - the hero (you) constantly alludes, "oh, you're giving me another fetch quest? I get it, ha-ha," evidently to remind you that you're playing a video game and break the immersion.
Estefy Mar 22, 2023 @ 4:37am 
Most of the quests and "things to do" in this game are multi-step time consuming grinding things that are pretty pointless... For me, it's just to make up for the lack of good storyline writing but oh well!
darinka Mar 22, 2023 @ 4:56am 
Originally posted by Estefy:
Most of the quests and "things to do" in this game are multi-step time consuming grinding things that are pretty pointless... For me, it's just to make up for the lack of good storyline writing but oh well!

Yes. "Stop adding content, make the game fun." and give us a good story with a proper ending.
Last edited by darinka; Mar 22, 2023 @ 5:21am
InfiniteHorizon Mar 22, 2023 @ 2:05pm 
Originally posted by Estefy:
Most of the quests and "things to do" in this game are multi-step time consuming grinding things that are pretty pointless... For me, it's just to make up for the lack of good storyline writing but oh well!

The Spring-season stone boss was a welcome source of metals, but defeating it was a tiresome slog (I had an iron or adamant pickaxe, it took most of a 40-minute day. Beating a boss should not be tedious)

The jumprope boss had me wondering what I needed to do in order to just pay the kids to do the jump-roping for me.

Games are supposed to be fun. If they're not: Why am I playing?

(As One (1) Lini said, the ride back to the farm was a welcome surprise and thoughtful bit of game design. I still changed my review to negative, and uninstalled the game afterwards.)
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Date Posted: Mar 21, 2023 @ 9:59am
Posts: 10