Killing Floor 3

Killing Floor 3

Aya Mar 7 @ 12:13pm
How bad do you think the Stalker design will be?
Seeing that she was absent throughout the KF3 beta, I get the impression that Tripwire are not at all confident about the Stalker's design to such a degree that she was left out. I'm probably not the only one who felt the Scrake's design lost a lot of its original identity of what it was in KF1 and KF2, and the Gorefast in 3 managed to make a skinless man look far more sterile than the body horror we got in its prior iterations.

I'm still gonna hold my prediction that we'll see a Stalker reveal trailer in a few weeks after the game releases when everyone already knows what she looks like, though what guesses would you have in her design?

I guess to start the thread, my guess is that she will be fully clothed, cuz to adhere to the new art direction, I imagine she'd be wearing some high-tech bodysuit with a hexagonal pattern, since that seems to be the typical depiction of a cloaking device in modern media.
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im hoping for some black kind of S&M outfit
Diablo Mar 7 @ 4:56pm 
In kf 1 the stalker is a nude girl but tw is afraid make nude girl in kf 3
♥♥♥♥ stalkers. They should never ever add that stupid, ass ramming piece of ♥♥♥♥ zed. The amount of times I've looked in one direction for more than 2 seconds and got 5 of them force-fed up me arse is ridiculous. Or rounding a corner and getting dog-piled by 10 of them.
N o .

Aside from that. It might be too predictable but.

Originally posted by Aya:
I guess to start the thread, my guess is that she will be fully clothed, cuz to adhere to the new art direction, I imagine she'd be wearing some high-tech bodysuit with a hexagonal pattern, since that seems to be the typical depiction of a cloaking device in modern media.

I'm willing to bank on that.
And no. There's 0 chance TWI allows the stalker to be nude in KF3.
What about a redesign of her mechanics entirely? I like the idea of invisibility, but what if she was to take cover more often while visible and flank you instead. You could mix in a short-range teleport mechanic that gives them temporary transparency to also keep the original foundation from previous games.
Last edited by Bearded Pansy; Mar 7 @ 6:43pm
Originally posted by Furious George:
♥♥♥♥ stalkers. They should never ever add that stupid, ass ramming piece of ♥♥♥♥ zed. The amount of times I've looked in one direction for more than 2 seconds and got 5 of them force-fed up me arse is ridiculous. Or rounding a corner and getting dog-piled by 10 of them.
N o .

I think I kill more stalkers on accident vs how many times they actually are a threat to me. They die so easy. Sirens ♥♥♥♥ me up way more.


Originally posted by Aya:
I imagine she'd be wearing some high-tech bodysuit with a hexagonal pattern, since that seems to be the typical depiction of a cloaking device in modern media.

I can see this happening and I really, really hope you're wrong. I hate the strong tech focus in the enemy redesigns. They aren't bio-weapons anymore if they're 70% tech.
Originally posted by Basilllisk:
Originally posted by Furious George:
♥♥♥♥ stalkers. They should never ever add that stupid, ass ramming piece of ♥♥♥♥ zed. The amount of times I've looked in one direction for more than 2 seconds and got 5 of them force-fed up me arse is ridiculous. Or rounding a corner and getting dog-piled by 10 of them.
N o .

I think I kill more stalkers on accident vs how many times they actually are a threat to me. They die so easy. Sirens ♥♥♥♥ me up way more.


Originally posted by Aya:
I imagine she'd be wearing some high-tech bodysuit with a hexagonal pattern, since that seems to be the typical depiction of a cloaking device in modern media.

I can see this happening and I really, really hope you're wrong. I hate the strong tech focus in the enemy redesigns. They aren't bio-weapons anymore if they're 70% tech.
yeah that sounds gay AF
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