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Even interns, directed well, could have made it AT LEAST LOOK AESTHETICALLY CLOSE TO KILLING FLOOR 1 AND 2.
Even if the old Tripwire team is still there directing some interns, they didn't even try directing. Or they simply don't care about anything other than making money.
Aesthetically, this game simply looks like a generic Unreal Engine 5 shooter. Horribly stiff animations, disgustingly generic UI, and heartbreakingly mediocre gun model design and whatnot aside.
Please refund.
I've been playing Red Orchestra and Killing Floor for nearly 2 decades. I love these games, I loved and trusted Tripwire so much I always pre-order without even seeing any gameplay. I did so again, and when I saw the gameplay video I was shocked.
I understand how you feel, but take another look at the gameplay, block out the Killing Floor 3 name, be fully honest with yourself and ask yourself:
"Would you still have thought 'This random game is a true successor to KF1 and KF2', and bought it, if it didn't say "Killing Floor 3" on it?"
But this, is something different. This is compromising on what the game itself is supposed to be. This is simply not Killing Floor.
That, is not so easily dismissed for me.
- "Just buy it!"
Do you have zero reading comprehension?
gamers lost another great studio because they went full woke
From an article on Starbreeze's failure in part due to OTWD, this is how I imagine the process goes when games stray from the franchise
Embracer group bought tripwire interactive IP
Enad Global 7 shut down antimatter games
killing floor 3 and '83 , aren't being created by the same developer team you knew in the past.
Jk, I know what you mean.
Just saw this.
Now everything makes sense.
I doubt a Chief Financial Officer cares about anything other than money.
I guess my question is answered.